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SouthernBloc (April 18 2022) [https://discord.com/channels/927062370352762941/931291079939096596/965749679574876270 yes] - [https://discord.com/channels/927062370352762941/931291079939096596/965749721304006666 same mechanics as old civ]</ref>. The server runs on version 1.16.5 and the size dimensions for the world are -2500 to 2500 east to west and -2500 to 2500 north to south making the world 5000 x 5000 blocks.
SouthernBloc (April 18 2022) [https://discord.com/channels/927062370352762941/931291079939096596/965749679574876270 yes] - [https://discord.com/channels/927062370352762941/931291079939096596/965749721304006666 same mechanics as old civ]</ref>. The server runs on version 1.16.5 and the size dimensions for the world are -2500 to 2500 east to west and -2500 to 2500 north to south making the world 5000 x 5000 blocks.


Though having the same IP for the server as the beta, the popularity compared to the beta server has been relatively the same, with the highest number of online players being four. Unlike the main server, there is not a discord join log that players can look at to see who joins and who leaves the server, and how many players are online after someone leaves or joins. Going off that, the amount of info one can write here about popularity and player settlements in the alpha server are simply limited by their knowledge of what goes on in the server. Despite all that information said before, it is very likely that the largest and most developed settlement as of April 19 is an island in the eastern half of the map with residents such as McBain, Fey, Miloski, and SouthernBloc himself. After a few hours from the launch of the alpha server the players of this island met up first after Miloski stumbled upon SouthernBloc's homestead and deciding to help him, and with the other two players McBain and Fey being in a discord call and being told where the island is to join the settlement.
Though having the same IP for the server as the beta, the popularity compared to the server has been relatively the same, with the highest number of online players being four.


== References ==
== References ==

Revision as of 19:26, 19 April 2022

Vintage Civ
Basic Info
Start DateJanuary 2nd, 2022
OwnerSouthernBloc
AdminsPkeod, SimpleBastard, Novocain
Subreddit/r/VintageCiv
Discordhttps://discord.gg/wkfyFe8tHn
Minecraft Version1.16.4 (Vintage Story)
Server addressplay.vintageciv.com
Websitehttps://www.vintageciv.com/

Vintage Civ is a Civ server on Vintage Story that released on the 2nd of January 2022.[1] Along with the intense hyper-realism of vanilla Vintage Story, Vintage Civ uses a variety of new plugins, most notably Shackle Gear. Previously used on AbjectPovertyCraft, Shackle Gear works similarly to Prison Pearl. Other features include Citadel built into the base game as Reinforcement, traits and skills, and player-written lore books.[2]

History

For the first two days of its existence, Vintage Civ ran a test server as the admins added more plugins to the server and tested their stability in-game. Happy with their modlist, the official beta was launched on January 4, 2022, which the admins planned to run for 4-6 months or longer.[3]

On April 17th, 2022, the trailer officially announcing Vintage Civ 2.0, including a new map, was released to the public. The formal release date is May 27th, 2022.[4]

Beta World History

The first days of the server were marked by exploration and the foundation of the server's largest town so far: Pond Scum. Named after the ponds that attracted the founders to it for farming purposes, the town boasts an unofficial population of 10-15 residents (most of the server's early playerbase).[5]Other early but smaller villages founded in the first week of the server include Veii (founded by the owner of the server himself) and the Shitshack Commune.

As players explored more of the map (which has a radius of at least 22k blocks), some chunks were discovered to generate large out-of-place pillars of rock and dirt. Dubbed "Cliffs of Insanity," the community as a whole voted to keep them until the end of the beta.

After updating to 1.16, a bug was discovered which completely deleted entire chunks and crashed the game when trying to open some chests or clay vessels. A vote took place where players voted to either restart the map and start 1.0, or to continue the beta with all the bugs, which the admin team could not fix or did not have the time to[6]; the vote ended with a vast majority of players voting for a server restart, kickstarting the official launch of the server to 1.0[7].

1.0 World History

Launching on January 13th, 2022, the 1.0 Version of Vintage Civ began.

Little events of importance happened during the first week as player groups were only beginning to establish themselves.

Channers-Bastion conflicts

A large amount of controversy and internal feuding occurred in the first couple weeks of March 2022. The main subjects of these feuds was the town of Bastion, and the town of Green Spice (or Chan Town).

It started when Bastion resident Xorberax claims he was lured into a room by another player from Chan Town and was trapped there. Xorberax dented the door which made the Channer decide to shackle Xorberax for it, sparking a much larger series of events. After the shacklegear was updated, Xorberax was not shackled any more due to the Channers not being familiar with the mechanics of refueling a shacklegear, and he escaped. Xorberax decided to threaten the town of Green Spice saying he will level the entire town, or threats of a similar nature. [8] A little while after escaping Green Spice, Xorberax decided to go and bomb Chan Town in retaliation against what they did to him. After the bombing, some of Chan Towns' members logged on and followed Xorberax back to Bastion to shackle him. Some of the members from Bastion took notice of an impending attack and aided Xorberax against the attackers and got them shackled. [9] Immediately once understanding what had happened, Xorberax was banished from Bastion to fend for himself. Green Spice was outraged that no further punishment was taken toward Xorberax, however, Bastion members were overwhelmed and tired and had had enough of all of it. A discord user by the name of MULTIPOLAR said he later secured the release to those shackled members of Green Spice and retrieved some of the stolen goods from Green Spice. Much back-and-forth ensued between Green Spice and Bastion over what to do with Xorberax. Then on March 12, Chan Town, according to Xorberax, doxxed him into bombing the town of Bastion so they'd stop doing it to him. [10] There are still a number of disagreements and arguments in the official Vciv Discord after all of this happened.

