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{{Infobox server|name=CivReign|startdate=TBA|owner=[[KannonKyle]]|admins=[[Cortwade]]|version=Now supports 1.18 clients for open beta|subreddit=[https://www.reddit.com/r/CivReign r/CivReign]|discord=[https://discord.gg/7ArMgp4p8q /7ArMgp4p8q]|image=CivReign-01.png|caption=Official logo of CivReign}}
{{Infobox server|name=CivReign|startdate=February 24th, 2023|owner=[[KannonKyle]], [[Cortwade]], [[Owain_X]]|admins=[[Longboyy]], [[MetalHusband]]|version=1.16 - 1.18|subreddit=[https://www.reddit.com/r/CivReign r/CivReign]|discord=[https://discord.gg/7ArMgp4p8q /7ArMgp4p8q]|image=CivReign-01.png|caption=Official logo of CivReign|franchise=[[CivUnion]]|other_basic_info_label_2=IP|other_basic_info_data_2=play.civunion.com|enddate=July 24th, 2023}}


'''CivReign''' is an in-development civ server currently in open beta, whose development was announced publicly on the 12th of November, 2021<ref>https://www.reddit.com/r/CivReign/comments/qryxfy/announcing_civreign/</ref>. The public beta was released on April 9th, 2022, the information of joining can be found on the Discord found on this wiki page, verification being required, via by DMing select staff members (namely those with their names modified to show "DM ME FOR VERIFICATION"). The goal of CivReign is to innovate the civ genre by expanding the tech tree by building off old plugins and introducing new plugins such as Smeltery and Descent.
'''CivReign''' was a [[Civ]] server which was released on February 24 2023. It's development was announced publicly on the 12th of November, 2021<ref>https://www.reddit.com/r/CivReign/comments/qryxfy/announcing_civreign/</ref>. The first public beta was released on April 9th, 2022, with the formal launch of the server was planned for February 17, 2023,<ref>Server Launch Announcement: https://discord.com/channels/874786745600856114/874787095569391648/1058897562507161761</ref>but after multiple delays, It was released on February 24 2023. The goal of CivReign was to innovate the civ genre by expanding the tech tree by building off old plugins and introducing new plugins.<ref>Dev Diary 0: https://www.reddit.com/r/CivReign/comments/qsj4pw/development_diary_0_the_vision_of_civreign/</ref> The server is different from others by being much more hands on in terms of admin intervention, featuring a preban list, botting ban, and various rules and regulations in order to prevent server death and the growth of toxic communities. It ran for 5 months until sudden server shutdown and would not be back online since July 24th.


== History ==
==History==


=== Pre-Alpha ===
===Pre-Alpha===
CivReign had been in development since August 2021, but it was publicly announced on November 12th, 2021. The server was initially planned to be run on 1.12.2 but an expansion of the staff team allowed the server version to be moved to 1.16.5. The administration initially communicated to the community through DevDiaries posted on the subreddit. The alpha of the server was initially planned to be launched on January 22nd, but due to a lack of factory configurations it had to be delayed. The project remained inactive until it was announced that [[CivRev]] would be merging with CivReign to centralize development, with CivRev acting as a test server. After more config work was done, the server pre-alpha was announced on February 22nd and launched on February 24th for patrons and their invitees only. A public beta was announced on March 28th, with a launch date of April 9th. It is unknown how long the beta will last.
CivReign had been in development since August 2021, but it was publicly announced on November 12th, 2021. The server was initially planned to be run on 1.12.2 but an expansion of the staff team allowed the server version to be moved to 1.16.5. The administration initially communicated to the community through DevDiaries posted on the subreddit. The alpha of the server was initially planned to be launched on January 22nd, but due to a lack of factory configurations it had to be delayed. The project remained inactive until it was announced that [[CivRev]] would be merging with CivReign to centralize development under the umbrella of [[CivUnion]], with [[CivRev]] acting as a test server. After more config work was done, the server pre-alpha was announced on February 22nd and launched on February 24th for patrons and their invitees only. A public beta was announced on March 28th, with a launch date of April 9th.


[[File:CivRegin.jpg|thumb|200px|The start of the CivRegin meme]]
=== Beta ===
Released on April 9th, 12 PM (EST), on 2022, the beta saw various successes, albeit with some much needed fixes. A tournament was held as well, to help rally up support, (along with giving people something to do during a much-needed reset to fix some problems with the resource pack), and was won by Bob_The_Builder after some minor errors allowed them to be respawned and duel off against a previous opponent, winning themselves a 20 dollar gift card. The beta continues on currently, with the staff team applying fixes whilst they are able.


== Server Rules ==
===Beta ===
Released on April 9th, 2022, at 12pm EST, the first beta saw various successes, albeit with some much needed fixes. A tournament was held as well, to help rally up support, (along with giving people something to do during a much-needed reset to fix some problems with the resource pack), and was won by [[Bob_The_Builder]] after some minor errors allowed them to be respawned and duel off against a previous opponent, winning themselves a 20 dollar gift card. The first beta has officially ended on September 30th, 2022.<ref>https://discord.com/channels/874786745600856114/874787072991436830/968212906971901992</ref> However, as the Beta progressed, a larger issue was revealed in terms of balancing. Rather than production and resource collection fostering trade and innovation, as was the goal, the inclusion of the plugin "Descent" took control of the economy and progression of the server. Though fun initially, as time wore on and the server became more mature, it was stated that CivReign was a "descent server with civ mechanics, not a civ server with descent." Further, due to the instability of the plugin and its nature to cause severe lag spikes, the decision was made to cut descent and overhaul the entirety of the server.


=== Gameplay Rules ===
===Server Release===
On December 31st, 2022, at 7pm EST, the official release of the server was dated for January 27th, 2023. While it has been confirmed certain elements from the previous beta such as Descent has been removed, various other plugins and additions have been added in order to facilitate the growing vision of the server, including an overhaul of the tech tree, various additional plugins to help facilitate the need of travel and economics, but will still include the preban lists, and a new ruling being placed outright banning botting. Along with that, on January 9th, a hint was given to the release time, which would be followed up the next day as 5 pm EST, or 10 PM UTC. The release was forced to be pushed back to February 17th, 2023 due to prior unforeseen issues with the map of the server. Though the map was overhauled, it forced the team to wait until it was no longer feasible to get all mechanics ready and tested for the January 27th launch. To compensate, the CivReign team began releasing more teasers to maintain interest until it's release day. On February 24th, 2023. CivReign would officially release. The server would see over 100 players during it's launch.


