CivReign
CivReign is an in-development civ server currently in open beta, whose development was announced publicly on the 12th of November, 2021[1]. The public beta was released on April 9th, 2022, the information of joining can be found on the Discord found on this wiki page, verification being required, via by DMing select staff members (namely those with their names modified to show "DM ME FOR VERIFICATION"). The goal of CivReign is to innovate the civ genre by expanding the tech tree by building off old plugins and introducing new plugins such as Smeltery and Descent.
CivReign | |
---|---|
Official logo of CivReign | |
Basic Info | |
Start Date | TBA |
Owner | KannonKyle |
Admins | Cortwade |
Subreddit | r/CivReign |
Discord | /7ArMgp4p8q |
Minecraft Version | Now supports 1.18 clients for open beta |
History
Pre-Alpha
CivReign had been in development since August 2021, but it was publicly announced on November 12th, 2021. The server was initially planned to be run on 1.12.2 but an expansion of the staff team allowed the server version to be moved to 1.16.5. The administration initially communicated to the community through DevDiaries posted on the subreddit. The alpha of the server was initially planned to be launched on January 22nd, but due to a lack of factory configurations it had to be delayed. The project remained inactive until it was announced that CivRev would be merging with CivReign to centralize development, with CivRev acting as a test server. After more config work was done, the server pre-alpha was announced on February 22nd and launched on February 24th for patrons and their invitees only. A public beta was announced on March 28th, with a launch date of April 9th. It is unknown how long the beta will last.
Beta
Released on April 9th, 12 PM (EST), on 2022, the beta saw various successes, albeit with some much needed fixes. A tournament was held as well, to help rally up support, (along with giving people something to do during a much-needed reset to fix some problems with the resource pack), and was won by Bob_The_Builder after some minor errors allowed them to be respawned and duel off against a previous opponent, winning themselves a 20 dollar gift card. The beta continues on currently, with the staff team applying fixes whilst they are able.
Plugins
Citadel
Citadel allows placed blocks to be reinforced. This makes griefing more difficult; however, reinforcing a block costs resources. These resources vary depending on the server. CivReign's resources and their assigned values are listed in the table below. This plugin works by requiring reinforcement blocks under a foreign group to require multiple block breaks before the block is finally destroyed. When the block has been broken the designated number of times(based on the reinforcement material) it will look like a regular block. The amount of times a block must be broken depends on the level of reinforcement used. In order to break reinforced blocks more efficiently, multiple players can break the same block simultaneously.
Reinforcement material | Strength | Maturation |
---|---|---|
Stone | 64 | 5 min |
Iron | 96 | 15 min |
Diamond | 160 | 4 hrs |
Steal | 280 | 12 hrs |
Tempered | 544 | 24 hrs |
Warded | 1056 | 48 |
Acid Blocks
In order to combat grief using reinforced blocks, acid blocks(gold blocks in game) can be used remove reinforced blocks. To use acid blocks, the player must put the acid block under the reinforced block that they want to get rid of, and reinforce it with the same material that the unwanted block is reinforced with. Once the acid block is matured, the player will need to look at the acid block and type /ctacid
. The gold block and its reinforcement will be recovered, but the unwanted block will disappear.
Reinforcement Material | Acid Maturation |
---|---|
Stone | 10 min |
Iron | 30 min |
Diamond | 8 hrs |
Steal | 24 hrs |
Tempered | 36 hrs |
Warded | 48 hrs |
Citadel Commands
/ctr
While holding a reinforcement material in your hand, type this command and right-click on the block that you wish to reinforce./ctb
This command allows you to bypass your own reinforcement(on by default). Type this command and breka your reinforced block to retrieve your materials./ctf
Type this command while a reinforcement material is in your inventory and the blocks you place will become reinforced./cti
Type this command and punch a reinforced block to get the name of the reinforcement material, strength, and maturation information.
Realistic Biomes
Realistic biomes changes the rate at which crops grow depending on the biome that they are planted in. Other factors such as light level, light object, soil depth, etc also affect the growth times. As a general rule of thumb, most crops will grow best when put in direct sunlight and on solid ground.
