CivWiki:Featured: Difference between revisions
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Each week, a summary (roughly 1000 characters long) of one of CivWiki's articles and current events appear at the top of the Main Page as the '''Featured article'''. This page is managed by [[User:Specificlanguage]] and oversees the complete editing process of these features, as well as the associated [https://civwiki.news/ newsletter] for each week. This page serves as an archive for each featured article and current events, as well as a way to see those currently in draft.
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== October 2022 ==
=== October 3, 2022 ===
{{CivWiki:Featured/October 3, 2022}}
== September 2022 ==
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Revision as of 02:22, 3 October 2022
Each week, a summary (roughly 1000 characters long) of one of CivWiki's articles and current events appear at the top of the Main Page as the Featured article. This page is managed by User:Specificlanguage and oversees the complete editing process of these features, as well as the associated newsletter for each week. This page serves as an archive for each featured article and current events, as well as a way to see those currently in draft.
October 2022
October 3, 2022
From the Featured ArticleSnitches are special blocks used in Civ servers which players and groups can place to record and relay actions of other players within the block’s vicinity. The mechanic is enabled using a plugin called JukeAlert. Two types are used; Noteblocks can only output player entry, while more powerful jukeboxes can log nearly every interaction. This simple tool has allowed players to conduct surveillance of cities and builds, and is commonplace on Civ for monitoring builds and defensive structures for grief. In conjunction with Citadel, JukeAlert and snitches have been a staple of security and protection on Civ-genre servers and its mechanics have been relatively unchanged. Due to its simple nature, players have made numerous tools for players to view and interact logs in many different fashions, from in-game mods like Gjum’s SnitchMod as well as out-of-game tools like Kira, a discord relay for snitch groups. (Full article...) |
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September 2022
September 26, 2022
From the Featured ArticleLoveshack was a micronation on Civcraft 1.0 and Civcraft 2.0. Fully located within the borders of Mount Augusta, the country was an anarcho-queer monarchy focused on spreading the dogma of love, freedom of sexuality, and supporting the self-determination of all nations. The nation’s main reason for existence was simply to roleplay as a micronation. Much of its territory was divided in provinces, with small provinces focused on its palace, courtyard, and even a barstool in Prince Toastedspike’s favorite bar. Despite its small size, Loveshack became involved in some diplomatic issues during its tenure on Civcraft, The longest war involved the French Mount Augustan province of Vanier, where continued military aggression eventually resulted in Mount Augusta recognizing Loveshack’s sovereignty in 2014. Loveshack was also engaged in conflicts with Orion, attempts to annex Grundeswald, and accession into the U3P, a military alliance in the +,+ quadrant. To this day, Loveshack remains the only successful attempt at a microstate in Civ, simultaneously being recognized officially and taking a lighthearted nature to culture and international relations in Civ. (Full article...) |
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September 19, 2022
From the Featured ArticleThe United Northern Congress' first iteration (abbreviated UNC) was a strategic multi-national alliance in CivClassic between ten countries, mainly in the northeast quadrant of the map. While initially an economic and military alliance between Bloom and Gabon in late 2018, as more nations joined, the organization morphed into a collective diplomatic and defensive organization with each country electing representatives and also electing a spokesperson. The Congress’ primary spokesperson, BritishWanderer helped countries navigate the early Infinity War in the quadrant with negotiations in the SPQR Border Crisis with Hallow as well as a diplomatic incident during the Clown Wars in Icenia. However, after an altercation with Corvus after the alliance was rumored to join the war alongside Mir, the alliance quickly dissolved in early July 2019. Nations joined other defensive alliances like the Entente and UDF, while a new iteration of the UNC would be created two years later. (Full article...) |
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September 12, 2022
The featured article this week was contributed by User:Des23.
