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{{Infobox server|name=Vintage Civ|startdate=May 27th, 2022 (2.0)|subreddit=[http://www.reddit.com/r/vintageciv /r/VintageCiv]|discord=https://discord.gg/wkfyFe8tHn|address=play.vintageciv.com|owner=SouthernBloc|admins=[[Pkeod]], [[SimpleBastard]], [[Novocain]]|version=1.16.5 (Vintage Story)|other_basic_info_data_1=https://www.vintageciv.com/|other_basic_info_label_1=Website|image=Vintage Civ Logo.png}}
 
'''Vintage Civ''' is a [[Civ]] server on [[Vintage Story]] that had its first beta released on the 2nd of January 2022.<ref>https://www.reddit.com/r/VintageStory/comments/ruif1f/vintage_civ_the_first_official_beta_release_of_a/</ref>
 
Along with the intense hyper-realism of vanilla Vintage Story, Vintage Civ uses a variety of new plugins, most notably the Shackle Gear <ref>SimpleBastard (February 3 2022) [https://discord.com/channels/927062370352762941/927070837947916348/938834740784541706 Shackle Gear Shackle Gear is a prison system developed for Vintage Story and Abject Poverty Craft by Novocain. Players can make a “Shackle Gear” item (can be searched in the handbook) that allows them to imprison or ‘shackle’ another player. When a player is shackled their build/break, and pvp]</ref>. Previously used on [[AbjectPovertyCraft]], the Shackle Gear works similarly to [[Prison Pearl]] as a means for players to self-police themselves, a notable "rule" of the Civ genre, being the idea of an “anarchistic gaming experiment” <ref>https://www.reddit.com/r/VintageStory/comments/ruif1f/vintage_civ_the_first_official_beta_release_of_a/?utm_source=share&utm_medium=web2x&context=3</ref>. Other features include [[Citadel]] built into the VS base game as plumb-and-square Reinforcement, to make up for absence of vanilla Vintage Story land claiming which prevents players from interacting, placing, or destroying blocks inside the land claim (at no cost whatsoever, unlike Reinforcement).
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== Nations and Civilizations ==
{{Main|List of Nations on VintageCiv}}Player groups include anything from small scale groups who have just established a settlement to larger kingdoms made up of dozens of players.
[[File:Talmberg2.0.png|thumb|Talmberg as of June 23 ]]
{| class="wikitable"
!Name
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|[[Kindread Clan]]
|[[Candles]]
|Collectivism
|21st March 2022
|[https://discord.gg/ntH3ABJQNT Kindread Clan]
|-
|[[Mochiston]]
|[[Candles]]
|-
|[[Talmberg]]
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|[https://discord.gg/VxFhu7FcH4 Vikings of Vintage]
|-
|[[TheCrimson BeorningsCliffs]]
|[[Forks]] & [[Makometer]]
|
|27th May 2022
|-
|[[CandlesKrydor]]
|[[Romec]]
|-
|[[Irtsu]]
|[[Arsakes]]
|Barbarism
|4th27th MayJune 2022
|[https://discord.gg/JDkXjASF4amjuVAwD3 The BeorningsIrtsu]
|-
|[[The CaliphateIrethorn]]
|
|
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|
|-
|The Tarriyans
|[[Londonium]]
|Zelascelar
|SouthernBloc
|Monarchy
|28th24th MayJuly 2022
|
|}
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''Death Changes: Upon death, you will drop everything with the exception of clothes. Dropped armor will take durability damage, which can be repaired.''
 
