CivMC: Difference between revisions
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* More useful [[Brewery]] |
* More useful [[Brewery]] |
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* Reinforcement decay is localised, forcing players to be physically near their reinforcements to refresh them as opposed to decay which refreshed simply by logging in, like on CivClassic. |
* Reinforcement decay is localised, forcing players to be physically near their reinforcements to refresh them as opposed to decay which refreshed simply by logging in, like on CivClassic. |
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* 1.8 [[PvP]] (originally it was announced that CivMC would have 1.9 PVP until said announcement was revealed as a prank on April 1, 2022<ref>https://www.youtube.com/watch?v=BBEIn42KLLY</ref>) |
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* 1.8 [[PvP]] |
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* A limited number of nether portals that can be used to access the nether, which is 1:1 with the overworld and where pearled players are now sent instead of the End. |
* A limited number of nether portals that can be used to access the nether, which is 1:1 with the overworld and where pearled players are now sent instead of the End. |
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* Possible future sharding and a ban on world border vaults to account for this. |
* Possible future sharding and a ban on world border vaults to account for this. |
Revision as of 16:04, 5 April 2022
This article is about the server started by Wingzero54. You may be looking for Civcraft or CivClassic.
CivMC | |
---|---|
Logo for CivMC as of December 2021 | |
Basic Info | |
Start Date | Not yet announced - likely in 2022 |
Owner | Wingzero |
Admins | |
Subreddit | https://reddit.com/r/CivMC |
Discord | zp63BaX3Uf |
Minecraft Version | 1.18.2 (Planned) |
Patreon | https://www.patreon.com/Civ_MC |
CivMC is an upcoming Civ Server owned by Wingzero, who will also be its lead admin.
It was announced in a reddit post made public in the early morning of 17 December 2021 (UTC)[1]. In this post, it was announced that CivMC is planned to run on Minecraft 1.18, and "will be publishing more information on an alpha testing phase in the new year [2022]".
In late February 2022, Wing began posting semi-weekly teasers for upcoming features and mechanics of the server.[2]On March 25th, the 10 year anniversary of the launch of Civcraft 1.0, the admins hosted a Q&A and revealed or confirmed a slew of features.[3]
Mechanics
These are some of the confirmed mechanics present in CivMC:
- 3 account limit
- Bound armor
- More useful Brewery
- Reinforcement decay is localised, forcing players to be physically near their reinforcements to refresh them as opposed to decay which refreshed simply by logging in, like on CivClassic.
- 1.8 PvP (originally it was announced that CivMC would have 1.9 PVP until said announcement was revealed as a prank on April 1, 2022[4])
- A limited number of nether portals that can be used to access the nether, which is 1:1 with the overworld and where pearled players are now sent instead of the End.
- Possible future sharding and a ban on world border vaults to account for this.
/r/place advertisement
With the launch of the second installment of r/place on April fools, the CivMC community has attempted to secure a space on the canvas. Before the entire r/Place was whited out, there was a small rendition of the server's logo on the south eastern side of the canvas.