=== Server Shutdown ===
* No cheating. Any modded client which causes undue load on the server may be kicked or banned for resource abuse.
After 5 months of running the server, it shut down abruptly on the 5th month anniversary. Prior to the shutdown of the server, it would see only between 1 to 0 player every day throughout Summer of 2023 until July 24th<ref>Civ Info Statistics: https://civmc.tk/stats</ref>. The server shut down due to the admins' financial situations as well as the CivReign team disbanding.
* Players are limited to 1 account, and no alts. Botting will be allowed on this account.
* No VPNs or bypassing the whitelist. To appeal your loss of access, simply message a moderator or the Community Manager.


== Server Rules ==
* '''Cheating is against the rules. Cheating includes, but is not limited to:'''
CivReign's full rules may be found [https://cdn.discordapp.com/attachments/962079741391802368/1066873373025632347/Copy_of_CivReign_Rule_Book.pdf here,] but a synopsis can be seen below:
** Using xray or any other kind of tool to retrieve information about blocks that would not be retrievable in a vanilla client
** Using auto clickers, kill aura, reach or any other kind of client side modification which gives a direct advantage in PvP combat.
** Using fast break, interact hacks or any other kind of modification allowing behavior which is impossible to achieve with a vanilla client.
** Intentionally exploiting unintended mechanics to circumvent major aspects of the server's balance.
** Abusing bugs of any kind, especially item duplication.


=== Botting Rules ===
=== Community Rules ===


* All content affiliated with CivReign is expected to follow the same guidelines, including in Nation discords.
* Bots are allowed to read any inventory, their selected hot bar slot, their own location, their health, their hunger, their potion effects, their EXP, their boss bar, chat messages, kick reasons, player logins/logouts, the tab list and nothing else.
* Zero tolerance policy for bigotry, harassment, discrimination, etc.
* Reading environmental data in particular is not allowed. This includes the location of any entities and any block.
* Keep to a PG-13 age rating
* You are only allowed to read server provided chat messages, not ones generated by client side mods
* Breaking rules, failure to report rulebreaking, and circumventing bans are all themselves against the rules.
* If you are developing your own botting framework, different rules may apply so that your bot obeys the laws of physics. Contact an admin if you need further clarification
* Cooperation with admins in investigations is mandatory
* Bots/scripts are not allowed to automate mining or the building of infrastructure. If you are unsure if your bot meets requirements, reach out to the admin team for clarificaiton.
* CivReign reserves the right to deny service to individuals if it is deemed they are harmful to the integrity of the server


=== General Rules ===
=== Gameplay Rules===


* King of the Ashes (KOTA) playstyles are prohibited.
* Assisting another player in avoiding a ban or otherwise circumventing the rules is bannable. Entrapping or threatening another player into avoiding a ban or otherwise circumventing the rules is also bannable.
** This is defined as actions that harm the integrity of the server, including but not limited to, duplication glitches to destroy server economy, excessive use of [[Citadel]] to permanently destroy civilian areas, lag machines, threatening technical stability of the server, etc.
** To clarify, Raiding, Obby-bombing, and other forms of ingame warfare are not considered to be KoTA noncompliant unless it is proven to be with the intent to cause the victimized party to leave the server.
*No cheating.
*No alts, you are limited to one account.
*Botting is banned in its entirety, though macros are allowed. In general, if you can replicate an action by taping down a key, you can use a macro for it.
*Optifine may not be used to visualize additional item information not seen in the vanilla client.
*No vaults or similar infrastructure within 500 blocks of the world border.
*References to historical hate-regimes such as, but not limited to, Nazism, Fascism, Apartheid, etc. are outright banned.


==Plugins==
* Knowledge about severe rule breaking is incriminating. If you know about someone breaking the rules but fail to report it you may be punished as well. Even more so the case if you actively profited from their rule breaking.
* You are not allowed to play CivReign if you are below the age of 13
* Any violation of Local, State, Federal, or any other jurisdiction where our services are located, law will be reported to the proper authorities and met with a ban
* Severe rule violations on our out of game services like Reddit or Discord may lead to ingame bans
* Use of the world download mod, replaymod, or other mod that creates an offline version of areas of CivReign, for the purposes of obtaining otherwise unknown information is not permitted.
* Using VPN, VPS or any kind of proxy to avoid a ban or alt ban is not allowed.
* Trading ingame goods or services for out of game goods or services (including RMT) is not allowed. If you are unsure whether this applies to what you are planning, ask first.
* Using Optifine Resource Packs (CIT) to visualize additional item information not available in the vanilla client (like armor durability or enchants) is not allowed
* Distributing malicious software of any kind is not allowed


{{See also|Mechanics and Plugins}}
== Plugins ==


=== Citadel ===
=== Citadel===
Citadel allows placed blocks to be reinforced. This makes griefing more difficult; however, reinforcing a block costs resources. These resources vary depending on the server. CivReign's resources and their assigned values are listed in the table below. This plugin works by requiring reinforcement blocks under a foreign group to require multiple block breaks before the block is finally destroyed. When the block has been broken the designated number of times(based on the reinforcement material) it will look like a regular block. The amount of times a block must be broken depends on the level of reinforcement used. In order to break reinforced blocks more efficiently, multiple players can break the same block simultaneously.
Citadel allows placed blocks to be reinforced. This makes griefing more difficult; however, reinforcing a block costs resources. These resources vary depending on the server. CivReign's resources and their assigned values are listed in the table below. This plugin works by requiring reinforcement blocks under a foreign group to require multiple block breaks before the block is finally destroyed. When the block has been broken the designated number of times(based on the reinforcement material) it will look like a regular block. The amount of times a block must be broken depends on the level of reinforcement used. In order to break reinforced blocks more efficiently, multiple players can break the same block simultaneously.
{| class="wikitable"
{| class="wikitable"
|+Reinforcement Values
|+Reinforcement Values (First Beta)
!Reinforcement material
!Reinforcement material
!Strength
!Strength
!Maturation
!Maturation
|-
|-
|Stone
|Stone
|64
|100
|5 min
|5 min
|-
|-
|Iron
|Iron
|96
|250
|15 min
|15 min
|-
|-
|Diamond
|Diamond
|160
|500
|4 hrs
|4 hrs
|-
|-
| Steel
|Steal
|1000
|280
|12 hrs
|12 hrs
|-
|-
|Tempered
|Tempered
|1250
|544
|24 hrs
|24 hrs
|-
|-
|Warded
|Warded
|2000
|1056
|48
|48 hrs
|}
|}


