Talk:Comprehensive Guide:Production

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FactoryMod

  • Rewrite compactor section to be clearer
  • Better title formatting : Subtitles and titles may appear too similar at at a glance
  • A more detailed factory guide : Instead of just discussing three factories mention every recipe that is not a yield increase (e.g. Biolab can change saplings). Also compare yield increase amounts between factories, mention any recipes which are less efficient than vanilla. There is no updated, easy to use factory tree anywhere to my knowledge either, an infographic may be useful.
  • There might be a need for a detailed guide of how to interact with and navigate factorymod GUI's - step by step images

Citations needed

  • How many months does it take for factory to degrade to 0 health? ("Factories have health which degrades over a number of months")
  • What is the variation of repair cost ("The cost to repair a factory ranges from 5 to 15% of setup cost")
  • Do tools and armor need same enchantment order to compact ("All compacted items must have the same NBT data ,for example, you can only compact eight swords if each has same enchantment and enchantment order")

Realistic Biomes

  • Write how animal breeding rates can be checked
  • Write where to place glowstone for stemmed crops

HiddenOre

  • Are nether ore spawns based on biome or block type?
  • What is the specific text that appears when a diamond spawns?
  • Add more details on veins - eg. slant.
  • Illustration of a vein.
  • Saren video has been deleted

Brewery

  • Explain what brewerymod is for (short summary)

Arthropod eggs

fossils

OldEnchanting

Botting

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