Citadel: Difference between revisions

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we do a little more moving
(we do a little more moving)
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Unlike normal blocks some reinforced blocks such as chests and doors <!-- TODO: make a list somewhere in this article --> can only be used by those with appropriate permissions on the group it's reinforced to
 
A reinforced block will also protect any crops growing on it. For instance, reinforced farmland (tilled dirt blocks) will prevent wheat growing on it from being broken in a single hit. The reinforcement of a crop is linked to the reinforcement of the block it is growing on, so damaging one will damage the other.
 
Reinforced blocks are not affected by gravity (e.g. reinforced sand will float, even without blocks under it).
 
However reinforcements will not prevent blocks that break when unsupported such as doors, rails, buttons, or torches from breaking as such, nor leaves from decaying
 
== Reinforcing ==
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There are other reinforcement modes which afford different methods of reinforcing blocks other than punching it - see [[#Reinforcement Modes]].
 
A reinforced block will also protect any crops growing on it. For instance, reinforced farmland (tilled dirt blocks) will prevent wheat growing on it from being broken in a single hit. The reinforcement of a crop is linked to the reinforcement of the block it is growing on, so damaging one will damage the other.
 
Reinforced blocks are not affected by gravity (e.g. reinforced sand will float, even without blocks under it).
 
In vanilla minecraft, some blocks such as buttons, rails, and doors break when the block under them is broken. This behavior is still present even when the top block is reinforced. This means that if you reinforce a door or rails, you should always reinforce the block under them as well, or someone can break the block under the reinforced block once instead of breaking the reinforcement many times.
 
Reinforcing naturally grown leaf blocks and breaking the tree they are connected to will result in the leaves decaying normally, without respecting the reinforcement.
 
=== Materials ===
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