Mechanics and Plugins (CivMC): Difference between revisions

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add sah info, without any formatting, will format later
(add sah info, without any formatting, will format later)
Line 52:
Besides entering PvP throwing an ender pearl also combat tags you
 
==Misc (aka SimpleAdminHacks)==
{{Main|SimpleAdminHacks}}
=== Old enchanting ===
=== Arthropod egg ===
=== Bound armor ===
=== Nether portals ===
 
=== Fixes and exploit prevention ===
==== AntiFastBreak ====
==== AntiStasisChamber ====
==== AttrHider ====
==== AutoRespawn =====
==== BeeKeeping ====
==== BuffSpanker ====
==== GoldBlockElevators ====
actually lodestones
==== disableIronFarms ====
==== disableEnderCrystalDamage =====
==== canEquipBanners ====
==== preventPearlGlitching ====
==== disableGapples ====
what does this hack do
==== PortalSpawnModifier ====
they're outright disabled
==== ShipOutOfLuck ====
no ice boat
enderChestUse: false
grindstoneUse: false
chorusFruitTeleportation: false
stopBedBombingInHellBiomes: true
stopAnchorBombing: true
 
chunkLimits:
enabled: true
exceededMessage: '&9Limit (%Limit%) reached for this chunk, you cannot place more of this type of block (%Material%).'
tileEntities:
HOPPER: 16
# PISTON: 50 Limiting pistons doesn't actually work, because all the blocks being moved are counted as the piston entities
# STICKY_PISTON: 50 So this just makes it so you can't have flying machines, etc
# MOVING_PISTON: 50 Without actually stopping placement of pistons
# PISTON_HEAD: 50 Adding any of these to this list disallows pistons from pushing them for some reason.
# OBSERVER: 50 Totally killing flying machines, they won't even start. https://github.com/CivClassic/AnsibleSetup/issues/237
DISPENSER: 16
DROPPER: 16
COMPARATOR: 12
FURNACE: 40
BLAST_FURNACE: 40
BREWING_STAND: 40
SMOKER: 40
CAMPFIRE: 40
SOUL_CAMPFIRE: 40
 
daytimeBed:
enabled: true
spawnSetMessage: '&bYour spawn has been set.'
 
oneToOneNether: true
stopTrapHorses: true
killTrapHorses: true
allowVillagerTrading: false
 
allowEnchantedApples: false
 
HorseStats:
enabled: true
wand: COMPASS
 
SaplingHack:
enabled: true
#Should we still roll the dice for people when using a fortune enchanted tool?
allow_fortune: true
blocks:
JUNGLE_LEAVES: 0.025
DARK_OAK_LEAVES: 0.05
 
todo format all this stuff under fixes and exploit prevention currently only copy pasting the info from github
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