From the Featured ArticleThe Free Danzilonan Republic (better known as simply Danzilona) is a sovereign nation located in the +,+ on CivMC. Danzilona is known for its strong diplomatic presence in the +,+ and slightly beyond despite its lack of much hard power, holding memberships in both the Forum of the Medi Sea and the Alenarith Forum as well as having a handful of dual citizens within the Lyrean Community. One of the hallmarks of Danzilonan culture is the New Danzilona Hockey League (NDZHL), which also acts as a powerful diplomatic tool. Some other notable features of Danzilona include the DanzShaft, the Teo River, the Great Melian Forest, and the people’s strong commitment to direct democracy. Recently, Danzilona has been undergoing a period of great expansion, bringing its neighbours Melia and Gensokyo into its fold. (Full article...) |
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September 5, 2022
From the Featured ArticleCarson's iteration in Civcraft 2.0 was one of the most influential cities in its iteration serving as a landmark for both cultural and economic activity on the server. The country was highlighted by its large city sunken into the ocean. By the server's end, the city was built up with large skyscrapers where many of its cooperatives were headquartered. The city operated using different cooperative companies to further the country's growth. Among notable cooperatives was Carson Infrastructure Corporation (CIC), which dug and built a large network of international underground rails stretching across the server. Its additional claim in the nether also played a large part during the Nox and Titan wars. Carson's legacy lives on in many aspects of the Civ genre, while many notable residents would go on to become admins in future servers (notably, Jacinth_Joy on Civcraft 3.0 and iebagi on CivClassic), its city's design as a stronghold in the middle of the ocean has inspired new iterations like CivCorp in CivRealms, and CivMarket in CivMC, while its rail design has influenced future rail projects like the HITS and the Great Overland Railway. (Full article...) |
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August 2022
August 29, 2022
The featured article this week was contributed by User:Des23.
From the Featured ArticleThe international relations between the Kingdom of Grundeswald and New Danzilona (NDZ) were geographically connected yet hostile between the two nations. Relations also included their respective multinational organizations, the Holy Krautchan Empire and the Danzilonan Federation, respectively. The two countries were close geographically and shared a border with each other's allies. Still, the two countries were not a part of any mutual organizations and were largely hostile to each other mostly on ideological grounds. As NDZ was a socially progressive liberal democracy and Grundeswald a far-right chauvinist empire, their citizens frequently conflicted with one another. Although the two countries were initially friendly towards each other, tensions mounted from a series of griefings and pearlings throughout the summer of 2014 until finally culminating in the Yurtstead War, sometimes known as the Riverford War, which was a direct military confrontation over their land claims involving other nations such as Istanbul and Gensokyo over large border disagreements. No direct conflict occurred afterward, but their cold war ensued until the end of the server. (Full article...) |
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August 22, 2022
From the Featured ArticleThe Olympics held on CivClassic 2.0 were a recurring large scale community-run sports event. The events were inspired by their real life counterpart, as well as earlier attempts on Civcraft 2.0. The First Olympics was created by the Olympic Committee created by WackyAki and Feathercrown and held in the Olympic Village in Yoahtl in summer 2018. Subsequent iterations were held in The Commonwealth, Gensokyo, and Mount Augusta, with independent organizers, new venues, and different events for each iteration. Mainstay events included Spleef, Thimble, and PvP. The Fifth Olympics was initially planned to be held in Columbia, however after a civil war and the outbreak of the Infinity War, the games were indefinitely postponed. Icenia announced in May 2021 that they would assume hosting duties for the Fifth Olympics, which would be held the next month. Columbia was finally able to host the Sixth Olympics in the country in December 2021 during the waning days of the server. Currently, no Olympics have been announced for CivMC. (Full article...) |
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August 15, 2022
The featured article this week was contributed by User:AmandaCC.
From the Featured ArticleThe Mery are a group of religious and political role-players and friends emerging from the second CCCP during CivClassic 2.0. They have played on multiple iterations of Civ, including CivRev, Vintage Civ, and CivMC. Some consider their origins to start back in Civcraft 3.0, with Pythius codifying the roleplay-heavy anarchistic factionalism in the nation of Endeavor. The Mery culture began with the codification of the First Law of the Mery Horde. They have eventually developed a unique culture including a constructed language, called Mehrileh, and religion, Rhay'atshola, revolving around a central sun deity, Tshola. Today, the Mery, aim to have a presence globally, having formed an independent settlement, Djani'hweh, in the northeast quadrant of CivMC, but have branched out to multiple different nations, including Danzilona. (Full article...) |
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August 8, 2022
The featured article this week was contributed by User:Des23.