Decline

Throughout late March and early April 2022, the active population of Vintage Civ began to decline and reached the point where the peak player count reached only the single digits. Players have contributed this decline to a number of factors, including:[11]

  • General hype for CivMC after its Q&A on March 25, 2022 leading players to focus their attention towards it.
  • A rumour that admins had been working on Vintage Civ 2.0, leaving players not wanting to give attention to the 1.0 server that might be going away soon.
  • The plugins xSkills and QPtech- which allowed players to upgrade certain abilities (eg. increased health, faster block breaking, etc.) after reaching certain goals- breaking after being updated, causing those who were working towards those goals getting burned out.
  • The most populous towns, Bastion and Ember Valley, which both were near spawn and very welcoming to newcomers, being abandoned after the aforementioned conflicts. Multiple small communities had sprouted up near them and began to feel unsafe without them around. Also, too, the Kingdom of Savaguard, a strong and highly militant city, had once claimed alliance with Bastion, yet failed completely to respond to Bastion under siege and fire.
  • Stragglers from Green Spice raiding and griefing other towns like Kindread Clan and Ember Valley, causing their residents to quit.
  • A shallow tech tree.
  • Discrepancies in moderation; Some mods/admins, like SouthernBloc and Pkeod, have been generally tolerant of neo-nazi and right-wing views and users in the discord,[12][13] but rules against harassment and hate speech have been implemented and enforced by other mods/admins, like SimpleBastard and KingOfTheMochas. This lead to the server being populated by far right-wing users who scared away a number of regular players and the right-wingers getting subsequently banned.[14]

Nevertheless, the admin team continues to work on a new website and a new in-house version of xSkills.

2.0

It was announced on April 9, 2022 by SouthernBloc that an early version of the 2.0 server has been launched publicly, to last for 24 hours, later said to be on for about 2 weeks. [15] The server was released in the intention of finding bugs that can be found in the early release of new content being added. These test servers contains highly anticipated features not seen before in the Vintage Civ server such as bastions, pack animals, more enemies, new land generation, and a variety of new building blocks and other smaller mechanics.

On April 17 2022 SouthernBloc held a Discord call discussing the details surrounding 2.0 of Vintage Civ and the future of the server(s) with a handful of other important members such as developers and contributors. In the same call he showcased the trailer for 2.0, planning for release on May 27 2022 [16](Reference contains Youtube link for trailer). In the call SouthernBloc stated that moving towns or structures from the 1.0 map to the 2.0 map will not be done, as he says it gives an unfair starting advantage to some players [17] and that in the release of 2.0 the blocks and materials used in the old 1.0 structures would be deleted as they are from mods that wont be in 2.0 [18].

Beta

The test server as of April 17th has players spawn at 0,0 in the very north-western corner of the world in the water. The closest landmass to the spawn point is a small island which contained a single homestead with a small overgrown farm to the south of it. The beta world has a small size of exactly 5000 blocks north to south and has every quadrant being absent except the +,+ quadrant, which the entire map is in. There has been a few small camps set up by players that have crossed the oceans and landmasses far from spawn though the server has not had as much popularity as the 1.0 beta three months earlier.

Alpha

After existing for 9 days, the 2.0 beta world was wiped for a new one that will last til launch day of the actual 2.0 world [19]. This new world has randomspawn on, similiar to other civ servers in the genre, especially in Minecraft. According to SouthernBloc this will apply for the actual 2.0 server that will launch in May [20]. The server runs on version 1.16.5 and the size dimensions for the world are -2500 to 2500 east to west and -2500 to 2500 north to south making the world 5000 x 5000 blocks.

Though having the same IP for the server as the beta, the popularity compared to the beta server has been relatively the same, with the highest number of online players being four. Unlike the main server, there is not a discord join log that players can look at to see who joins and who leaves the server, and how many players are online after someone leaves or joins. Going off that, the amount of info one can write here about popularity and player settlements in the alpha server are simply limited by their knowledge of what goes on in the server. Despite all that information said before, it is very likely that the largest and most developed settlement as of April 19 is an island in the eastern half of the map with residents such as McBain, Fey, Miloski, and SouthernBloc himself. After a few hours from the launch of the alpha server the players of this island met up first after Miloski stumbled upon SouthernBloc's homestead and deciding to help him, and with the other two players McBain and Fey being in a discord call and being told where the island is to join the settlement.