==== Acid Blocks ====
====Acid Blocks====
In order to combat grief using reinforced blocks, acid blocks(gold blocks in game) can be used remove reinforced blocks. To use acid blocks, the player must put the acid block under the reinforced block that they want to get rid of, and reinforce it with the same material that the unwanted block is reinforced with. Once the acid block is matured, the player will need to look at the acid block and type <code>/ctacid</code>. The gold block and its reinforcement will be recovered, but the unwanted block will disappear.
In order to combat grief using reinforced blocks, acid blocks(gold blocks in game) can be used remove reinforced blocks. To use acid blocks, the player must put the acid block under the reinforced block that they want to get rid of, and reinforce it with the same material that the unwanted block is reinforced with. Once the acid block is matured, the player will need to look at the acid block and type <code>/ctacid</code>. The gold block and its reinforcement will be recovered, but the unwanted block will disappear.
{| class="wikitable"
{| class="wikitable"
|+Acid Block Values (First Beta)
|+
!Reinforcement Material
!Reinforcement Material
!Acid Maturation
!Acid Maturation
Line 109: Line 106:
|}
|}


==== Citadel Commands ====
====Citadel Commands====


* <code>/ctr</code> While holding a reinforcement material in your hand, type this command and right-click on the block that you wish to reinforce.
*<code>/ctr</code> While holding a reinforcement material in your hand, type this command and right-click on the block that you wish to reinforce.
*<code>/ctb</code> This command allows you to bypass your own reinforcement(on by default). Type this command and breka your reinforced block to retrieve your materials.
*<code>/ctb</code> This command allows you to bypass your own reinforcement(on by default). Type this command and breka your reinforced block to retrieve your materials.
*<code>/ctf</code> Type this command while a reinforcement material is in your inventory and the blocks you place will become reinforced.
*<code>/ctf</code> Type this command while a reinforcement material is in your inventory and the blocks you place will become reinforced.
*<code>/cti</code> Type this command and punch a reinforced block to get the name of the reinforcement material, strength, and maturation information.
*<code>/cti</code> Type this command and punch a reinforced block to get the name of the reinforcement material, strength, and maturation information.


=== Realistic Biomes ===
===Realistic Biomes ===
[[File:RealisticBiomes.jpg|thumb|Realistic Biome Infographic (by Seekinq)]]
Realistic biomes changes the rate at which crops grow depending on the biome that they are planted in. Other factors such as light level, light object, soil depth, etc also affect the growth times. As a general rule of thumb, most crops will grow best when put in direct sunlight and on solid ground.
Realistic biomes changes the rate at which crops grow depending on the biome that they are planted in. Other factors such as light level, light object, soil depth, etc also affect the growth times. As a general rule of thumb, most crops will grow best when put in direct sunlight and on solid ground.
{| class="wikitable sortable mw-collapsible"
{| class="wikitable sortable mw-collapsible"
|+CivReign Realistic Biome Values
|+CivReign Beta Realistic Biome Values
!Biome
!Biome
!Wheat
! Wheat
!Carrot
!Carrot
!Potato
!Potato
!Beetroot
!Beetroot
!Cocoa
! Cocoa
!Sugarcane
!Sugarcane
!Netherwart
!Netherwart
Line 135: Line 133:
!Birch
!Birch
!Spruce
!Spruce
!Jungle
! Jungle
!Acacia
!Acacia
|-
|-
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|36 hr
|36 hr
|18 hr
|18 hr
|N/A
|N/A
|36.1 hr
|36.1 hr
|N/A
|N/A
|36.1 hr
|36.1 hr
|N/A
|N/A
|72.75 hr
|72.75 hr
|96 hr
|96 hr
|-
|-
|Swamp Hills
|Swamp Hills
|32 hr
|32 hr
|24 hr
|24 hr
|32 hr
|32 hr
|N/A
|N/A
|60 hr
|60 hr
|150 hr
|150 hr
|192 hr
|192 hr
|72 hr
|72 hr
|24 hr
|24 hr
|N/A
|N/A
|48 hr
|48 hr
|N/A
|N/A
|48 hr
| 48 hr
|111.6 hr
|111.6 hr
|72.75 hr
|72.75 hr
Line 190: Line 188:
|36.6 hr
|36.6 hr
|N/A
|N/A
|N/A
|N/A
|-
|-
|Taiga Hills
|Taiga Hills
Line 201: Line 199:
|145.5 hr
|145.5 hr
|N/A
|N/A
|72 hr
| 72 hr
|N/A
|N/A
|96 hr
|96 hr
Line 212: Line 210:
|Snowy Taiga
|Snowy Taiga
|60 hr
|60 hr
|150 hr
|150 hr
|60 hr
|60 hr
|18.5 hr
|18.5 hr
|N/A
|N/A
|N/A
|N/A
|N/A
|N/A
|N/A
|N/A
|N/A
|N/A
Line 230: Line 228:
|Snowy Taiga Hills
|Snowy Taiga Hills
|85.75 hr
|85.75 hr
|200 hr
|200 hr
|N/A
|N/A
|24 hr
| 24 hr
|N/A
|N/A
|N/A
| N/A
|96 hr
|96 hr
| N/A
|N/A
|N/A
|N/A
|N/A
Line 241: Line 240:
|N/A
|N/A
|N/A
|N/A
| 72.75
|N/A
|N/A
| N/A
|72.75
|N/A
|N/A
|-
|-
|Giant Spruce Taiga
|Giant Spruce Taiga
|32 hr
|32 hr
|60 hr
|60 hr
|12 hr
| 12 hr
|60 hr
|60 hr
|N/A
|N/A
Line 259: Line 257:
|96 hr
|96 hr
|8 hr
|8 hr
|96 hr
| 96 hr
|48 hr
|48 hr
|N/A
|N/A
Line 268: Line 266:
|150 hr
|150 hr
|32 hr
|32 hr
|150 hr
|150 hr
|N/A
|N/A
|N/A
|N/A
Line 286: Line 284:
|150 hr
|150 hr
|32 hr
|32 hr
|N/A
| N/A
|24 hr
|24 hr
|24 hr
|24 hr
|291 hr
|291 hr
|36 hr
|36 hr
|144 hr
|144 hr
|N/A
|N/A
Line 296: Line 294:
|N/A
|N/A
|111.6 hr
|111.6 hr
|N/A
|N/A
|48 hr
|48 hr
|96 hr
|96 hr
|-
|-
|Jungle Hills
|Jungle Hills
Line 308: Line 306:
|60 hr
|60 hr
|182 hr
|182 hr
| 72 hr
|72 hr
|72 hr
|72 hr
|N/A
|N/A
|N/A
|N/A
| N/A
|N/A
|N/A
| N/A
|N/A
|N/A
|72.75 hr
|72.75 hr
Line 321: Line 319:
|12 hr
|12 hr
|60 hr
|60 hr
|60 hr
| 60 hr
|150 hr
|150 hr
|200 hr
|200 hr
|60 hr
| 60 hr
|192 hr
| 192 hr
|36 hr
|36 hr
|72 hr
| 72 hr
|8.33% chance
|8.33% chance
|96 hr
|96 hr
|12.1 hr
|12.1 hr
|96 hr
|96 hr
|N/A
|N/A
|111.6 hr
| 111.6 hr
|48 hr
| 48 hr
|-
|-
|Forest
|Forest
|32 hr
|32 hr
|24 hr
|24 hr
|32 hr
|32 hr
|N/A
|N/A
|60 hr
|60 hr
|150 hr
|150 hr
|192 hr
| 192 hr
|72 hr
|72 hr
|24 hr
|24 hr
|N/A
|N/A
|48 hr
|48 hr
|N/A
|N/A
|48 hr
| 48 hr
|111.6 hr
| 111.6 hr
|72.75 hr
|72.75 hr
|111.6 hr
|111.6 hr
|-
|-
|Shattered Savanna
|Shattered Savanna
|8 hr
| 8 hr
|24 hr
|24 hr
|32 hr
|32 hr
|60 hr
|60 hr
|150 hr
| 150 hr
|24 hr
|24 hr
|290.9 hr
|290.9 hr
|24 hr
|24 hr
|36 hr
| 36 hr
|5.45% chance
|5.45% chance
|48 hr
|48 hr
|8 hr
|8 hr
|48 hr
|48 hr
|N/A
| N/A
|96 hr
|96 hr
|36.9 hr
|36.9 hr
|-
|-
Line 375: Line 373:
|N/A
|N/A
|N/A
|N/A
| N/A
|N/A
|N/A
|N/A
|N/A
|N/A
|N/A
|N/A
| N/A
|N/A
|N/A
| N/A
| N/A
|N/A
|N/A
|N/A
|N/A
|N/A
|N/A
|N/A
|N/A
|N/A
| N/A
|N/A
|N/A
|N/A
|N/A
|N/A
|-
|-
|Birch Forest
|Birch Forest
|12 hr
|12 hr
|18.5 hr
|18.5 hr
|12 hr
|12 hr
|150 hr
|150 hr
|24 hr
|24 hr
Line 399: Line 397:
|291 hr
|291 hr
|64 hr
|64 hr
|18 hr
| 18 hr
|N/A
|N/A
|36.1 hr
|36.1 hr
|N/A
|N/A
|36.1 hr
|36.1 hr
|N/A
|N/A
|72.75 hr
|72.75 hr
|96 hr
| 96 hr
|-
|-
|Beach
|Beach
|18.2 hr
| 18.2 hr
|150 hr
| 150 hr
|60 hr
|60 hr
|N/A
|N/A
Line 424: Line 422:
|N/A
|N/A
|N/A
|N/A
|96 hr
| 96 hr
|}
|}

=== Descent ===
After the official end of CivEx, Descent was left without a home, until the suggestion of the Reign staff team led to Kannon contacted Samnrad and EarthComputer about their plugin, eventually leading to the pair officially joining the Reign's team, finishing the final touches on their plugin (Descent was essentially finished by the end of CivEx).

In game, Descent "caves" are spawned randomly when mining and are shown as shulker boxes but have a custom look when using the server texture pack. To enter a cave, a player must click on the chat message and they will be teleported to a new dimension. A player can leave the cave by either exiting through the same portal or by typing <code>/descent leave</code> in chat, however this has a 15 minute cooldown. Each cave is procedurally generated and therefore has it's own unique mobs, ores, fauna, and terrain. These caves are necessary to obtain certain materials that are not available in the default dimension but are required to advance along the tech-tree.


=== Namelayer ===
===Namelayer ===
[[File:NameLayer.jpg|thumb|NameLayer Infographic (by Seekinq)]]
[[File:Namelayer GUI.png|thumb|This menu can be accessed by typing '/nl']]
[[File:Namelayer GUI.png|thumb|This menu can be accessed by typing '/nl']]
Namelayer is a Citadel reinforcement group manager that allows different groups to be created within the game. This includes access to buildings, chat groups, and other various in game mechanics.
Namelayer is a Citadel reinforcement group manager that allows different groups to be created within the game. This includes access to buildings, chat groups, and other various in game mechanics.




The long list of commands can be avoided:
The long list of commands can be avoided:


* <code>/nl [group name]</code> - This opens the NameLayer menu
*<code>/nl [group name]</code> - This opens the NameLayer menu


When <code>/nl</code> is typed without a group name, a screen with an array of chestplates will appear. Each chestplate type corresponds with a different permission level.
When <code>/nl</code> is typed without a group name, a screen with an array of chestplates will appear. Each chestplate type corresponds with a different permission level.
Line 450: Line 444:
|Member
|Member
|-
|-
|Gold
| Gold
|Mod
|Mod
|-
|-
|Iron
|Iron
Line 466: Line 460:
!Function
!Function
|-
|-
|/nlcg <group> [password]
| /nlcg <group> [password]
|Creates a group, optionally with password
| Creates a group, optionally with password
|-
|-
|/nlsp <group> <password>
|/nlsp <group> <password>
Line 484: Line 478:
|Deletes a group
|Deletes a group
|-
|-
|/nlip <group> <player> (PlayerType- default MEMBERS)
| /nlip <group> <player> (PlayerType- default MEMBERS)
|Invites player to a group with optional rank
|Invites player to a group with optional rank
|-
|-
|/nlleg <group>
|/nlleg <group>
|Leaves a group
| Leaves a group
|-
|-
|/nlmp <group> <add/remove> <PlayerType> <PermissionType>
|/nlmp <group> <add/remove> <PlayerType> <PermissionType>
|Modifies the permissions of a group.
|Modifies the permissions of a group.
|-
|-
|/nlpp <group> <player> <playertype>
|/nlpp <group> <player> <playertype>
|Promotes/Demotes a Player in a group
|Promotes/Demotes a Player in a group
|-
|-
Line 499: Line 493:
|Rejects an invitation to a group.
|Rejects an invitation to a group.
|-
|-
|/nlubl <group> <player>
| /nlubl <group> <player>
|Removes a player from the blacklist for a group
| Removes a player from the blacklist for a group
|-
|-
|/nlrm <group> <member>
| /nlrm <group> <member>
|Removes a member from a group.
|Removes a member from a group.
|-
|-
Line 512: Line 506:
|-
|-
|/nltaai
|/nltaai
|Toggles the auto-acceptance of invites
| Toggles the auto-acceptance of invites
|-
|-
|/nltg <group> <player>
|/nltg <group> <player>
|Transfers a group to another owner
|Transfers a group to another owner
|-
|-
|/nlunlink </super group>
|/nlunlink </super group>
|Unlinks two groups from each other. [Unsupported]
|Unlinks two groups from each other. [Unsupported]
|-
|-
Line 524: Line 518:
|}
|}
{| class="wikitable mw-collapsible mw-collapsed"
{| class="wikitable mw-collapsible mw-collapsed"
|+Namelayer Passive Commands
|+ Namelayer Passive Commands
! width="30%" |Namelayer command
! width="30%" |Namelayer command
! width="70%" |Function
! width="70%" | Function
|-
|-
|/nllg
|/nllg
|Lists all groups player is in. Formatted "<group> : <permission level>"
|Lists all groups player is in. Formatted "<group> : <permission level>"
|-
|-
|/nlgdg
|/nlgdg
|Gets default group
|Gets default group
|-
|-
Line 538: Line 532:
|-
|-
|/nlgs <group>
|/nlgs <group>
|Get stats about a group. (Total members and list of members)
| Get stats about a group. (Total members and list of members)
|-
|-
|/nlid
|/nlid
|Infodump including list of members for each role level in each group
|Infodump including list of members for each role level in each group
|-
|-
Line 547: Line 541:
|-
|-
|/nllm <group> (PlayerType)
|/nllm <group> (PlayerType)
|List the players with selected role in a group
| List the players with selected role in a group
|-
|-
|/nllp <group> <PlayerType>
|/nllp <group> <PlayerType>
Line 553: Line 547:
|-
|-
|/nlsbl <group>
|/nlsbl <group>
|Shows all blacklisted players for a group
|Shows all blacklisted players for a group
|}
|}
===FactoryMod===
[[File:FactoryMod.jpg|thumb|FactoryMod Infographic (by Seekinq)]]
The FactoryMod plugin allows the production of materials at a higher efficiency. Some items in game can only be produced with factories. Each factory varies and they all have different recipes. A player can access all the factories and their recipes by typing <code>/fm</code> in game. Each factory has a set amount of health that gradually degrades over time. When a factory's health reaches zero, it must be repaired using the repair recipe within the factory menu. If a factory is left at zero health for too long, it will break permanently and will no longer be repairable.


== Team ==
====Setup====
A factory can be created by placing a furnace, crafting table, and a chest side by side.
Descent Devs: EarthComputer, Samnrad


*The furnace is where fuel for the factory run is placed. When there is a fuel in the furnace, hit the furnace with a stick to start the factory.
Devs: Owain_X, Requalre, Protonull, SharpCastle, MetalHusband
*The crafting table is used to select the recipe to run. A player can open the factory's menu by hitting the crafting table with a stick. Mouse over the wanted item and click it to select that recipe.
* The chest holds the recipe's ingredients and is where the output is deposited. The factory health can be seen when the chest is hit with a stick.


To finish the factory creation, place the exact ingredients required for a specific factory in the chest an then left-click the crafting table. Factory recipes and required materials can be seen through the FactoryMod menus, accessed by typing <code>/fm</code> and <code>/fm [factory name]</code>.
Map Maker: Zem


==Team==
Community Manager: Cortwade
Owners: Kannon, [[Cortwade]], [[Owain X]]


Admins: MetalHusband, Longboyy
Funding: Kannon


Moderators: TheJmqn, [[TTastic]]
Consultants: Bloof, Leobonet, JP, Zem, JuniorTide, Uniter, SharpCastle33


Devs: [[Orinnari]], [[Diet Cola]], Rektangle, TheMineKeeper, IceKeeper
Owners: Kannon, Cortwade, Owain_X

Map Maker: Zem (Paralon), Ivain


(If you feel you can contribute, please contact any Owners on Discord)
(If you feel you can contribute, please contact any Owners on Discord)


== References ==
== Events==
<references />Dev Diary 0: https://www.reddit.com/r/CivReign/comments/qsj4pw/development_diary_0_the_vision_of_civreign/


=== Seven Wonders of the Ancient World Challenge===
Dev Diary 1:
The CivReign admins announced a building competition, on the 1st of April, for players to build "wonders", with 7 people being selected and the top 3 winning prizes.<ref>{{Cdisc|sender=MetalHusband (DM to Verify)|sender-link=MetalHusband|date=2022/4/1|url=https://discord.com/channels/874786745600856114/874787095569391648/959542934343127121|text=Good Evening @everyone !


With the recent announcement of our public beta launch, April 9th for those who missed it, we are excited to announce our first of many competitions/events! We want to make CivReign a world that revolves around you all, the players. We also think a beta should mean something to everyone, not just the dev team receiving data and fixing bugs. Therefore, even though the full launch will include a new map, we want to bring some of the wonderful things you build in the beta to the full release map.
https://www.reddit.com/r/CivReign/comments/qx3sdh/development_diary_1_its_the_little_things/

Introducing CivReign's SEVEN WONDERS OF THE ANCIENT WORLD CHALLENGE! The beta map will have many different places for players to explore and build in. We want players to show off their incredible building abilities by creating their own "wonders".

The top seven builds during the competition will be deemed “ancient wonders”, with the top 3 winning additional prizes. Winning architects will receive the role "Wonder Architect" in this discord.

Winners will be chosen by the admin team, then we will have the community vote on the Top 3 Wonders. The architects of these Top 3 Wonders will receive the following prizes.

