Comprehensive Guide:World: Difference between revisions

From CivWiki
Jump to navigation Jump to search
Content added Content deleted
(Created page with "== The World == The world generation on CivClassic is different from vanilla. * The world is 13'000 blocks in radius. * The Nether is disabled. Instead, it is possible to f...")
 
(redir to Mechanics and Plugins)
Tag: New redirect
 
(33 intermediate revisions by 4 users not shown)
Line 1: Line 1:
#REDIRECT [[Mechanics and Plugins]]
== The World ==

The world generation on CivClassic is different from vanilla.
* The world is 13'000 blocks in radius.
* The Nether is disabled. Instead, it is possible to find nether islands in the oceans
* Biome with very high altitude (y > 128) are common.
* There are only 3 end portals. A public one can be found at x=2300 z=450
* Blaze spawners can randomly be found in any biome.
* Nether fortresses can be found around nether islands and red deserts.
* Giant trees can be found.
* Several non-vanilla biomes have been added.
* The End generation is also custom. Cobweb and Lava can randomly spawn at the lower levels of the End.
* Custom biomes

=== Nether Islands ===

Nether islands are a new biome that randomly generate in oceans. These are replacements for the Nether as Nether blocks and mobs can be found there.

== RandomSpawn ==
Players who haven't up a bed will respawn in a random location in a 6500 blocks radius around 0,0.

Editor's note: Fastest way to reach a nation

== OreObfuscator ==

https://github.com/CivClassic/Orebfuscator
OreObfuscator will hide certain type of blocks to stone in order to prevent xray.
* An obfuscated block will be rendered as a stone block if no player is within 8 blocks of it.
* The blocks that are obfuscated are: Dispenser, Chest, Mob Spawner, Crafting Table, Furnace, Enchantment table, Anvil, Trapped Chest, Jukebox, Noteblock, Sponge, < ... ?>
* Because of the range of the OreObfuscator, it is advisable to drop chests at least 8 blocks below the ground.


== BlockLimits ==
Some blocks are limited per chunk. Exceeding the limit will print the "<code>Limit reached for this chunk, you cannot place more of this type of block."</code>
{| class="wikitable"
|+Limit per chunk<ref>https://www.reddit.com/r/civclassics/comments/7nmb7j/changelog_for_122018/</ref>
!Block
!Limit per chunk
|-
|Comparator
|12
|-
|Dropper
|16
|-
|Hopper
|16
|-
|Furnace
|40
|-
|Dispenser
|16
|-
|Observer
|4
|-
|Slime block
|8
|-
|Piston base
|10
|-
|Sticky piston base
|10
|}
Notes:

* It is possible to make a system that exceeds the limit as long as it is spread on several chunks.

Editor's note: Test the limits.

Latest revision as of 23:45, 9 July 2022