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=== 2.0 Test Servers World History ===
=== 2.0 Test Servers World History ===
It was announced on April 9, 2022 by SouthernBloc that an early version of the 2.0 server has been launched publicly, to last for 24 hours, later said to be on for about 2 weeks. <ref name=":0">SouthernBloc (April 9 2022) [https://discord.com/channels/927062370352762941/937503678477262908/962497576593150032 so for the next 24 hours, I am going to unwhitelist the test server so I can see any potential issues performance wise from the mod list currently. Keep in mind this is a beta test, and there might be problems. IP: 147.135.65.45:27500]</ref> The servers listed in this subsection were publicy released with the intention of finding bugs and balancing issues that can be found in the early release of new content being added. These test servers contains highly anticipated features not seen before in the Vintage Civ server such as [[Bastion|bastions]], pack animals, more enemies, new land generation, and a variety of new building blocks and other smaller mechanics.
It was announced on April 9, 2022 by SouthernBloc that an early version of the 2.0 server has been launched publicly, to last for 24 hours, later said to be on for about 2 weeks. <ref name=":0">SouthernBloc (April 9 2022) [https://discord.com/channels/927062370352762941/937503678477262908/962497576593150032 so for the next 24 hours, I am going to unwhitelist the test server so I can see any potential issues performance wise from the mod list currently. Keep in mind this is a beta test, and there might be problems. IP: 147.135.65.45:27500]</ref> The servers listed in this subsection were publicy released with the intention of finding bugs and balancing issues that can be found in the early release of new content being added. These test servers contains highly anticipated features not seen before in the Vintage Civ server such as [[Bastion|bastions]], combat tag, pack animals, more enemies, new land generation, and a variety of new building blocks and other smaller mechanics <ref>SouthernBloc (March 20 2022) [https://discord.com/channels/927062370352762941/937503678477262908/955202166270857276 20MAR22 Test Server Changelog -More Animals 1.2.1 added -addeds more farmable birds that are region specific -Shackle Gear updated -added integration with combat tag -CivLock added -locking chests to groups is now a thing -Pack Animals 1.0.1 updated -Caribou, Camels, and Elephants are now tameable, and are pack animals -CivBow 1.0.0 added -All bows have an increased damage bonus. -WhyFlags and children mods added -Allows for creating of flags -Custom flags coming soon TBD -Copper Locks -Anti-Cheat Improvements ''and much more'' @here]</ref><ref>SouthernBloc (March 13 2022) [https://discord.com/channels/927062370352762941/937503678477262908/952696010172399656 Changelog for 03/13/2022 @here Main Server -Ciders and the such have a much more extended shelf life, but longer brewing time. -Resin should generate more frequently. To those who asked about make planted trees generate resin, trees are hardcoded to not produce a block other than lock. -QPTECH removed. -Xskills removed. A backup of the map was made. XSkills was saved. Test Server -Bastions added -Pack animals added -1st map iteration of oceans/continents/sea life -Changes made to Trees -Changes made to Rocks -Changes made to rebalance tools -Combat Tag added -Copper locks readded -Lock output buffed to 3 instead of 1 -20 more animals added]</ref>.


On April 17 2022 SouthernBloc held a Discord call discussing the details surrounding 2.0 of Vintage Civ and the future of the server(s) with a handful of other important members such as developers and contributors. In the same call he showcased the trailer for 2.0, planning for release on May 27 2022 <ref>SouthernBloc (April 17 2022)[https://discord.com/channels/927062370352762941/937503678477262908/965364653121224715 @everyone https://www.youtube.com/watch?v=J12nGdJtZDc]
On April 17 2022 SouthernBloc held a Discord call discussing the details surrounding 2.0 of Vintage Civ and the future of the server(s) with a handful of other important members such as developers and contributors. In the same call he showcased the trailer for 2.0, planning for release on May 27 2022 <ref>SouthernBloc (April 17 2022)[https://discord.com/channels/927062370352762941/937503678477262908/965364653121224715 @everyone https://www.youtube.com/watch?v=J12nGdJtZDc]