''There is a lot of game mechanics that were changed for the sake of the genre, that I wont go into full detail about now. As a town, city, community, as you learn things, I encourage you to share what you find. -Vintage Civ Team''<ref>SouthernBloc (May 26 2022)https://discord.com/channels/927062370352762941/937503678477262908/979445284205633607</ref>''</blockquote>It was announced on April 9, 2022 by SouthernBloc that an early version of the 2.0 server has been launched publicly, to last for 24 hours, later said to be on for about 2 weeks. <ref name=":0">SouthernBloc (April 9 2022) [https://discord.com/channels/927062370352762941/937503678477262908/962497576593150032 so for the next 24 hours, I am going to unwhitelist the test server so I can see any potential issues performance wise from the mod list currently. Keep in mind this is a beta test, and there might be problems. IP: 147.135.65.45:27500]</ref> The servers listed in this subsectionbelow were publicy released with the intention of finding bugs and balancing issues that can be found in the early release of new content being added. These test servers contains highly anticipated features not seen before in the Vintage Civ server such as [[Bastion|bastions]], combat tag, pack animals, more enemies, new land generation, and a variety of new building blocks and other smaller mechanics.<ref>SouthernBloc (March 20 2022) [https://discord.com/channels/927062370352762941/937503678477262908/955202166270857276 20MAR22 Test Server Changelog -More Animals 1.2.1 added -addeds more farmable birds that are region specific -Shackle Gear updated -added integration with combat tag -CivLock added -locking chests to groups is now a thing -Pack Animals 1.0.1 updated -Caribou, Camels, and Elephants are now tameable, and are pack animals -CivBow 1.0.0 added -All bows have an increased damage bonus. -WhyFlags and children mods added -Allows for creating of flags -Custom flags coming soon TBD -Copper Locks -Anti-Cheat Improvements ''and much more'' @here]</ref><ref>SouthernBloc (March 13 2022) [https://discord.com/channels/927062370352762941/937503678477262908/952696010172399656 Changelog for 03/13/2022 @here Main Server -Ciders and the such have a much more extended shelf life, but longer brewing time. -Resin should generate more frequently. To those who asked about make planted trees generate resin, trees are hardcoded to not produce a block other than lock. -QPTECH removed. -Xskills removed. A backup of the map was made. XSkills was saved. Test Server -Bastions added -Pack animals added -1st map iteration of oceans/continents/sea life -Changes made to Trees -Changes made to Rocks -Changes made to rebalance tools -Combat Tag added -Copper locks readded -Lock output buffed to 3 instead of 1 -20 more animals added]</ref>
 
On April 17 2022, SouthernBloc held a Discord call discussing the details surrounding 2.0 of Vintage Civ and the future of the server(s) with a handful of other important members such as developers and contributors. In the same call he showcased the trailer for 2.0, planning for release on May 27 2022.<ref>SouthernBloc (April 17 2022)[https://discord.com/channels/927062370352762941/937503678477262908/965364653121224715 @everyone https://www.youtube.com/watch?v=J12nGdJtZDc]
 
[https://discord.com/channels/927062370352762941/937503678477262908/965364653121224715 Happy Easter Everyone. Thank you for all the support over the past few months. Its been rough. But it couldn't have been done without everyone. Thank you. -VintageCiv Dev Team]</ref> In the call SouthernBloc stated that moving towns or structures from the 1.0 map to the 2.0 map will not be done, as he says it gives an unfair starting advantage to some players <ref>SouthernBloc (April 17 2022) [https://discord.com/channels/927062370352762941/931291079939096596/965145521188667443 Copy pasting the towns is unheard of, not to mention can be seen as unfair treatment by new players.]</ref> and that in the release of 2.0 the blocks and materials used in the old 1.0 structures would be deleted as they are from mods that wont be in 2.0.<ref>SouthernBloc (April 17 2022) [https://discord.com/channels/927062370352762941/931291079939096596/965144942206943292 Issue with moving towns is because we aren’t going to run with 30 out of house mods, so a lot of the stuff used to build those towns will be deleted]</ref>[[File:2022.png|thumb|The center of the unnamed 2.0 alpha town as of April 23]]
====== Beta ======
 
It was announced on April 9, 2022 by SouthernBloc that an early version of the 2.0 server has been launched publicly, to last for 24 hours, later said to be on for about 2 weeks (Which did not last 2 weeks). <ref name=":0" /> The beta test server as of April 17th has players spawn at 0,0 in the very north-western corner of the world in the water. The closest landmass to the spawn point is a small island which contained a single homestead with a small overgrown farm to the south of it. The beta world has a small size of exactly 5000 blocks north to south and has every quadrant being absent except the +,+ quadrant, which the entire map is in. There has been a few small camps set up by players that have crossed the oceans and landmasses far from spawn, though thenone servercome hasclose notto hadthe assize much popularity asof the 1.0 betatowns. three months earlier.
====== Alpha ======
After existing for 9 days, the 2.0 beta world was wiped for a new one that was supposed to last til launch day of the actual 2.0 world <ref>SouthernBloc (April 18 2022) [https://discord.com/channels/927062370352762941/931291079939096596/965749316306214962 this one will most likely last till launch day. I wanted to see variation in the water generation]</ref>. WithThe thisserver theran IPon forversion the Beta was replaced1.16.5 withand the newsize worlddimensions beingfor the 2.0 Alpha. The new Alpha world has randomspawn on,were similiar-2500 to other2500 civeast serversto inwest theand genre. According-2500 to SouthernBloc2500 thisnorth willto applysouth formaking the actualworld 2.05000 serverx that5000 will launch in May <ref>Miloski (April 18 2022) [https://discordblocks.com/channels/927062370352762941/931291079939096596/965749642916683846 thats going to also apply til actual 2.0?]
 