1st Place: $50 Gift Card (Steam or Amazon)
2nd Place: $25 Gift Card
3rd Place: $10 Gift Card

The contest will start on the day of the beta's release, April 9th, and conclude on May 9th. The admin team will choose our 7 finalists and our community will choose the top 3 in that week following May 9th.|channel=community-announcements|server=CivReign, a CivUnion Product|access-date=2022/5/16}}</ref> The competition started on the 9th of April and the top 7 were announced on the 10th of May, with a public vote planned to pick the top 3. The winners of the public vote were announced on the 30th of May with Melon Man made by [[Seekinq]] and [[_Monkee]] winning the top prize of a $50 amazon gift card.
{| class="wikitable sortable mw-collapsible"
!Build Name
!Builders
!Placement
!Prize
|-
|The Lighthouse of Alexandria
|[[Ferro]]
|
|
|-
|The Bridges of Alexandria
|[[Archie]]
|
|
|-
|The Statue of Enlightenment
|[[NikkoSama]]
|
|
|-
|The Kannin Harbor District
|[[Leobonet]]
|3rd Place
|$10 gift card
|-
|Melon Man
|[[Seekinq]], [[Alexmelons|trinitymelons]]
|1st Place
|$50 gift card
|-
|Aquinas Loft
|[[CredulousCultist]]
|
|
|-
|Ziqqurat of Fertility
|[[Bananagod|Bananagod8D]], [[Kicky_]], [[Rceckie]]
|2nd Place
|$25 gift card
|}
==References==
<references />


CivRegin:
[[File:CivRegin.jpg|thumb|The start of the CivRegin meme]]
[[Category:CivUnion]]
[[Category:CivUnion]]
[[Category:Stub]]
[[Category:CivReign]]

Latest revision as of 20:42, 15 December 2023

CivReign
CivUnion
Official logo of CivReign
Basic Info
Start DateFebruary 24th, 2023
End DateJuly 24th, 2023
OwnerKannonKyle, Cortwade, Owain_X
AdminsLongboyy, MetalHusband
Subredditr/CivReign
Discord/7ArMgp4p8q
Minecraft Version1.16 - 1.18
IPplay.civunion.com

CivReign was a Civ server which was released on February 24 2023. It's development was announced publicly on the 12th of November, 2021[1]. The first public beta was released on April 9th, 2022, with the formal launch of the server was planned for February 17, 2023,[2]but after multiple delays, It was released on February 24 2023. The goal of CivReign was to innovate the civ genre by expanding the tech tree by building off old plugins and introducing new plugins.[3] The server is different from others by being much more hands on in terms of admin intervention, featuring a preban list, botting ban, and various rules and regulations in order to prevent server death and the growth of toxic communities. It ran for 5 months until sudden server shutdown and would not be back online since July 24th.

History

Pre-Alpha

CivReign had been in development since August 2021, but it was publicly announced on November 12th, 2021. The server was initially planned to be run on 1.12.2 but an expansion of the staff team allowed the server version to be moved to 1.16.5. The administration initially communicated to the community through DevDiaries posted on the subreddit. The alpha of the server was initially planned to be launched on January 22nd, but due to a lack of factory configurations it had to be delayed. The project remained inactive until it was announced that CivRev would be merging with CivReign to centralize development under the umbrella of CivUnion, with CivRev acting as a test server. After more config work was done, the server pre-alpha was announced on February 22nd and launched on February 24th for patrons and their invitees only. A public beta was announced on March 28th, with a launch date of April 9th.

The start of the CivRegin meme

Beta

Released on April 9th, 2022, at 12pm EST, the first beta saw various successes, albeit with some much needed fixes. A tournament was held as well, to help rally up support, (along with giving people something to do during a much-needed reset to fix some problems with the resource pack), and was won by Bob_The_Builder after some minor errors allowed them to be respawned and duel off against a previous opponent, winning themselves a 20 dollar gift card. The first beta has officially ended on September 30th, 2022.[4] However, as the Beta progressed, a larger issue was revealed in terms of balancing. Rather than production and resource collection fostering trade and innovation, as was the goal, the inclusion of the plugin "Descent" took control of the economy and progression of the server. Though fun initially, as time wore on and the server became more mature, it was stated that CivReign was a "descent server with civ mechanics, not a civ server with descent." Further, due to the instability of the plugin and its nature to cause severe lag spikes, the decision was made to cut descent and overhaul the entirety of the server.

Server Release

On December 31st, 2022, at 7pm EST, the official release of the server was dated for January 27th, 2023. While it has been confirmed certain elements from the previous beta such as Descent has been removed, various other plugins and additions have been added in order to facilitate the growing vision of the server, including an overhaul of the tech tree, various additional plugins to help facilitate the need of travel and economics, but will still include the preban lists, and a new ruling being placed outright banning botting. Along with that, on January 9th, a hint was given to the release time, which would be followed up the next day as 5 pm EST, or 10 PM UTC. The release was forced to be pushed back to February 17th, 2023 due to prior unforeseen issues with the map of the server. Though the map was overhauled, it forced the team to wait until it was no longer feasible to get all mechanics ready and tested for the January 27th launch. To compensate, the CivReign team began releasing more teasers to maintain interest until it's release day. On February 24th, 2023. CivReign would officially release. The server would see over 100 players during it's launch.

Server Shutdown

After 5 months of running the server, it shut down abruptly on the 5th month anniversary. Prior to the shutdown of the server, it would see only between 1 to 0 player every day throughout Summer of 2023 until July 24th[5]. The server shut down due to the admins' financial situations as well as the CivReign team disbanding.

Server Rules

CivReign's full rules may be found here, but a synopsis can be seen below:

Community Rules

  • All content affiliated with CivReign is expected to follow the same guidelines, including in Nation discords.
  • Zero tolerance policy for bigotry, harassment, discrimination, etc.
  • Keep to a PG-13 age rating
  • Breaking rules, failure to report rulebreaking, and circumventing bans are all themselves against the rules.
  • Cooperation with admins in investigations is mandatory
  • CivReign reserves the right to deny service to individuals if it is deemed they are harmful to the integrity of the server

Gameplay Rules

  • King of the Ashes (KOTA) playstyles are prohibited.
    • This is defined as actions that harm the integrity of the server, including but not limited to, duplication glitches to destroy server economy, excessive use of Citadel to permanently destroy civilian areas, lag machines, threatening technical stability of the server, etc.
    • To clarify, Raiding, Obby-bombing, and other forms of ingame warfare are not considered to be KoTA noncompliant unless it is proven to be with the intent to cause the victimized party to leave the server.
  • No cheating.
  • No alts, you are limited to one account.
  • Botting is banned in its entirety, though macros are allowed. In general, if you can replicate an action by taping down a key, you can use a macro for it.
  • Optifine may not be used to visualize additional item information not seen in the vanilla client.
  • No vaults or similar infrastructure within 500 blocks of the world border.
  • References to historical hate-regimes such as, but not limited to, Nazism, Fascism, Apartheid, etc. are outright banned.

Plugins

Citadel

Citadel allows placed blocks to be reinforced. This makes griefing more difficult; however, reinforcing a block costs resources. These resources vary depending on the server. CivReign's resources and their assigned values are listed in the table below. This plugin works by requiring reinforcement blocks under a foreign group to require multiple block breaks before the block is finally destroyed. When the block has been broken the designated number of times(based on the reinforcement material) it will look like a regular block. The amount of times a block must be broken depends on the level of reinforcement used. In order to break reinforced blocks more efficiently, multiple players can break the same block simultaneously.

Reinforcement Values (First Beta)
Reinforcement material Strength Maturation
Stone 100 5 min
Iron 250 15 min
Diamond 500 4 hrs
Steel 1000 12 hrs
Tempered 1250 24 hrs
Warded 2000 48 hrs

Acid Blocks

In order to combat grief using reinforced blocks, acid blocks(gold blocks in game) can be used remove reinforced blocks. To use acid blocks, the player must put the acid block under the reinforced block that they want to get rid of, and reinforce it with the same material that the unwanted block is reinforced with. Once the acid block is matured, the player will need to look at the acid block and type /ctacid. The gold block and its reinforcement will be recovered, but the unwanted block will disappear.

Acid Block Values (First Beta)
Reinforcement Material Acid Maturation
Stone 10 min
Iron 30 min
Diamond 8 hrs
Steal 24 hrs
Tempered 36 hrs
Warded 48 hrs

Citadel Commands

  • /ctr While holding a reinforcement material in your hand, type this command and right-click on the block that you wish to reinforce.
  • /ctb This command allows you to bypass your own reinforcement(on by default). Type this command and breka your reinforced block to retrieve your materials.
  • /ctf Type this command while a reinforcement material is in your inventory and the blocks you place will become reinforced.
  • /cti Type this command and punch a reinforced block to get the name of the reinforcement material, strength, and maturation information.

Realistic Biomes

Realistic Biome Infographic (by Seekinq)

Realistic biomes changes the rate at which crops grow depending on the biome that they are planted in. Other factors such as light level, light object, soil depth, etc also affect the growth times. As a general rule of thumb, most crops will grow best when put in direct sunlight and on solid ground.

CivReign Beta Realistic Biome Values
Biome Wheat Carrot Potato Beetroot Cocoa Sugarcane Netherwart Melon Pumpkin Cactus Oak Dark Oak Birch Spruce Jungle Acacia
Swamp 12 hr 18.5 hr 12 hr 150 hr 24 hr 24 hr 291 hr 36 hr 18 hr N/A 36.1 hr N/A 36.1 hr N/A 72.75 hr 96 hr
Swamp Hills 32 hr 24 hr 32 hr N/A 60 hr 150 hr 192 hr 72 hr 24 hr N/A 48 hr N/A 48 hr 111.6 hr 72.75 hr 111.6 hr
Taiga 12 hr 24 hr 8 hr 24 hr N/A N/A N/A N/A 36 hr N/A 72.75 hr 8 hr 72.75 hr 36.6 hr N/A N/A
Taiga Hills 32 hr 60 hr 12 hr 60 hr N/A N/A 145.5 hr N/A 72 hr N/A 96 hr 8 hr 96 hr 48 hr N/A N/A
Snowy Taiga 60 hr 150 hr 60 hr 18.5 hr N/A N/A N/A N/A N/A N/A N/A N/A N/A 48 hr N/A N/A
Snowy Taiga Hills 85.75 hr 200 hr N/A 24 hr N/A N/A 96 hr N/A N/A N/A N/A N/A N/A 72.75 N/A N/A
Giant Spruce Taiga 32 hr 60 hr 12 hr 60 hr N/A N/A 145.5 hr N/A 72 hr N/A 96 hr 8 hr 96 hr 48 hr N/A N/A
Giant Spruce Taiga Hills 60 hr 150 hr 32 hr 150 hr N/A N/A 192 hr N/A 144 hr N/A 111.6 hr 12.1 hr 111.6 hr 72.75 hr N/A N/A
Jungle 60 hr 150 hr 32 hr N/A 24 hr 24 hr 291 hr 36 hr 144 hr N/A 111.6 hr N/A 111.6 hr N/A 48 hr 96 hr
Jungle Hills 85.75 hr 200 hr 60 hr 200 hr 60 hr 60 hr 182 hr 72 hr 72 hr N/A N/A N/A N/A N/A 72.75 hr 111.6 hr
Plains 12 hr 60 hr 60 hr 150 hr 200 hr 60 hr 192 hr 36 hr 72 hr 8.33% chance 96 hr 12.1 hr 96 hr N/A 111.6 hr 48 hr
Forest 32 hr 24 hr 32 hr N/A 60 hr 150 hr 192 hr 72 hr 24 hr N/A 48 hr N/A 48 hr 111.6 hr 72.75 hr 111.6 hr
Shattered Savanna 8 hr 24 hr 32 hr 60 hr 150 hr 24 hr 290.9 hr 24 hr 36 hr 5.45% chance 48 hr 8 hr 48 hr N/A 96 hr 36.9 hr
Wooded Hills N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A N/A
Birch Forest 12 hr 18.5 hr 12 hr 150 hr 24 hr 24 hr 291 hr 64 hr 18 hr N/A 36.1 hr N/A 36.1 hr N/A 72.75 hr 96 hr
Beach 18.2 hr 150 hr 60 hr N/A 60 hr 60 hr N/A 18 hr 72 hr 6.25% chance N/A N/A N/A N/A N/A 96 hr

Namelayer

NameLayer Infographic (by Seekinq)
This menu can be accessed by typing '/nl'

Namelayer is a Citadel reinforcement group manager that allows different groups to be created within the game. This includes access to buildings, chat groups, and other various in game mechanics.


The long list of commands can be avoided:

  • /nl [group name] - This opens the NameLayer menu

When /nl is typed without a group name, a screen with an array of chestplates will appear. Each chestplate type corresponds with a different permission level.

