3,613
edits
Squareblob (talk | contribs) mNo edit summary |
m (tense) |
||
(13 intermediate revisions by 6 users not shown) | |||
Line 1:
{{Infobox civilization
| caption = Flag
| location = {{Coord|-4580|9118|R492}}
|demonym=* Havenite
* Aeronaut}}
'''Airhaven''' (/'ɛrheɪvən/) was a town nestled in the tranquil Hollow Hills of the [[-,+ (CivClassic 2.0)|-,+]] of [[CivClassic 2.0]], belonging to the nation of [[Beretia]].
Airhaven covers an area of almost 250,000 square metres and has a cold mountain climate. The city is nearby [[Resimere]] and the [[Antipodean Union]].
▲ |above = The Holy Tribunal of Airhaven
▲ | image = [[file:Airhaven flag.png|200px]]
▲ | image2 = [[file:AirhavenWorldMap.png|200px]]
▲ |caption2 = Map of Airhaven (green)
▲ | data2 = Holy Tribunal
▲ | label3 = Shambali
▲ | data3 = [[RektTangle]]
▲ | data4 = Late 2017
▲ | data5 = Buddhist roots
▲ | data6 = ''"Don't be a dick."''
}}▼
The lands of Airhaven remained uninhabited until settled in late 2017. Evidence of only one other attempt to settle the land had been found in what is now Ravinetown.
As an independant city state, it included a single capital city of the same name, split into five indistinct districts. With 3 inhabitants, the civilization was close to being a one man nation in several regards and was mostly treated as such.
The lands of Airhaven remained uninhabited until settled in late 2017. Evidence of only one other attempt to settle the land had been found in what is now Ravinetown. The island was mostly undocumented before settling; only after its coasts were mapped was it claimed by Vale. As Vale fell into inactivity, Airhaven moved allegiances but pledged its own values more than any labels. This is also evident by Airhaven's absence from both the Western and Northern Alliance, although it is a member nation of the Order of the White Lotus.▼
▲
A stone's throw from the bustling metropolises of [[Falstadt]] and [[Yoahtl]], the snow-dusted valleys provide a sanctuary for all players where violence is heavily discouraged and bounty hunting is illegal. The expansive hollow hills underneath provide opportunities for mob hunters, while small farms and abundant spruce growth allow for more passive farming to take place. Despite this, its primary export is its tourism.▼
▲A stone's throw from the bustling metropolises of [[
== Etymology ==
Line 48 ⟶ 35:
== History ==
Airhaven has had a thankfully peaceful history, with close to no dramas or issues with neighbouring nations. Although it was young when compared to larger nations, it
=== Foundation ===
Line 66 ⟶ 53:
=== Independence ===
Initially, the land was first registered as a district of Vale, but as activity declined, RektTangle moved to
=== Beretia ===
With the territory of Airhaven being left unclaimed and unmarked on server maps for about a year, the [[Beretia|Subterranean State of Beretia]] would lay claim to Airhaven and build a city in its underground caves, Dolo. The city of Airhaven is more or less ignored by the government of Beretia, who focus on Dolo primarily.
== Geography ==
Line 78 ⟶ 68:
Natural liquid in Airhaven is limited to lava and water lakes. However, as the town expands it is introducing areas of water, mostly for aesthetic purposes.
[[Resimere]]'s canopy forest district, Eichenfeld, lies to the south, the border being the line between the two biomes. [[
[[File:AirhavenGeography2.png|thumb|270px|An example of a road following the slope of the land near the Underhill.]]
Line 108 ⟶ 98:
The Industrial district houses the majority of Airhaven's factories. Examples include the Basic Smelter in the Old Forge building, and the Carpentry in the sawmill.
== Pre-Beretia Politics ==
{{Quote frame|Our politics are to remain neutral and only act defensively and charitably. <br>Airhaven is ruled by everyone equally, but if necessary, the elite Shambali monks can overrule any decision. <br>Violence is heavily discouraged, and bounty hunting is illegal on Airhaven land.|Airhaven recruitment post}}
When it was independent, Airhaven
=== Government ===
The ruling class of Airhaven
=== Law ===
The Old Laws of Airhaven are the following:
{| class="wikitable" style="text-align: center;"
|-
Line 149 ⟶ 139:
=== Foreign Relations ===
Airhaven
== Pre-Beretia Economy ==
The economy of Airhaven
=== Exp Prospects ===
Being on a single biome bordering a river/ocean, Airhaven's exp production
=== Mining ===
Airhaven
=== Tourism ===
Tourism
<div style="overflow: hidden">
Line 185 ⟶ 175:
== Culture ==
{| style="border-spacing: 2px;"
| {{Quote frame|Great pagodas, great location, great use of everything.|SpecificLanguage|Tourism Guide|describing Airhaven}}
| {{Quote frame|One of Civs best content creators. Love it.|Sempha||describing the Somber War animation}}
=== Architecture ===
Line 203 ⟶ 194:
Airhaven does not have a mandatory or state recognised religion. However, it draws heavily from Buddhism: Nature is seen as sacred, and pacifism is heavily encouraged.
== Modern day ==
[[Category:Civilization]]▼
Airhaven is no longer present in the community in any large form.
[[Category:Excellent_Article]]▼
[[Category:Civclassic]]▼
=== Death ===
Airhaven died due to inactivity, leaving it's land mostly free from any blemishes to this day.
=== Succesion ===
In early 2021 the leader of Beretia, Elioto8, settled in the cave under Airhaven. In addition to doing this he claimed the area the nation had been as his own, with the promise of not disturbing the land or the town of Airhaven.
[[Category:CivClassic 2.0]]
|