Chunk Limits: Difference between revisions
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{{Mechanics series}} |
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Some blocks, particularly those related to redstone, can only be placed a limited number of times in each chunk. This is done to reduce lag. |
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Civ servers generally place limits on the numbers of certain blocks that can be placed in a chunk, particularly those related to redstone. |
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== Limits == |
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Trying to place an additional block when the limit for that block type has been reached is not possible. |
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{| class="wikitable" |
{| class="wikitable" |
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|+Limit per chunk |
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!Block |
!Block |
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!Limit per chunk |
!Limit per chunk |
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|- |
|- |
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|HOPPER |
|<code>HOPPER</code> |
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|16 |
|16 |
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|- |
|- |
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|PISTON_BASE |
|<code>PISTON_BASE</code> |
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|8 |
|8 |
||
|- |
|- |
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|PISTON_STICKY_BASE |
|<code>PISTON_STICKY_BASE</code> |
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|8 |
|8 |
||
|- |
|- |
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|DISPENSER |
|<code>DISPENSER</code> |
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|16 |
|16 |
||
|- |
|- |
||
|DROPPER |
|<code>DROPPER</code> |
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|16 |
|16 |
||
|- |
|- |
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|COMPARATOR |
|<code>COMPARATOR</code> |
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|12 |
|12 |
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|- |
|- |
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|FURNACE |
|<code>FURNACE</code> |
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|40 |
|40 |
||
|- |
|- |
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|PISTON_EXTENSION |
|<code>PISTON_EXTENSION</code> |
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|8 |
|8 |
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|- |
|- |
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|PISTON_MOVING_PIECE |
|<code>PISTON_MOVING_PIECE</code> |
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|8 |
|8 |
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|} |
|} |
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== Command Reference == |
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{| class="wikitable" |
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!Command |
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!Description |
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|- |
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|<code>/chunklimits</code> |
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|Lists the chunk limits. |
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|} |
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{{Mechanics}} |
Latest revision as of 18:41, 14 November 2023
Part of a series on |
Mechanics and Plugins |
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Core Mechanics |
Common Mechanics |
Minor Mechanics |
Civ servers generally place limits on the numbers of certain blocks that can be placed in a chunk, particularly those related to redstone.
Limits
Block | Limit per chunk |
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HOPPER
|
16 |
PISTON_BASE
|
8 |
PISTON_STICKY_BASE
|
8 |
DISPENSER
|
16 |
DROPPER
|
16 |
COMPARATOR
|
12 |
FURNACE
|
40 |
PISTON_EXTENSION
|
8 |
PISTON_MOVING_PIECE
|
8 |
Command Reference
Command | Description |
---|---|
/chunklimits
|
Lists the chunk limits. |