Mechanics and Plugins: Difference between revisions
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* [[Elevator]] - allows for vertical travel between elevator blocks
* [[Miscellaneous Commands]] - miscellaneous commands that have a small to zero impact on gameplay
{{Template:Mechanics}}
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Revision as of 22:37, 9 July 2022
Civ servers have many unique mechanics and plugins, which encourage nation building, cooperation, trading, player-enforced rules, and conflict.
Core Mechanics
These are mechanics which are found in every civ server, in one fashion or another. Without these mechanics, a civ server is not a civ server.
- Citadel - reinforce blocks to make them harder for others to break
- NameLayer - create groups of players to manage permissions and access to structures
- Bastion - protect areas from blocks being placed or reinforced
- Snitch - receive messages when somebody walks near a snitch block
- Exile Pearl - kill someone to exile them, heavily restricting their gameplay
Often Included Mechanics
These mechanics are included in almost all civ servers, but a server could omit some of these and still keep the spirit of a civ server. They are important, but not crucial, to the civ experience.
- Orebfuscation - hidden blocks are rendered as junk, to prevent x-raying
- HiddenOre - vanilla ore spawns are removed and replaced with random spawns as you mine
- Chat - chat can only be seen by people near you by default
- Factory - a tech tree of special multiblock structures which can greatly improve efficiency of crafting
- Enchanting - enchanted items are much harder to obtain and require large amounts of infrastructure
- Realistic Biomes - crop growth times are much longer and crops only grow in certain biomes
- Item Exchange - chests can be turned into shops, allowing for asynchronous trading
- Brewery - alcoholic drinks can be brewed, some with side effects
- Essence - daily logon reward used for factories and other recipes
- Kira - discord-minecraft relay which allows seeing some parts of what is going on in-game, without being logged in
Minor Mechanics
These mechanics are sometimes included in civ servers. A server could omit some or all of these and still be considered a civ server.
- Vanilla Tweaks - balances vanilla gameplay around civ mechanics by removing or tweaking some vanilla mechanics
- Spawning - players spawn randomly in the world, potentially at predetermined "new player friendly" locations
- NameColors - donators can change their name color
- Chunk Limits - redstone related blocks can only be placed a limited number of times per chunk
- RailSwitch - allows automated rail switching
- Arthropod Egg - mobs can drop spawn eggs when killed with a Bane of Arthropods enchanted sword
- Combat Tag - players cannot log out during combat without a penalty
- Elevator - allows for vertical travel between elevator blocks
- Miscellaneous Commands - miscellaneous commands that have a small to zero impact on gameplay