After stumbling on SouthernBlocs homestead Miloski and other two players being McBain and Fey all allied to form a town on the island SouthernBloc was originally situated in. As of April 21 this settlement had a total of 4 players currently in the mid-late bronze age with a number of other higher tier items and gear. AsNot ofmuch Aprilis 24too 2022say about this server still stays in the regular IP that was used for the beta, while the2.0 test serveriteration. below is now in the main servers usual IP.
SouthernBloc (April 18 2022) [https://discord.com/channels/927062370352762941/931291079939096596/965749679574876270 yes] - [https://discord.com/channels/927062370352762941/931291079939096596/965749721304006666 same mechanics as old civ]</ref>. The server runs on version 1.16.5 and the size dimensions for the world are -2500 to 2500 east to west and -2500 to 2500 north to south making the world 5000 x 5000 blocks.
 
After stumbling on SouthernBlocs homestead Miloski and other two players being McBain and Fey all allied to form a town on the island SouthernBloc was originally situated in. As of April 21 this settlement had a total of 4 players currently in the mid-late bronze age with a number of other higher tier items and gear. As of April 24 2022 this server still stays in the regular IP that was used for the beta, while the test server below is now in the main servers usual IP.
 
====== Test ======
[[File:Group.png|thumb|A group photo taken by SouthernBloc on April 24 with Fey (with the hunter's hood) Cratin (in the bed) Nessie (white haired) and Miloski (blue skinned) just before they left the island <ref>SouthernBloc (April 24 2022) [https://discord.com/channels/927062370352762941/967787649551200367/967951669184831508 Vintage Civ Test Department, Circa 1386]</ref>]]
On April 23 2022 SouthernBloc launched yet another completely new server referred to as simply the "Test" server. Instead of the previous two 2.0 test iterations, it is connected to from the default server IP being play.vintageciv.com and has dirt gravity turned on, changing the way players build and traverse. With the terrain generation being done for the most part and the world map much bigger than the previous two 2.0 iterations, Southern states this server will last til the 2.0 launch day <ref>SouthernBloc (April 23 2022) [https://discord.com/channels/927062370352762941/937503678477262908/967570091162099752 @here The Test Server is now launched on the main IP, play.vintageciv.com. This will last until launch day, but the map gen tweaks are done for the most part. The 1.0 server will relaunch on the test box, but we need to test how it works on the main box. I stress that you take some time and play with the mechanics, so come launch day we have the final tweaks ready. Have a good weekend all!]</ref>. It was noticed the day after the server launched that naturally grown wild crops are unusually rare <ref>SouthernBloc (April 24 2022) [https://discord.com/channels/927062370352762941/931291079939096596/967917541429219370 wild crops are terrible to try and find ngl]</ref>, along with the fact that the equator is also unusually large, makes finding and growing crops much harder.
 
Starting off with a small dirt hut player Nessie built, it quickly gained a handful total of residents after the location started being spread around the Discord due to the hot climate and justmostly because it was one of the only public settlements at the time. The settlement's roster comprised of Fey, Miloski, SouthernBloc, Cratin, and Nessie. With a small farm being built to the side of the now-wooden and stone brick house the new civilization was growing. The island settled on was distinctly shaped like an elephants head, making it known as Elephant Island or of similar titles based off the islands appearance on a map. <ref>SouthernBloc (April 23 2022) [https://discord.com/channels/927062370352762941/931291079939096596/967633858306654268 Elephant Republic]</ref><ref>SouthernBloc (April 232022) [https://discord.com/channels/927062370352762941/931291079939096596/967634121679585360 socialist republic of elephas]</ref><ref>[[File:Elephant.png|thumb|The elephant looking island that the unnamed settlement lived on for almost a day. ]]
</ref>
 
The 5 player group set sail in hopes of finding an appropriate area for farming and forestry after discovering Elephant Island is inadequate to grow most crops. It took a while for all the group members to eventually meet up and start building due to various mishaps along the journey, but in the end the loot stored at Elephant island was transferred to this new location.
 