[https://discord.com/channels/927062370352762941/937503678477262908/965364653121224715 Happy Easter Everyone. Thank you for all the support over the past few months. Its been rough. But it couldn't have been done without everyone. Thank you. -VintageCiv Dev Team]</ref>(Reference contains Youtube link for trailer). In the call SouthernBloc stated that moving towns or structures from the 1.0 map to the 2.0 map will not be done, as he says it gives an unfair starting advantage to some players <ref>SouthernBloc (April 17 2022) [https://discord.com/channels/927062370352762941/931291079939096596/965145521188667443 Copy pasting the towns is unheard of, not to mention can be seen as unfair treatment by new players.]</ref> and that in the release of 2.0 the blocks and materials used in the old 1.0 structures would be deleted as they are from mods that wont be in 2.0 <ref>SouthernBloc (April 17 2022) [https://discord.com/channels/927062370352762941/931291079939096596/965144942206943292 Issue with moving towns is because we aren’t going to run with 30 out of house mods, so a lot of the stuff used to build those towns will be deleted]</ref>.
[https://discord.com/channels/927062370352762941/937503678477262908/965364653121224715 Happy Easter Everyone. Thank you for all the support over the past few months. Its been rough. But it couldn't have been done without everyone. Thank you. -VintageCiv Dev Team]</ref>(Reference contains Youtube link for trailer). In the call SouthernBloc stated that moving towns or structures from the 1.0 map to the 2.0 map will not be done, as he says it gives an unfair starting advantage to some players <ref>SouthernBloc (April 17 2022) [https://discord.com/channels/927062370352762941/931291079939096596/965145521188667443 Copy pasting the towns is unheard of, not to mention can be seen as unfair treatment by new players.]</ref> and that in the release of 2.0 the blocks and materials used in the old 1.0 structures would be deleted as they are from mods that wont be in 2.0 <ref>SouthernBloc (April 17 2022) [https://discord.com/channels/927062370352762941/931291079939096596/965144942206943292 Issue with moving towns is because we aren’t going to run with 30 out of house mods, so a lot of the stuff used to build those towns will be deleted]</ref>.

Nations that are confirmed or heavily implied to be present in 2.0 as of April 28 are The Crimson Cliffs<ref>Miloski (April 17 2022) [https://discord.com/channels/927062370352762941/938837715519144047/965474805979697223 crimson cliff in 2.0 ??]

Apotheosis (April 18 2022) [https://discord.com/channels/927062370352762941/938837715519144047/965490790983950386 im down]

</ref><ref>Forks (April 27 2022) [https://discord.com/channels/927062370352762941/938837715519144047/968994411927175208 crimson cliffs gonna make a come back tho]

PlagueDoctor (April 27 2022) [https://discord.com/channels/927062370352762941/938837715519144047/969068607550148618 yes im down too]</ref> and Talmberg, stated by a player named Fiammata who was a Talmberg member.


====== Beta ======
====== Beta ======
It was announced on April 9, 2022 by SouthernBloc that an early version of the 2.0 server has been launched publicly, to last for 24 hours, later said to be on for about 2 weeks (Which did not last 2 weeks). <ref name=":0" /> The beta test server as of April 17th has players spawn at 0,0 in the very north-western corner of the world in the water. The closest landmass to the spawn point is a small island which contained a single homestead with a small overgrown farm to the south of it. The beta world has a small size of exactly 5000 blocks north to south and has every quadrant being absent except the +,+ quadrant, which the entire map is in. There has been a few small camps set up by players that have crossed the oceans and landmasses far from spawn though the server has not had as much popularity as the 1.0 beta three months earlier.[[File:2022.png|thumb|The center of the unnamed 2.0 alpha town as of April 23]]
It was announced on April 9, 2022 by SouthernBloc that an early version of the 2.0 server has been launched publicly, to last for 24 hours, later said to be on for about 2 weeks (Which did not last 2 weeks). <ref name=":0" /> The beta test server as of April 17th has players spawn at 0,0 in the very north-western corner of the world in the water. The closest landmass to the spawn point is a small island which contained a single homestead with a small overgrown farm to the south of it. The beta world has a small size of exactly 5000 blocks north to south and has every quadrant being absent except the +,+ quadrant, which the entire map is in. There has been a few small camps set up by players that have crossed the oceans and landmasses far from spawn though the server has not had as much popularity as the 1.0 beta three months earlier. [[File:2022.png|thumb|The center of the unnamed 2.0 alpha town as of April 23]]
====== Alpha ======
====== Alpha ======
After existing for 9 days, the 2.0 beta world was wiped for a new one that was supposed to last til launch day of the actual 2.0 world <ref>SouthernBloc (April 18 2022) [https://discord.com/channels/927062370352762941/931291079939096596/965749316306214962 this one will most likely last till launch day. I wanted to see variation in the water generation]</ref>. This new world has randomspawn on, similiar to other civ servers in the genre, especially in Minecraft. According to SouthernBloc this will apply for the actual 2.0 server that will launch in May <ref>Miloski (April 18 2022) [https://discord.com/channels/927062370352762941/931291079939096596/965749642916683846 thats going to also apply til actual 2.0?]
After existing for 9 days, the 2.0 beta world was wiped for a new one that was supposed to last til launch day of the actual 2.0 world <ref>SouthernBloc (April 18 2022) [https://discord.com/channels/927062370352762941/931291079939096596/965749316306214962 this one will most likely last till launch day. I wanted to see variation in the water generation]</ref>. This new world has randomspawn on, similiar to other civ servers in the genre, especially in Minecraft. According to SouthernBloc this will apply for the actual 2.0 server that will launch in May <ref>Miloski (April 18 2022) [https://discord.com/channels/927062370352762941/931291079939096596/965749642916683846 thats going to also apply til actual 2.0?]