Biome | Wheat | Carrot | Potato | Beetroot | Cocoa | Sugarcane | Netherwart | Melon | Pumpkin | Cactus | Oak | Dark Oak | Birch | Spruce | Jungle | Acacia |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Swamp | 12 hr | 18.5 hr | 12 hr | 150 hr | 24 hr | 24 hr | 291 hr | 36 hr | 18 hr | N/A | 36.1 hr | N/A | 36.1 hr | N/A | 72.75 hr | 96 hr |
Swamp Hills | 32 hr | 24 hr | 32 hr | N/A | 60 hr | 150 hr | 192 hr | 72 hr | 24 hr | N/A | 48 hr | N/A | 48 hr | 111.6 hr | 72.75 hr | 111.6 hr |
Taiga | 12 hr | 24 hr | 8 hr | 24 hr | N/A | N/A | N/A | N/A | 36 hr | N/A | 72.75 hr | 8 hr | 72.75 hr | 36.6 hr | N/A | N/A |
Taiga Hills | 32 hr | 60 hr | 12 hr | 60 hr | N/A | N/A | 145.5 hr | N/A | 72 hr | N/A | 96 hr | 8 hr | 96 hr | 48 hr | N/A | N/A |
Snowy Taiga | 60 hr | 150 hr | 60 hr | 18.5 hr | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | 48 hr | N/A | N/A |
Snowy Taiga Hills | 85.75 hr | 200 hr | N/A | 24 hr | N/A | N/A | 96 hr | N/A | N/A | N/A | N/A | N/A | N/A | 72.75 | N/A | N/A |
Giant Spruce Taiga | 32 hr | 60 hr | 12 hr | 60 hr | N/A | N/A | 145.5 hr | N/A | 72 hr | N/A | 96 hr | 8 hr | 96 hr | 48 hr | N/A | N/A |
Giant Spruce Taiga Hills | 60 hr | 150 hr | 32 hr | 150 hr | N/A | N/A | 192 hr | N/A | 144 hr | N/A | 111.6 hr | 12.1 hr | 111.6 hr | 72.75 hr | N/A | N/A |
Jungle | 60 hr | 150 hr | 32 hr | N/A | 24 hr | 24 hr | 291 hr | 36 hr | 144 hr | N/A | 111.6 hr | N/A | 111.6 hr | N/A | 48 hr | 96 hr |
Jungle Hills | 85.75 hr | 200 hr | 60 hr | 200 hr | 60 hr | 60 hr | 182 hr | 72 hr | 72 hr | N/A | N/A | N/A | N/A | N/A | 72.75 hr | 111.6 hr |
Plains | 12 hr | 60 hr | 60 hr | 150 hr | 200 hr | 60 hr | 192 hr | 36 hr | 72 hr | 8.33% chance | 96 hr | 12.1 hr | 96 hr | N/A | 111.6 hr | 48 hr |
Forest | 32 hr | 24 hr | 32 hr | N/A | 60 hr | 150 hr | 192 hr | 72 hr | 24 hr | N/A | 48 hr | N/A | 48 hr | 111.6 hr | 72.75 hr | 111.6 hr |
Shattered Savanna | 8 hr | 24 hr | 32 hr | 60 hr | 150 hr | 24 hr | 290.9 hr | 24 hr | 36 hr | 5.45% chance | 48 hr | 8 hr | 48 hr | N/A | 96 hr | 36.9 hr |
Wooded Hills | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A |
Birch Forest | 12 hr | 18.5 hr | 12 hr | 150 hr | 24 hr | 24 hr | 291 hr | 64 hr | 18 hr | N/A | 36.1 hr | N/A | 36.1 hr | N/A | 72.75 hr | 96 hr |
Beach | 18.2 hr | 150 hr | 60 hr | N/A | 60 hr | 60 hr | N/A | 18 hr | 72 hr | 6.25% chance | N/A | N/A | N/A | N/A | N/A | 96 hr |
Descent
After the official end of CivEx, Descent was left without a home, until the suggestion of the Reign staff team led to Kannon contacted Samnrad and EarthComputer about their plugin, eventually leading to the pair officially joining the Reign's team, finishing the final touches on their plugin (Descent was essentially finished by the end of CivEx).
In game, Descent "caves" are spawned randomly when mining and are shown as shulker boxes but have a custom look when using the server texture pack. To enter a cave, a player must click on the chat message and they will be teleported to a new dimension. A player can leave the cave by either exiting through the same portal or by typing /descent leave
in chat, however this has a 15 minute cooldown. Each cave is procedurally generated and therefore has it's own unique mobs, ores, fauna, and terrain. These caves are necessary to obtain certain materials that are not available in the default dimension but are required to advance along the tech-tree.
Team
Descent Devs: EarthComputer, Samnrad
Devs: Owain_X, Requalre, Protonull, SharpCastle, MetalHusband
Map Maker: Zem
Community Manager: Cortwade
Funding: Kannon
Consultants: Bloof, Leobonet, JP, Zem, JuniorTide, Uniter, SharpCastle33
Owners: Kannon, Cortwade, Owain_X
(If you feel you can contribute, please contact any Owners on Discord)
References
Dev Diary 0: https://www.reddit.com/r/CivReign/comments/qsj4pw/development_diary_0_the_vision_of_civreign/
Dev Diary 1:
https://www.reddit.com/r/CivReign/comments/qx3sdh/development_diary_1_its_the_little_things/
CivRegin: