Vintage Civ: Difference between revisions

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* General hype for [[CivMC]] after its Q&A on March 25, 2022 leading players to focus their attention towards it.
* A rumour that admins had been working on Vintage Civ 2.0, leaving players not wanting to give attention to the 1.0 server that might be going away soon. It was announced on March 9 2022 by SouthernBloc that an early version of the 2.0 server has been launched publicly, to last for about 2 weeks <ref>SouthernBloc (March 9 2022) [https://discord.com/channels/927062370352762941/937503678477262908/962497576593150032 so for the next 24 hours, I am going to unwhitelist the test server so I can see any potential issues performance wise from the mod list currently. Keep in mind this is a beta test, and there might be problems. IP: 147.135.65.45:27500]</ref>
* The plugins xSkills and QPtech- which allowed players to upgrade certain abilities (eg. increased health, faster block breaking, etc.) after reaching certain goals- breaking after being updated, causing those who were working towards those goals getting burned out.
* The most populous towns, Bastion and Ember Valley, which both were near spawn and very welcoming to newcomers, being abandoned after the aforementioned conflicts. Multiple small communities had sprouted up near them and began to feel unsafe without them around. Also, too, the [[Savaguard (Vintage Civ)|Kingdom of Savaguard]], a strong and highly militant city, had once claimed alliance with Bastion, yet failed completely to respond to Bastion under siege and fire.
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Nevertheless, the admin team continues to work on a new website and a new in-house version of xSkills.
 
====== 2.0 Beta ======
It was announced on March 9 2022 by SouthernBloc that an early version of the 2.0 server has been launched publicly, to last for 24 hours, later said to be on for about 2 weeks. <ref>SouthernBloc (March 9 2022) [https://discord.com/channels/927062370352762941/937503678477262908/962497576593150032 so for the next 24 hours, I am going to unwhitelist the test server so I can see any potential issues performance wise from the mod list currently. Keep in mind this is a beta test, and there might be problems. IP: 147.135.65.45:27500]</ref> The server was released in the intention of finding bugs that can be found in the early release of new content being added. The test server contains highly anticipated features such as [[Bastion|bastions]], pack animals, more enemies, new land generation, and a variety of more building blocks.
 
== References ==
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