Chestplate Permission
Leather Member
Gold Mod
Iron Admin
Diamond Owner

Each level has it's own set of default permissions. These can be seen and/or edited by clicking on the associated chestplate. A player's abilities within this Namelayer group will be reliant on what level they are and which individual permissions they are granted at this level. There will be one chestplate that is enchanted, this is a player's default group. This is the group that blocks will be reinforced to when /ctf is typed.

Namelayer Active Commands
Namelayer command Function
/nlcg <group> [password] Creates a group, optionally with password
/nlsp <group> <password> Adds password to an existing group
/nljg <group> <password> Joins a password protected group
/nlag <group> Accepts an invitation to a group
/nlbl <group> <player> Blacklists a player in a group
/nldg <group> Deletes a group
/nlip <group> <player> (PlayerType- default MEMBERS) Invites player to a group with optional rank
/nlleg <group> Leaves a group
/nlmp <group> <add/remove> <PlayerType> <PermissionType> Modifies the permissions of a group.
/nlpp <group> <player> <playertype> Promotes/Demotes a Player in a group
/nlrg <group> Rejects an invitation to a group.
/nlubl <group> <player> Removes a player from the blacklist for a group
/nlrm <group> <member> Removes a member from a group.
/nlri <group> <player> Revokes an invite
/nlsdg <group> Sets or changes default group
/nltaai Toggles the auto-acceptance of invites
/nltg <group> <player> Transfers a group to another owner
/nlunlink </super group> Unlinks two groups from each other. [Unsupported]
/nlun [CONFIRM] Updates account name on the server to the one minecraft account currently has [Unsupported]
Namelayer Passive Commands
Namelayer command Function
/nllg Lists all groups player is in. Formatted "<group> : <permission level>"
/nlgdg Gets default group
/nlgls Gets the amount of groups on server
/nlgs <group> Get stats about a group. (Total members and list of members)
/nlid Infodump including list of members for each role level in each group
/nllci Lists players current active invites.
/nllm <group> (PlayerType) List the players with selected role in a group
/nllp <group> <PlayerType> Shows permissions for a PlayerType in a group.
/nlsbl <group> Shows all blacklisted players for a group

FactoryMod

FactoryMod Infographic (by Seekinq)

The FactoryMod plugin allows the production of materials at a higher efficiency. Some items in game can only be produced with factories. Each factory varies and they all have different recipes. A player can access all the factories and their recipes by typing /fm in game. Each factory has a set amount of health that gradually degrades over time. When a factory's health reaches zero, it must be repaired using the repair recipe within the factory menu. If a factory is left at zero health for too long, it will break permanently and will no longer be repairable.

Setup

A factory can be created by placing a furnace, crafting table, and a chest side by side.

  • The furnace is where fuel for the factory run is placed. When there is a fuel in the furnace, hit the furnace with a stick to start the factory.
  • The crafting table is used to select the recipe to run. A player can open the factory's menu by hitting the crafting table with a stick. Mouse over the wanted item and click it to select that recipe.
  • The chest holds the recipe's ingredients and is where the output is deposited. The factory health can be seen when the chest is hit with a stick.

To finish the factory creation, place the exact ingredients required for a specific factory in the chest an then left-click the crafting table. Factory recipes and required materials can be seen through the FactoryMod menus, accessed by typing /fm and /fm [factory name].

Team

Owners: Kannon, Cortwade, Owain X

Admins: MetalHusband, Longboyy

Moderators: TheJmqn, TTastic

Devs: Orinnari, Diet Cola, Rektangle, TheMineKeeper, IceKeeper

Map Maker: Zem (Paralon), Ivain

(If you feel you can contribute, please contact any Owners on Discord)

Events

Seven Wonders of the Ancient World Challenge

The CivReign admins announced a building competition, on the 1st of April, for players to build "wonders", with 7 people being selected and the top 3 winning prizes.[6] The competition started on the 9th of April and the top 7 were announced on the 10th of May, with a public vote planned to pick the top 3. The winners of the public vote were announced on the 30th of May with Melon Man made by Seekinq and _Monkee winning the top prize of a $50 amazon gift card.

Build Name Builders Placement Prize
The Lighthouse of Alexandria Ferro
The Bridges of Alexandria Archie
The Statue of Enlightenment NikkoSama
The Kannin Harbor District Leobonet 3rd Place $10 gift card
Melon Man Seekinq, trinitymelons 1st Place $50 gift card
Aquinas Loft CredulousCultist
Ziqqurat of Fertility Bananagod8D, Kicky_, Rceckie 2nd Place $25 gift card

References

  1. https://www.reddit.com/r/CivReign/comments/qryxfy/announcing_civreign/
  2. Server Launch Announcement: https://discord.com/channels/874786745600856114/874787095569391648/1058897562507161761
  3. Dev Diary 0: https://www.reddit.com/r/CivReign/comments/qsj4pw/development_diary_0_the_vision_of_civreign/
  4. https://discord.com/channels/874786745600856114/874787072991436830/968212906971901992
  5. Civ Info Statistics: https://civmc.tk/stats
  6. MetalHusband (DM to Verify) (2022/4/1). “Good Evening @everyone ! With the recent announcement of our public beta launch, April 9th for those who missed it, we are excited to announce our first of many competitions/events! We want to make CivReign a world that revolves around you all, the players. We also think a beta should mean something to everyone, not just the dev team receiving data and fixing bugs. Therefore, even though the full launch will include a new map, we want to bring some of the wonderful things you build in the beta to the full release map. Introducing CivReign's SEVEN WONDERS OF THE ANCIENT WORLD CHALLENGE! The beta map will have many different places for players to explore and build in. We want players to show off their incredible building abilities by creating their own "wonders". The top seven builds during the competition will be deemed “ancient wonders”, with the top 3 winning additional prizes. Winning architects will receive the role "Wonder Architect" in this discord. Winners will be chosen by the admin team, then we will have the community vote on the Top 3 Wonders. The architects of these Top 3 Wonders will receive the following prizes. 1st Place: $50 Gift Card (Steam or Amazon) 2nd Place: $25 Gift Card 3rd Place: $10 Gift Card The contest will start on the day of the beta's release, April 9th, and conclude on May 9th. The admin team will choose our 7 finalists and our community will choose the top 3 in that week following May 9th.” – via Discord (#community-announcements). CivReign, a CivUnion Product. Retrieved 2022/5/16.