References

  1. https://www.reddit.com/r/VintageStory/comments/ruif1f/vintage_civ_the_first_official_beta_release_of_a/
  2. https://drive.google.com/file/d/1Zm6EUunXyym0NpvCV7uTeNPSBCBoQGL2/view
  3. https://old.reddit.com/r/vintageciv/comments/rwampl/we_are_live/
  4. https://www.youtube.com/watch?v=J12nGdJtZDc
  5. https://old.reddit.com/r/vintageciv/comments/rx9jjj/pond_scum_village_beginnings/
  6. SouthernBloc (January 13, 2021). “Vintage Civ Players, @here As you may know, we migrated to 1.16 yesterday (Whooo), However; Some of the Map didn't make it, or its a chunk bug with 1.16. Unsure. This leaves us with 2 Solutions. 1. We reset the map, and start the true and full Vintage Civ 1.0 Iteration, upon which nothing will be changed with the exception of performance related issues, and maybe Gun mod if it updates. A starter kit will be provided, (see below) with the /starterkit command. This would happen today, prior to the weekend. The Iteration would be guaranteed to last as long as humanly possible. We have fixed performance, we have the mods people want, and we have a stable population. 2. You can play on a broken map, with bugs, and broken inventories. I don't know how else to spin it. But I am overwhelmed with fixing map issues. [...]” – via Discord (#annoucements). Vintage Civ. Retrieved January 14, 2021.
  7. SouthernBloc (January 14, 2021). “Community has decided. Map will be reset for 1.0.” – via Discord (#annoucements). Vintage Civ. Retrieved January 14, 2021.
  8. M U L T I P O L A R(March 13, 2022) "We had Xorborax pearled originally (assumed he got out as shacklegear was just updated) but Southern clarified that we didn't refuel his shackle right, because the mechanic is different from civcraft so he got out. He was our bargaining chip and we lost it, we were working on a treaty with Bastion as Xorberax threatened to level our town. Having lost it, Bastion stopped talking to us. Faust initiated the talks, Greenkitten our ambassador reached out to Jaysus but they never got back to us, because why should they they got their guy free."
  9. M U L T I P O L A R(March 13 2022) "After bantering in the discord we logged on and saw that our entire town was destroyed and vault broken, and shit stolen. So we saw the guy who did it was still online and were quite pissed. Four of our guys geared up and went to Bastion to shackle him, but 3 other Bastion guys ran out and helped him and he shackled all of us."
  10. KingOfTheMochas (March 13 2022) "Uhhhh I think Xorb said he got trapped in a room by Faust after he asked him to come to chantown for some reason and then Xorb tried to break down the door to escape and Faust shackled him and then he went (Apeshit) and threatened to blow Chantown to smithereens and then he got freed for some reason (channers said there was some kinda deal with jay but it sounds like jay denies that) and then he ended up actually blowing it to smithereens and then channers got reasonably mad but to an unreasonable amount and doxxed (?) him and then he agreed (?) to nuke Bastion if they stopped doxxing him and so he did and now we’re all pissed at him and also each other"
  11. Isaac (March 30, 2022). “I think the server is on life support because:” – via Discord (#general). Vintage Civ. Retrieved April 2, 2022.
  12. Pkoed (March 30, 2022). “Tbh good, we're building a specific genre with a specific vision and we're not going to compromise that just for emotionally stunted people who refuse to play the game and shackle the people they don't like, that's the entire point” – via Discord (#general). Vintage Civ. Retrieved April 2, 2022.
  13. SouthernBloc (January 13, 2022). “[Meme image containing the n-word mocking anti-racist sentiment]” – via Discord (#shit-posts-aplenty). Vintage Civ. Retrieved April 2, 2022.
  14. Lima Bees (March 30, 2022). “A lot of people also don't want to associate with people who use hate speech. Bad look. But that's being worked on so yanno” – via Discord (#general). Vintage Civ. Retrieved April 2, 2022.
  15. SouthernBloc (April 9 2022) so for the next 24 hours, I am going to unwhitelist the test server so I can see any potential issues performance wise from the mod list currently. Keep in mind this is a beta test, and there might be problems. IP: 147.135.65.45:27500
  16. SouthernBloc (April 17 2022)@everyone https://www.youtube.com/watch?v=J12nGdJtZDc Happy Easter Everyone. Thank you for all the support over the past few months. Its been rough. But it couldn't have been done without everyone. Thank you. -VintageCiv Dev Team
  17. SouthernBloc (April 17 2022) Copy pasting the towns is unheard of, not to mention can be seen as unfair treatment by new players.
  18. SouthernBloc (April 17 2022) Issue with moving towns is because we aren’t going to run with 30 out of house mods, so a lot of the stuff used to build those towns will be deleted
  19. SouthernBloc (April 18 2022) this one will most likely last till launch day. I wanted to see variation in the water generation
  20. Miloski (April 18 2022) thats going to also apply til actual 2.0? SouthernBloc (April 18 2022) yes - same mechanics as old civ