Combat Tag duration | Logout body duration | /logout wait duration
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20 seconds | 30 seconds | 10 seconds |
Combat Tag: Difference between revisions
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{{Mechanics series}} |
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'''Combat Tag''' is a plugin ([https://github.com/CivMC/CombatTagPlus source]) which is used to balance combat. Formally, its plugin name is '''CombatTagPlus'''. |
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'''Combat Tag''' is a mechanic commonly included on civ servers which prevents a player from logging out during combat without consequences. When a player damages or takes damage from another player, they are marked as combat tagged for some period of time. Any player that logs out while tagged will leave a vulnerable body behind for a period of time that can be attacked and, in particular, [[Exile Pearl|pearled]]. |
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== Mechanics == |
== Mechanics == |
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⚫ | Whenever a player takes damages or takes damage from another player, they are marked as combat tagged for a period of time. If a player logs out while tagged, their body will remain on the server for a period of time. They can still take damage, be killed, and be pearled while in this state, just as if they were logged in. |
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=== Combat Tagged === |
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When a player logs into the server, they are also usually automatically combat tagged for a short time. |
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⚫ | Whenever |
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⚫ | |||
In addition, whenever you join the server, you are combat tagged for a short period of time (varies by server, but roughly 10 seconds). |
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<tabber> |
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=== Safe Logout === |
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|-|CivMC= |
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{| class="wikitable sortable" |
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!Combat Tag duration |
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!Logout body duration |
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!<code>/logout</code> wait duration |
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|- |
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|20 seconds |
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|30 seconds |
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|10 seconds |
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|- |
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|-|CivClassic 2.0= |
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{| class="wikitable sortable" |
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!Combat Tag duration |
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!Logout body duration |
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!<code>/logout</code> wait duration |
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|- |
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|20 seconds |
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|30 seconds |
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|10 seconds |
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|- |
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|} |
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</tabber> |
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== Command Reference == |
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⚫ | |||
{| class="wikitable" |
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== Commands == |
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|+ |
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!Command |
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!Description |
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!Alias |
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|- |
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|<code>/ct</code> |
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|Shows your current combat tag status and timer. |
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|<code>/combattagplus</code> |
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|- |
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|<code>/logout</code> |
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|Safely log out without leaving a body behind. |
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|{{n/a}} |
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|} |
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{{Template:Mechanics}} |
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*<code>/ct</code> or <code>/combattagplus</code> - Check combat tag timer |
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*<code>/logout</code> - Logs out without leaving behind a body (requires a short duration without movement or taking damage to take effect) |
Latest revision as of 03:40, 21 November 2023
Part of a series on |
Mechanics and Plugins |
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Core Mechanics |
Common Mechanics |
Minor Mechanics |
Combat Tag is a mechanic commonly included on civ servers which prevents a player from logging out during combat without consequences. When a player damages or takes damage from another player, they are marked as combat tagged for some period of time. Any player that logs out while tagged will leave a vulnerable body behind for a period of time that can be attacked and, in particular, pearled.
Mechanics
Whenever a player takes damages or takes damage from another player, they are marked as combat tagged for a period of time. If a player logs out while tagged, their body will remain on the server for a period of time. They can still take damage, be killed, and be pearled while in this state, just as if they were logged in.
When a player logs into the server, they are also usually automatically combat tagged for a short time.
Players can log out safely (without leaving their body behind) with the /logout
command. This command requires that the player wait a short period without moving or taking any other action.
Combat Tag duration | Logout body duration | /logout wait duration
|
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20 seconds | 30 seconds | 10 seconds |
Command Reference
Command | Description | Alias |
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/ct
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Shows your current combat tag status and timer. | /combattagplus
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/logout
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Safely log out without leaving a body behind. | — |