Talk:Comprehensive Guide: Difference between revisions

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* is it humbug that prevents books from being manually copied, normalizes horse stats?
* Why does humbug say : "obsidian_generator: false"
 
==Factorymod ==
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* Rewrite compactor section to be clearer
* Better title formatting : Subtitles and titles may appear too similar at at a glance
* A more detailed factory guide : Instead of just discussing three factories mention every recipe that is not a yield increase (e.g. Biolab can change saplings). Also compare yield increase amounts between factories, mention any recipes which are less efficient than vanilla. There is no updated, easy to use factory tree anywhere to my knowledge either, an infographic may be useful.
* There might be a need for a detailed guide of how to interact with and navigate factorymod GUI's - step by step images
 
===Citations needed===
* How many months does it take for factory to degrade to 0 health? ("Factories have health which degrades over a number of months")
* What is the variation of repair cost ("The cost to repair a factory ranges from 5 to 15% of setup cost")
* Do tools and armor need same enchantment order to compact ("All compacted items must have the same NBT data ,for example, you can only compact eight swords if each has same enchantment and enchantment order")
 
==Namelayer==
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* Section needs more explanatory images
* Section needs better sorting of common commands from esoteric
* Make an exportable image 'cheatsheet' for most common commands
 
==Combat Changes==
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* List Finale changes to PvP
==JukeAlert==
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* Add screenshots of snitch logs (ja and jainfo) and skybunker snitch drop
* Maybe add more details about the interaction between Citadel and JukeAlert (ie: https://github.com/DevotedMC/JukeAlert/wiki#citadel-ranks-and-jukealert)
* More detailed list of movement events that trigger snitches : e.g. Pearling into field will not trigger snitches
 
==Citadel==
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* What is usage of /cte (Citadel easy mode)
* Use of /ctb and bypass mode (on by default)
* Confirm maturation is linear
* Clean up image with overly long description
 
==Bastion==
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* Are bastions destroyed by block placements deleted or do they turn to sponges e.t.c ?
* What are the exact CC cooldowns in seconds (e.g. time to break one bastion with block placements
around 80 min?, time to mature)
*''Add images of nerd ring layout and skybunker'' / link to vaults introduction
 
==CivChat2==
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* Explain what item exchange is for, add images and usage examples
== Realistic Biome==
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* Add a link to a breeding rate spreadsheet.
 
==HiddenOre==
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==OreObfuscator==
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==Kira==
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==Brewery==
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* Explain what brewerymod is for
 
==BlockLimits==
 
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== Arthropod eggs ==
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== fossils ==
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== oldEnchanting ==
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== Miscellaneous ==
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