From the Featured ArticleThe Goten Secession Conflict was a conflict on Civcraft 2.0 between Mount Augusta and Gensokyo, as well as their supporters, over the validity of the secession attempt of the Gensokyojin city of Goten in New Detroit. The inhabitants of Goten had become alienated from the rest of Gensokyo over Goten's increasing contributions to the nation's factories, which the rest of the Gensokyojins took advantage of despite being less active. Goten also had a relatively tolerant and welcoming culture compared to the hard-line conservatism of the country's leadership. After seceding from Gensokyo, Goten requested to be annexed by Mt. Augusta, which they obliged, pitting the city and Gensokyo against each other. Alliances were formed to back each side and a standoff ensued. Gensokyo formed a coalition including Grundeswald, Prussia, Hjaltland, and the FSR, while Mount Augusta gained support from Nox and ISIS. After a two-hour standoff outside Goten, Mount Augustan-aligned fighters charged in and claimed victory over the Gensokyojin forces who had left. Eventually, this resulted in a final withdrawal of the Gensokyojin side, as well as acceptance of Mount Augusta's sovereignty over Goten on August 8, 2015. (Full article...) |
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August 1, 2022
From the Featured ArticleThe NATO-Mir War, often known as the Infinity War, was a long-term conflict on CivClassic primarily fought by the namesakes of the war, the NATO alliance and Mir. Both primary belligerents of the war were large military and defensive blocs during CivClassic. Lasting from 2019 to mid-2020, the war is currently the longest on any Civ iteration; its long length gave way to its alternate name. The war has sometimes been regarded as a natural successor of the Titan and Somber Wars, with many having military experience in those wars as well as being fought and ending in similar ways. While the war started from skirmishes in and around Mount Augusta, the widespread scale of the war caused server population to decline. NATO-supported nations such as caused other conflicts across the server, such as the War of the Coalition and the Entente-Laconia War throughout late 2019 and early 2020. These forced many uninvolved nations in the UDF and Entente to join the war, and eventually help contribute to breaking multiple NATO vaults for over a week at the end of the war. (Full article...) |
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July 2022
July 25, 2022
From the Featured ArticleThe Civ Trading Card Game, better known as CivTCG, is a trading card game developed by Lodish, mainly focused on famous players, locations and history in Civ culture. While gameplay is similar to other trading card games like Hearthstone and Magic: The Gathering, the card game could only be played on Civ servers (or Tabletop Simulator). Cards for the game were sold in CivClassic and are being sold on CivMC. Special Promo cards were eventually added later on, obtained in unique ways across each server, such as playing a game of Thimble in Meditat to obtain the 'Thimble' card, or helping to destroy a NATO vault during the NATO-Mir War. Additional sets were also released late in CivClassic's lifetime, related to Yoahtlan and Gensokyojin culture. A new expansion focused on CivMC is currently being created. Cards are currently being sold in Altepetl in Yoahtl. (Full article...) |
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July 18, 2022
The featured article this week was contributed by User:Des23.
