Comprehensive Guide:Production: Difference between revisions

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== Realistic Biomes ==
 
[https://github.com/CivClassic/RealisticBiomes Realistic Biomes] alters the growth rate for most cropsplants and trees in different biomesanimals.
 
==== Growth rate ====
 
Growth rates drastically vary across biome type. In some biomes certain plants will not grow at all.
It is possible to check the growth rate by left clicking on the ground with the seed/crop in hand. Additionally, right-clicking an active crop with a stick will tell you how long it will take until it is fully grown (for a time-based crop). [https://docs.google.com/spreadsheets/d/1isYlMQkJnYE065UAkZN7drongeYg73CwdjMrIXcf_Ns/edit?usp=sharing Check the spreadsheet for more information.]
 
There are two types of growth rate:
Some biomes are better than others and it's important to know what plant is best to grow in each biome. Usually in optimal setting it can take around 3 hours for small crops like wheat and potatoes, and trees can take anywhere between 3 to 8 hours.
* Fixed (wheat, potato, beetroot etc) : growth rate given in hours
* Percentage based (cactus, melon, mushroom etc.) : growth rate given as percent of vanilla growth chance.
A biomes growth rate can be checked in multiple ways:
* Left clicking the ground with plant item in hand
* Right clicking a plant block with a stick
** Returns how long it will take until fully grown for fixed growth time crops.
* The player created [https://docs.google.com/spreadsheets/d/1isYlMQkJnYE065UAkZN7drongeYg73CwdjMrIXcf_Ns/edit?usp=sharing growth rate spreadsheet]
 
SomeIn biomes are better than others and it's important to know what plant is best to grow in each biome. Usually inan optimal setting itgrowth can taketakes around 3 hours for small crops like wheat and potatoes, and for trees can take anywhere between 3 to 8 hours.
For crops like Cactus, Melons, Pumpkins, and Mushrooms, it will list a percent instead of how many hours it will be finished in. This is because these are chance-based growth according to vanilla, so for example it will sometimes be a 10% chance for a melon to spawn, compared to vanilla.
 
==== Speeding up growth ====
 
PlacingThe growth rate of a tile can be improved by placing clay blocks directly belowbeneath. thePlacing blockmore thethan crop4 willclay growblock onbelow will not improve the growth rate of the cropfurther.
Placing more than 4 clay block below will not improve the rate further.
 
[[File:Realisticbiome clay setup.png|thumb|4 blocks of clay directly below a crop will significantly speed up the growth]]
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==== Growing outside of usual biomes ====
 
Placing glowstone above theor cropadjacent willto a crop allowlets the crop to grow in area wheresituations it wouldn't normally growwould not. This includes crops which are underground or in inhospitable biomes.
 
=== Animal breeding ===
The success rate when breeding animals is biome dependent.
 
== HiddenOre ==
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