Overview of Civ Mechanics: Difference between revisions

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(Made "Past Servers" bigger (for now) so we can see where current servers end, made the huge past-servers section collapsed by default (for now).)
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==[[Devoted Hell]]==
==[[Devoted Hell]]==


=Past Servers=
=<div style="font-size: 200%;">Past Servers</div>=
<div class="mw-collapsible mw-collapsed">
==Vintage Civ==
==Vintage Civ==
===[[Vintage Civ 1.0]]===
===[[Vintage Civ 1.0]]===
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===[[Civ+ Blitz]]===
===[[Civ+ Blitz]]===
===[[Civ+ (2020)]]===
===[[Civ+ (2020)]]===
==[[CivLegacy Alpha==
==[[CivLegacy Alpha]]==
==[[Ares]]==
==[[Ares]]==
==[[Civtest Alpha]]==
==[[Civtest Alpha]]==
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==[[CivTek]]==
==[[CivTek]]==
==[[AncapMinecraft]]==
==[[AncapMinecraft]]==
</div>

Revision as of 04:31, 8 July 2022

Each Civilization server is unique in their own way, with different mechanics and ways to progress, protect your belongings, and build your nation. This is a lists all servers past and present, with all the technical information about what sets them apart. Servers are listed in reverse chronological order. Included are servers that were short-lived, never made it out of beta testing, etc, to provide history on what their goals were.

Online Servers

CivVie

CivMC

Vintage Civ

CivReign Beta

CivRedemption

CivRevolution Alpha

CivRevolution

Civ+

Devoted Hell

Past Servers