2,585
edits
(basic info from sidebar, plugins, rules, outline of iterations, some references, poster, shard map) |
(intro video, civtemp shard map, fix category) |
||
Line 1:
[[File:Civcraft-video-thumb.png|thumb|Introduction video]]
[[File:Civcraft advertising poster by u-bobpndrgn.jpg|thumb|Advertising poster]]
Civcraft was the Civ Server at the core of the Civ genre, introducing the now well-known Civ plugins such as Citadel, FactoryMod, Bastions, PrisonPearl, JukeAlert, RealisticBiomes, and NameLayer.<ref>https://old.reddit.com/r/Civcraft/wiki/index#wiki_plugins</ref> The server address was <code>mc.civcraft.vg</code> and later <code>mc.civcraft.co</code>.
Line 29 ⟶ 30:
=== CivTemp ===
[[File:CivTemp Shard Map.jpg|thumb|CivTemp shards]]
Intended to be a testing ground for new mechanics such as shards. It launched on 2016-02-27 and ran for 106 days until 2016-06-12.
WIP
=== Civcraft: Worlds ===
[[File:Shards-map-GhKeith.png|thumb|Map of Civcraft 3.0 shards (dimensions)]]It launched on 2016-07-30 and ran for just 63 days until 2016-10-01.<ref name=":0" />
The third iteration of Civcraft, often called Civcraft 3.0 or just 3.0. It ran on Minecraft 1.10. There were 13 "shards", small worlds varying in size and biome/resource distribution, connected together via wide portals at each world border.
Line 45:
[[Category:Civcraft]]
[[Category:General]]
[[Category:In
|