Mechanics and Plugins: Difference between revisions
Jump to navigation
Jump to search
Content added Content deleted
(add template) |
m (small phrasing edits) |
||
Line 3: | Line 3: | ||
== Core Mechanics == |
== Core Mechanics == |
||
Nearly every Civ server have these five mechanics present in one fashion or another for grouping, player-driven justice, & grief prevention. |
|||
* [[Citadel]] - reinforce blocks to make them harder for others to break |
* [[Citadel]] - reinforce blocks to make them harder for others to break |
||
Line 13: | Line 13: | ||
== Often Included Mechanics == |
== Often Included Mechanics == |
||
These mechanics are |
These mechanics and plugins are commonplace in Civ servers, but servers could omit one or more mechanics still keep the spirit of a civ server. They are important, but not crucial, to the civ experience. |
||
* [[Orebfuscation]] - hidden blocks are rendered as junk, to prevent x-raying |
* [[Orebfuscation]] - hidden blocks are rendered as junk, to prevent x-raying |
||
Line 28: | Line 28: | ||
== Minor Mechanics == |
== Minor Mechanics == |
||
These mechanics are sometimes included |
These mechanics are sometimes included as additional enhancements and features for Civ players. A server could omit some or all of these and still be considered a civ server. |
||
* [[Vanilla Tweaks]] - balances vanilla gameplay around civ mechanics by removing or tweaking some vanilla mechanics |
* [[Vanilla Tweaks]] - balances vanilla gameplay around civ mechanics by removing or tweaking some vanilla mechanics |