Citadel: Difference between revisions

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[[File:Citadel block break animation.gif|thumb|305px| '''Example of a reinforced block being broken.''' The block breaks as normal. However it continues to reappears until the durability of it's reinforcement is depleted.]]
 
While normal (unreinforced) blocks only need to be broken once, reinforced blocks must be repeatedly broken before the block actually breaks. Similarly, reinforced blocks broken by explosions do not break but instead receive the same damage they would if broken once by a player ([[Citadel#Decay|Decay]] and [[Citadel#Maturation|Maturation]]<!-- TODO: maturation section --> multipliers are applied).
 
Tool durability does not decrease when breaking reinforcements, only when performing the final break which will actually break the block. This means breaking a reinforced block consumes as much durability as breaking a regular block.
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{{term|Fortify mode}}
{{Hatnote|Command: /ctf [group]}}
{{defn|The command must be run while holding a [[Citadel#MaterialMaterials|reinforcement material]] or it will fail. While in fortify mode blocks placed are automatically reinforced to the selected <code>group</code> or your default group with the selected material. Fortify mode exits when a reinforcement is failed. Allows reinforcing both sides of a double chest}}
 
{{term| Reinforce mode}}
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