Comprehensive Guide:World: Difference between revisions

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#REDIRECT [[Mechanics and Plugins]]
{{See also|Comprehensive Guide}}
Mechanics that change terrain and how players can interact with terrain.
== Terrain ==
{{See also|Geographical Regions}}
[[File:CCmap.png|thumb|300px|The player-made interactive map, [https://ccmap.github.io/ CCMap] shows the terrain as well as marked settlements]]
=== World generation ===
* The world is 13000 blocks in radius. Traveling beyond this radius is blocked by an invisible and circular [https://github.com/CivClassic/WorldBorder world border]. Any attempt to travel beyond will result in being teleported back into the radius at a seemingly unpredictable y-level. If a player tries to cross the world border in a vehicle they will automatically exit the vehicle. Blocks may be placed outside of the world border yet any [[Comprehensive_Guide:Combat#Exile_Pearl|pearls]] stored outside the world border will be freed upon server restart.
* Several non-vanilla biomes have been added{{Specify}}. Many of these biomes have altitudes above y128 and sheer cliff faces. Biomes can also contain custom trees which are larger then vanilla. Blaze spawners can be found scattered around many biomes.
** Large caverns with flat dirt floors generate under many snow biomes.
* It is not possible to reach the Nether. However Nether biomes containing Nether materials and creatures can be found in oceans throughout the map. Though Nether fortresses will spawn in nether biomes, wither spawning is not restricted to nether fortresses. Water placement allowed in nether biomes.

==== The End dimension ====
* There are only three End portals{{Specify}}. A public End portal can be found at {{coord|2300|450|50}}
* The End world generation is also custom. Cobwebs and Lava can randomly spawn at the lower levels of the End {{Specify}}.

=== Humbug tweaks ===
[https://github.com/CivClassic/Humbug Humbug] changes vanilla functionality in many areas.

==== Mobs ====
* Disables:
** trading with villagers
** Endermen stealing blocks
** iron ingots from being dropped by mobs
** Wither explosions destroying blocks and Wither insta-break ability
* Sets Wither skull droprate to .4% {{Citation needed}}
* Sets base movement speed of mounted horses to 0.3 (from .17 in vanilla)
* Doubles Creeper drops

==== Blocks, entities and items ====

* Disables:
** opening Ender chests
** all vanilla XP sources (including mob drops, smelting and fishing) but XP bottles
** enchanting books via enchantment table
** use of elytra
** teleportation with chorus fruit
** inventory minecarts (including chest carts and furnace carts) from being opened. They can still be loaded via hopper.
** players in vehicles from opening inventories
* End portal tiles are indestructible
* Boats placed on land will break upon being used
* Allows equipping a banner as a hat
* Sanitize sign length to 100 text row length {{Awkward}}
* Water and lava above y 180 has limited propagation
* Death and join announcements disabled
== RandomSpawn ==
''Spawn in random locations {[https://github.com/CivClassic/RandomSpawn source], [https://github.com/CivClassic/AnsibleSetup/tree/master/templates/public/plugins/RandomSpawn config]}''

Players who have do not have a bed spawnpoint set will respawn in a random location in a 6500 blocks radius around 0,0.
* RandomSpawn can be useful for transportation purposes when there is no need to move items.
== Chat ==

Chat is range restricted to local chat (a 1000 block radius from the player). This range restriction can be bypassed by using chat groups.

=== CivChat2 ===
''{[https://github.com/CivClassic/CivChat2 source], [https://github.com/CivClassic/AnsibleSetup/tree/master/templates/public/plugins/CivChat2 config]}''

CivChat2 allows the creation of chat groups.

[[File:Civchat Example.png|thumb|500px|The first line is output caused by typing <code>/g Circleblob</code>. The second and third line display a message that was types as-is. The fourth line, in yellow, is the output of typing <code>/g</code>. The fifth line was typed as-is.]]

{|class="wikitable"
!width="30%"| Command
!width="70%"| Function
|-
| /afk
| Toggle. Prevents receiving direct messages.
|-
| /g <group> (or /gc <group>)
| Send any further chat messages to that NameLayer group.
|-
| /exit or /e or /g
| Send any further chat messages to local chat (within ~1000 blocks), leaving any active group chats.
|-
| /g <group> <message>
| Sends message to that group without entering group chat mode.
|-
| /msg <player>
| Send any further chat messages to that player.
|-
| /msg <player> <message>
| Sends message to that player without entering direct message mode.
|-
| /reply or /r
| Enter direct message mode with the last player that has messaged you.
|-
| /reply <message> or /r <message>
| Send a single message to that player without entering direct message mode. Use with caution, as another player may message you just before you send the message. Instead, prefer <code>/msg <player> <message></code> or enter direct message mode with that player using <code>/r</code> or <code>/msg <player></code>.
|-
| /ignore or /i
| Toggle ignoring a player
|-
| /ignoregroup <group> or /ig <group>
| Toggle ignoring a group
|-
| /ignorelist
| List of ignored groups and players
|}

After using <code>/msg [player]</code>, the commands <code>/g</code>, <code>/g [group]</code> etc. do not make you leave direct message mode. To leave direct message mode, do <code>/msg</code> or wait for the other player to log off.

If you are trying to ignore a group's snitches, the command instead is <code>/jamute [group]</code>

== OreObfuscator ==
''{[https://github.com/CivClassic/Orebfuscator source]}''

OreObfuscator makes certain types of blocks appear as stone when viewed from a distance. This exists in order to prevent x-ray cheating.
* Blocks that are obfuscated are: Dispenser, Chest, Mob Spawner, Crafting Table, Furnace, Enchantment table, Anvil, Trapped Chest, Jukebox, Noteblock and Sponge. {{Citation needed}} These blocks will be rendered as a stone block if no player is within 8 blocks.
* Because of the range of the OreObfuscator, it is advisable to [[dropchest]] at least 8 blocks below the ground.

== BlockLimits ==
''Limits the amount of lag causing blocks {[https://github.com/CivClassic/BlockLimits source]}''

Some blocks are limited on a per chunk basis to reduce lag. Exceeding the limit will print <code>"Limit reached for this chunk, you cannot place more of this type of block."</code>
{| class="wikitable"
|+Limit per chunk<ref>https://www.reddit.com/r/civclassics/comments/7nmb7j/changelog_for_122018/</ref>
!Block
!Limit per chunk
|-
|Comparator
|12
|-
|Dropper
|16
|-
|Hopper
|16
|-
|Furnace
|40
|-
|Dispenser
|16
|-
|Observer
|4
|-
|Slime block
|8
|-
|Piston base
|10
|-
|Sticky piston base
|10
|}

== References ==
<references/>

Latest revision as of 23:45, 9 July 2022