From the Featured ArticleThe alliances of Civcraft 2.0 were major alliances spread across the second iteration of Civcraft, allied more geographically than ideologically. Alliances during this iteration were sparse and had little overlap compared to other alliances or non-aggression pacts in CivClassic or CivMC. Many took its namesake from the area the alliance resided in. Although many were largely military alliances they sometimes had internal free trade or infrastructure agreements with each nation. No alliances directly declared war on each other, but connections came into play in a number of military confrontations, including the Yurtstead War and the Goten Secession Conflict. Of the five alliances that survived at the end of Civcraft 2.0, the only alliance that can be clearly traced back to these origins are the United Provinces of the Plus Plus (U3P) members that played in the Volans shard in Civcraft 3.0; currently many play in the Free Danzilonan Republic or Mery. Many alliances, like the Great Northern Alliance were a large plurality of nations that maintain iterations in CivMC but no longer ally with each other. (Full article...) |
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July 11, 2022
From the Featured ArticleFellowship was a nation on Civcraft 2.0 based on the ideals of friendship and cooperation. The nation was well known in Civcraft 2.0 for building the Hexagon, a megastructure built into the central mountains of the country that was widely known as one of the server's main trading and travel hubs. The structure was divided into many layers and housed large shops on its lower floors and residences on its upper floors. Additional area was planned via so-called "hexpansions", but these were never completed. The country maintained good relations with most of its neighbors in the northeast quadrant, being one of the mainstays of the North Eastern Alliance. Despite internal disputes such as the Bedford Dispute, the country maintained consistent growth and continued to be a safe haven for shopping during the Titan War due to their anti-raider policy. Other districts in the country included Fardis, a haven for private mansions, and Lightbarrow, home of one of the largest portal farms on the server. Although no direct successor of the country was created, some of the nation's denizens would later become citizens in Concordia. (Full article...) |
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July 4, 2022
From the Featured ArticleThe Free City of Pacem is a nation on CivClassic and CivMC, founded on June 12, 2017. The city-state is focused on commerce, culture and diplomacy on its CivClassic iteration. Its city was widely known for its expansive Art Deco and Beaux Arts architecture reminiscent of a 1920s-era New York City. Originally a city-state, the country became an autonomous state of Yoahtl between May 2019 and February 2020. Many of the city's landmarks in CivClassic are named and inspired by Classical Liberal thinkers, including the Ayn Rand Opera House, the Frederic Bastiat Bridge, and the Herbert Spencer Tower. The city also housed the Hayek Market District and played host to a vibrant economy providing many XP material shops and architecture firms throughout the city. Pacem also was the headquarters of the Liberty Gazette, a classical newspaper highlighting major domestic and international events. Today, the country exists on CivMC, hoping to exceed the level of building that was present in their previous state on CivClassic. (Full article...) |
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June 2022
June 27, 2022
The featured article this week was co-contributed by User:Yodabird19, User:Tvman and User:Specificlanguage.
From the Featured ArticleMount Augusta's iteration in CivClassic 2.0 was a large city-state, centered around democracy, legalism, and limited government. After its initial stint near Tierra de Conciencia, the country settled near The Commonwealth and became a populous center of activity near the middle of the map. The city played a major role in the start of the 18-month NATO-Mir War, and had over ten mayors over its lifespan. The city was also an economic and cultural capital of the server; the Maester Alliance and the Order of St. Marcus held its headquarters in the city at Shardore Tower Library, the Augustan Trade Center and nearby Mount Augusta Mall, and organized the Fourth Olympics on the server. The city also had many distinct districts which became its own territories such as South Augusta, Sealand, Insula, and Union of Socialist Augusta. The nation collapsed after players migrated over to a new iteration in CivRealms 2.0, while much of its territory was inherited by Mount September. (Full article...) |
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June 20, 2022
The featured article this week was contributed by User:Prawny331.
From the Featured ArticleThe First Hell War was a large conflict in CivRealms 2.0 focused around the siege of the vault of the same name. The war started on June 18th, 2020 following a stealth break of the vault of Varathia by a group of citizens from the former nation of Savaguard led by a Carbon outcast and a group of citizens known together the Hell Gang. A healthy majority of the server rushed to Varathia's aid, fighting through a gruesome siege over several days, including an extended 12 hour truce over Father's Day. This war marked a notable turning point on the server, and laid the groundwork for the Second Hell War and the Great War, the latter of which led to the server's eventual death. This also marked the first crack in the previously strong alliance between Cantina and Blackwater, after Blackwater betrayed the coalition and accepted the Hell Gang into their ranks. Estimates put the number of unique accounts on the coalition side at over 115, against some 10-15 defenders. (Full article...) |
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June 13, 2022
The featured article this week was contributed by User:Des23.
