Comprehensive Guide:Production: Difference between revisions

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Mining a long tunnel is a good way to find veins. If a player already possess resources, one of fastest ways to mine is using a haste II beacon and efficiency V silk touch pickaxes. Cheaper diamond mining methods include [https://www.reddit.com/r/CivEx/comments/ai651b/how_to_mine_good_by_w_the_juice_juice/ wjkroeker's method], one of the most space efficient. If a player has a minimap mod, it can be useful to waypoint or otherwise mark diamonds to discern the shape and center of the vein.
 
=== BreweryFossils ===
Mining stone blocks has a random chance to drop a fossil. Fossils are a lored Prismarine Shard. They can be cracked by using the "Ore Smelter" factory for random, albeit unlikely, treasure.
{{Main|Brewery Guide}}
 
[https://github.com/CivClassic/Brewery Brewery] allows the creation of potions through a multi-stage process of fermenting, distilling and aging. These potions also make players drunk. For potions used in combat, [https://minecraft.gamepedia.com/Brewing vanilla brewing] is still used.
 
== Arthropod egg ==
Killing a mob with a weapon that has the "Bane of the Arthropods" enchantment will sometime make the mob drop a egg of its respective type.
 
Each level of "Bane of the Arthropods" will increase the drop rate by 3%. The drop rate will also be increased by 2% for every "Looting" enchantment level.
 
A monster that drops a spawn egg will not drop loot.
{| class="wikitable"
|+Spawn eggs drop rate
! rowspan="2" |Enchantment
! colspan="4" |Drop rate
|-
|Without Looting
|Looting I
|Looting II
|Looting III
|-
|Bane of the Arthropods I
|3%
|5%
|7%
|9%
|-
|Bane of the Arthropods II
|6%
|8%
|10%
|12%
|-
|Bane of the Arthropods III
|9%
|11%
|13%
|15%
|-
|Bane of the Arthropods IV
|12%
|14%
|16%
|18%
|-
|Bane of the Arthropods V
|15%
|17%
|19%
|21%
|}
It is possible to get the spawn eggs of all passive mobs except for Snow and Iron Golems
 
=== Fossils ===
Fossils will often drop when mining. They can be cracked using the "Ore Smelter" factory for a chance to get extra loot.
{| class="wikitable "
|+Fossils drop
Line 199 ⟶ 147:
|1
|-
|Spawn egg {{efn|any of the following: Vindicator, Vex, Silverfish, Endermite, Zombie Horse, Skeleton Horse, Donkey, Polar Bear, Parrot, Llamma, Wolf, Squid, Ocelot, Rabbit, Horse, Mooshroom.|group=note}}
|Spawn egg (1)
|0.470588224
|1
Line 263 ⟶ 211:
|2048
|-
|Spawn eggs {{efn|any of the following: Zombie Pigman, Enderman, Cave Spider, Villager, Witch, Slime, Magma Cube, Guardian, Ghast, Blaze, Spider, Skeleton, Zombie, Creeper|group=note}}
|Spawn eggs (2)
|0.0518518
|1
Line 295 ⟶ 243:
|1
|-
|Enchanted Books (3) {{efn|any of the following: Power V, Infinity, Efficiency V, Unbreaking III, Sharpness V, Protection IV|group=note}}
|Enchanted Books (3)
|0.00725454
|1
|-
|Imcando Pick (4) {{efn|Lored diamond pickaxe with Efficiency V and Unbreaking III |group=note}}
|Imcando Pick (4)
|0.00040909
|1
|-
|Apollo's Bow (5) {{efn|Lored bow with Power V, Unbreaking III, Flame I and Infinity|group=note}}
|Apollo's Bow (5)
|0.00040909
|1
|-
|Clockback (6) {{efn|Lored watch with Knockback III|group=note}}
|0.00040909
|1
|-
|Gezo (7) {{efn|Lored paper|group=note}}
|0.00040909
|1
|-
|Egg of Creation (8) {{efn|Lored dragon egg|group=note}}
|0.00000001
|1
|}
(1) any of the following: Vindicator, Vex, Silverfish, Endermite, Zombie Horse, Skeleton Horse, Donkey, Polar Bear, Parrot, Llamma, Wolf, Squid, Ocelot, Rabbit, Horse, Mooshroom.
 
{{notelist|group=note}}
(2) any of the following: Zombie Pigman, Enderman, Cave Spider, Villager, Witch, Slime, Magma Cube, Guardian, Ghast, Blaze, Spider, Skeleton, Zombie, Creeper
 
== Brewery ==
(3) any of the following: Power V, Infinity, Efficiency V, Unbreaking III, Sharpness V, Protection IV
{{Main|Brewery Guide}}
 
[https://github.com/CivClassic/Brewery Brewery] allows the creation of potions through a multi-stage process of fermenting, distilling and aging. These potions also make players drunk. For potions used in combat, [https://minecraft.gamepedia.com/Brewing vanilla brewing] is still used.
(4) Lored diamond pickaxe with Efficiency V and Unbreaking III
 
== Arthropod egg ==
(5) Lored bow with Power V, Unbreaking III, Flame I and Infinity
Killing a mob with a weapon that has the "Bane of the Arthropods" enchantment will sometime make the mob drop a egg of its respective type.
 
Each level of "Bane of the Arthropods" will increase the drop rate by 3%. The drop rate will also be increased by 2% for every "Looting" enchantment level.
(6) Lored watch with Knockback III
 
A monster that drops a spawn egg will not drop loot.
(7) Lored paper
{| class="wikitable"
 
|+Spawn eggs drop rate
(8) Lored dragon egg
! rowspan="2" |Enchantment
! colspan="4" |Drop rate
|-
|Without Looting
|Looting I
|Looting II
|Looting III
|-
|Bane of the Arthropods I
|3%
|5%
|7%
|9%
|-
|Bane of the Arthropods II
|6%
|8%
|10%
|12%
|-
|Bane of the Arthropods III
|9%
|11%
|13%
|15%
|-
|Bane of the Arthropods IV
|12%
|14%
|16%
|18%
|-
|Bane of the Arthropods V
|15%
|17%
|19%
|21%
|}
It is possible to get the spawn eggs of all passive mobs except for Snow and Iron Golems
 
== OldEnchanting ==
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