CivMC: Difference between revisions

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* [[BlueSylvaer]]
* [[Ahrimanne]]
* [[SoundTech]]}}
* [[Infra]]}}
|subreddit = https://reddit.com/r/CivMC
|version = 1.18 (Planned)
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It was announced in a reddit post made public in the early morning of 17 December 2021 (UTC)<ref>https://www.reddit.com/r/CivMC/comments/rhb4qm/what_is_civ_a_prelude/</ref>. In this post, it was announced that CivMC is planned to run on Minecraft 1.18, and "will be publishing more information on an alpha testing phase in the new year [2022]".
 
In late February 2022, Wing began posting semi-weekly teasers for upcoming features and mechanics of the server.<ref>https://old.reddit.com/r/CivMC/comments/t2zbik/teaser_one/</ref>On March 25th, the 10 year anniversary of the launch of [[CivCraft 1.0|Civcraft 1.0]], the admins hosted a Q&A and revealed or confirmed a slew of features.<ref>https://old.reddit.com/r/CivMC/comments/to0hl8/big_announcement_and_a_qa_with_the_admins/</ref>
 
== Mechanics ==
These are some of the confirmed mechanics present in CivMC<ref>[https://old.reddit.com/r/CivMC/comments/to0hl8/big_announcement_and_a_qa_with_the_admins/ https://reddit.com/r/CivMC/comments/to0hl8/big_announcement_and_a_qa_with_the_admins/]</ref>:
 
* 3 account limit
* Bound armor
* More useful [[Brewery]]
* Reinforcement decay is localised, forcing players to be physically near their reinforcements to refresh them as opposed to decay which refreshed simply by logging in, like on CivClassic.
* Localized decay
* 1.9+ [[PvP]]
* A limited number of nether portals that can be used to access the nether, which is 1:1 with the overworld and where pearled players are now sent instead of the End.
* Nether pearls
* Possible future sharding and a ban on world border vaults to account for this.
 
==References==
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