From the Featured ArticleThe New Danzilona Hockey League (NDZHL) was a Minecraft hockey league active on Civcraft 2.0. The league pioneered the spread of Minecraft hockey and regular organised sports on Civ servers. The league and Minecraft hockey was created by New Danzilona citizen RoarkLeSkif, who was head of the league from its creation until his resignation in its second season. The NDZHL was not only important in developing a distinct Danzilonan identity, but it also had positive and negative diplomatic effects between its competing nations, as well as just being fun. Teams hailed from a multitude of nations, including Mount Augusta, Little Latvia, and Orion, with creative team names for each. Although hockey continued to be played on Civcraft 3.0 and occasionally on Civclassic 2.0 in Provincia, a formal hockey league has yet to be revived since its dissolution. (Full article...) |
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June 6, 2022
From the Featured ArticleThe Order of St. Marcus was a builder's organization active throughout CivClassic that sought to create high-quality builds across the server. It was started in February 2018 by Gobblin and Maester Logic_Man in Mount Augusta in honor of fellow retired Maester Marcus_Flaminius. Through the Journey of the Placed Block, the organization encouraged players to improve the looks of towns and cities across CivClassic, at a time when many buildings lacked flair. With build competitions and a point system, they called on other builders to create beautiful buildings on the server, from lowly houses to large government buildings, rail stations, libraries and more. Eleven nations on the server, most notably Gabon, Varkonia and the Commonwealth contained numerous builds which contributed to the Order's mission. (Full article...) |
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May 2022
May 30, 2022
From the Featured ArticleCivcraft 3.0 (also known as Civcraft: Worlds or simply 3.0) was the final iteration of the Civcraft line of servers. Announced at the end of Civcraft 2.0, the admins wanted the iteration to be more ambitious by being the first Civ iteration to introduce sharding, a way of breaking up the server into pieces and handle the massive load of players, and also overhaul Citadel and FactoryMod to make a slower, RPG-like progression. After the end of CivTemp in May 2016, its launch was delayed by two weeks in July due to cave generation issues. 3.0 was launched on July 30, 2016 with 15 unique shards. Although the initial launch was successful, many complained about the unequal distribution of RealisticBiomes with ores and crops which increased scarcity, the increasingly hostile and insular interactions with other players for space, frustrations with the slow tech tree, and the small size of shards. Although many efforts were made from the admins to remedy these issues and recover the player base, in October 2017, ttk2, the owner of the server, announced that he would be stepping down, effectively shutting down Civcraft 3.0 as population dropped. (Full 'article'...) |
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May 23, 2022
The featured article this week was contributed by User:Des23.
From the Featured ArticleThe World Police (abbreviated WP) has been a label used to describe various people, groups, and organizations throughout almost all of Civ history. The uniting characteristic of those who've earned the moniker "World Police", whether organized or unorganized is the heavy involvement in international combat operations. This usually involves bounty hunting raiders but also more notably taking part in wars against PVP-oriented groups, such as the HCF. The origins of the World Police date back to the formal organisation that beared the name on Civcraft 1.0, evolving into a more informal network of fighters on Civcraft 2.0 before becoming the formal patchwork of alliances of nations on CivClassic 2.0 that most are familiar with. Across all servers, opinions on the WP are mixed as many not only associate them with crime fighting but also alt-raiding, sovereignty-breaching, and permapearling. (Full article...) |
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May 16, 2022
Articles were contributed by User:Thejmqn.
From the Featured ArticleGabon was a nation located in the northwest quadrant of CivClassic founded on June 10th, 2018. Gabon existed as part of a political union with the larger nation of Varkonia until October 2020 when a referendum was held resulting in the nation's independence. Gabon was well-known for its high-quality builds and stable government. Its capital, Salisbury, was one of the largest cities on CivClassic. Gabon is planning on moving to CivMC when the server releases as the nation of Pavia.Want to submit your own featured article? Submit here! |
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