=== 2.0 History ===
The server officially launched on Friday of May 27 2022. With randomspawn on in a certain radius around 0,0 to prevent server overload, the many who already joined has started small towns and groups with other players. With the regionvanilla aroundclasses 0possessing new and improved specialization/balancing features,0 beingtowns theare spawnencouraged to arealook for newat playersleast one of every class to be able to craft everything they may need, theree.g the clothier trait is exclusive to the tailor class, meaning tailored gambeson can only be crafted by tailors. On May 30 an attempt at establishing a international union of peace and trade between the nations of Vintage Civ has been severalmade countsin the form of murdera andDiscord thieveryserver aroundmade by [[Polskizoldak]] <ref>Polskizoldak (May 30 2022) [https://discord.com/channels/927062370352762941/968985098567438356/980889544557756506 Dear players of Vintage Civ 2.0! As all of thoseus partsknow, encouragingcooperation peoplecan bring significant profits. Because of that, we, leaders of towns decided to moveform awaya fromGlobal 0Peace&Trade League,0 which objective is to bring peace, prosperity and happiness to the cities from around the server of Vintage Civilisation by cooperating and solving problems together! https://discord.gg/f2qaUytubv]</ref>.
 
====== Crimson Coasts Conflicts ======
Through May 30th and May 31th there has been several instances of player conflict with the members of the [[Crimson Cliffs]] <ref>Miloski (May 29 2022)[https://discord.com/channels/927062370352762941/938837715519144047/980335542568882196 crimson coast?]
 
Forks (May 29 2022) [https://discord.com/channels/927062370352762941/938837715519144047/980559060267061298 Yeah, we’ll get it changed eventually]</ref> towards other players on the server. Claims of unlawful attacks on multiple players or groups have been made by players such as Luke (Syndicaliste) <ref>Luke (May 31 2022) [https://discord.com/channels/927062370352762941/931291079939096596/981303463755530250 why did you attack us]
 
Luke (May 31 2022)[https://discord.com/channels/927062370352762941/931291079939096596/981303841133850645 @Apotheosis @Makometer™ @CaptainOats known raiders]</ref>, Dythanos <ref name=":1">[[File:Dythanos-(.png|thumb|Around the same time Dythanos got killed, two members from Crimson Coasts died]]
</ref>, and Ratchet_Sly <ref>Ratchet_Sly (May 31 2022)[https://discord.com/channels/927062370352762941/931291079939096596/981336338060177408 @CaptainOats did you just kill me?] </ref>. Two of those mentioned players, Luke and Dythanos being apart of the Djanimehri group, a peaceful group focused on agricultural who were the target of the initial raid conducted by the Crimson Cliffs. This first attack lasted roughly 30 minutes, combatants included Forks, Makometer, Apotheosis, and Captain Oats (Crimson Cliffs) and Syndicaliste and Dythanos (Djanimehri). There were multiple casualties on both sides, including Makometer and Captain Oats as well as both Djanimehri members<ref name=":1" />.
[[File:Raided.png|thumb|One of three images posted by Dythanos on June 1st showing what he did to Crimson Cliffs after their attack on Djanimehri beforehand]]
Approximately 5 hours after this raid occurred, Dythanos located the Crimson Cliffs' settlement and quickly began counter raids of his own. Combatants included Forks, Apotheosis, Captain Oats, and PlagueDoctor<ref name=":2">[[File:Crimson-(.png|thumb|The Crimson members who got killed by Dythanos ]]
</ref> (Crimson Cliffs) and only Dythanos (Djanimehri). All present Crimson Cliffs members suffered multiple casualties as Dythanos engaged equipped with iron armor and weapons, severely out gearing them<ref name=":2" />. Two more of these raids were conducted throughout the night as Dythanos settled on a scorched earth policy, destroying what structures he could and despawning any resources he could not carry, this being contrary to the Crimson Cliffs' choice to leave what could not be carried within undisturbed containers and refrain from razing structures. As said by Luke, Dythanos just about got their ([[Djanimehri]]) revenge with the killing of CaptainOats, Forks, and PlagueDoctor557 on May 31 <ref>Luke (May 31 2022) [https://discord.com/channels/927062370352762941/931291079939096596/981421051634384906 @Dythanos got our revenge]</ref>
 
