Comprehensive Guide:Production: Difference between revisions

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* Right clicking a plant block with a stick
** Returns how long it will take until fully grown for fixed growth time crops. This can also be done to view animal growth rates (as fraction of vanilla).
* typing <code>/rb</code> which brings up a GUI containing the growth rates of plants in current biome.
* The player created [https://docs.google.com/spreadsheets/d/1isYlMQkJnYE065UAkZN7drongeYg73CwdjMrIXcf_Ns/edit?usp=sharing growth rate spreadsheet]
In an optimal setting growth takes around 3 hours for small crops like wheat and potatoes, and for trees between 3 to 8 hours. Growth rates are generally lowest in realistic or reasonable corresponding biomes. For example, the biome of deep ocean has one of the worst growth rates. ReaslisticBiome's also changes fishing probabilities and one can hit the ground with a fishable item to see its fishing probability (if it is not zero). Fishing is restricted to water biomes{{Citation needed}}.
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The growth rate of a tile can be improved by placing clay blocks directly beneath. Placing more than 4 clay block below will not improve the rate further. Two exceptions exist.
 
* Netherwart growth rates are not improved by clay, but by soulsand {{Citation needed}}. The soulsand block the warts are planted on is not counted for boost.
* Cocoa growth rates are improved by up to 25 blocks of vine placed immediately below the cocoa bean {{Citation needed}}.
 
[[File:Realisticbiome clay setup.png|thumb|4 blocks of clay directly below a crop will significantly speed up the growth]]
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==== Persistence ====
Crop growth is persistent, meaning crops will continue to grow when chunks are unloaded
 
==== Sunlight ====
Most plants need sunlight, either directly above, or through transparent blocks such as glass. This is not the case for netherwarts and mushrooms, which receive a boost from lacking sunlight {{Citation needed}}.
 
==== Greenhouse ====
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