On June the 1st Djanimehri member Luke posted a document about the entire situation, why it occurred and the aftermath of it. It states due to Dythanos' past hostility towards his neighbors in 1.0, Crimson went themselves to Djanimehri in an attempt to weaken the town as a whole due to Dythanos being affiliated with Djan as a member, something Crimson did not see good for them. It is clear using text evidence from Dythanos himself on Discord <ref>Dythanos (June 1 2022) [https://discord.com/channels/927062370352762941/968985098567438356/981755635886616626 Raiders and plunderers must be purged from the world. No quarter]
 
Dythanos (June 1 2022) [https://discord.com/channels/927062370352762941/968985098567438356/981756329460903946 The Djanimehri, while a good people, will not do what is necessary. I accept my exile peacefully.]</ref> and the document "...Dythanos is not yet satisfied that justice has been served" that while now exiled, Dythanos is still not satisfied with what was done to Crimson, that he may want more. [https://docs.google.com/document/d/1D0c8wVSxZTqpaAkRi6mnylob_7k11gmfES-kMwbiqDw/edit The full document can be found and read here]
 
====== June 13-16 ======
On June 14th the raider Meunster was found being harbored by a small group of players beneath the town Hyperborea <ref>Meunster (June 14 2022) [https://discord.com/channels/927062370352762941/931291079939096596/986458391457173654 not kindread hyperboria]</ref> mainly built by player DonaldTrump, keeping the criminal out of anyone else's sights. Previously thought to be peaceful, the small group of players who were then living within the Vikings of Vintages' lands whilst harboring a notorious criminal were later caught through a joint raiding venture from members of the Vikings of Vintage. As a statement to the world, the Vikings torched and looted the village <ref>Davis (June 27 2022) [https://discord.com/channels/980609940144144465/980874587791327293/987147606943735848 Official Decree I 2022-06-16 On June 14th, through the help of allies, it was discovered that Muenster was being harbored by a clan native to Viking lands. Previously thought to be peaceful, DonaldTrump and company allowed Muenster to base under their village. Through a joint raiding venture, we were able to free Muenster of most of his valuables, along with DonaldTrump. As a statement to the world, we torched part of his village. We officially decree Muenster, DonaldTrump and all other associate’s, enemies of our people. They will be hunted with impunity by the Vikings until they are captured and shackled until the end of 2.0. From this point forward, we declare that any outsiders trespassing in our lands without permission will be subject to KoS. Those that are considered friends, ally’s or have a merchant pass are excluded from this new law. Regards Davis, Vikings of Vintage]</ref> and from then on imposed a new law which states any trespassing on Viking lands are to be KoS'ed and those considered friends or merchants to the Vikings are exempt from this law.
 
During an investigation of the now-ghost town of Hyperborea finds that an unknown individual drew a dozen or so phallic images around the town <ref>Meunster (June 14 2022) [https://discord.com/channels/927062370352762941/928765698543616050/986453388747227226 Anyone recognize the author of this art piece? They left it behind at my subjects abode after they raided it](image)</ref>. Another detail not fully understood is the presence of the "group Dythanos", a group created by an unknown player and at an unknown time which was the group used for a large amount of the reinforcements found at the raided Hyperborea <ref>[[File:Fakeplayer.png|thumb|An example of the 'impersonation' trick at Hyperborea. Notice the "group" before the playername]]
</ref>. This is a somewhat unknown technique that can be used in Vintage Story to "impersonate" a player's reinforcements or locks on certain placed blocks by tricking players who view the block into thinking its reinforced by a certain player not a group as anyone can create a group under any name to do that. An example of this tactic being to possibly frame a player as being allied with a certain group or to show them off as a bad person, both examples which has specifically happened during either 1.0 or 2.0.
 
[[File:McBain'sGraph.png|thumb|A bar graph of the unique players joining by day since the start of 2.0 based on #serber-chat connect-disconnect notifications. Average unique players per day is 65.6 for the range shown. Made by user McBain on Discord]]
 
== References ==
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