Comprehensive Guide:Production: Difference between revisions

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(Messy realisticbiomes update)
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** Returns the growth time of the item in hand at the free block above the block you're hitting, or the block on the side relative to where you're hitting if it is not the top side. For cocoa for example, you will want to hit a jungle tree on it's side to get meaningful growth time. This growth time includes all factors such as biome, light, and surrounding blocks. You can also do this with fishable items, but in this case the fishing probability will only be reported if it is not zero to spare you from chat spam.
** Returns the growth time of the item in hand at the free block above the block you're hitting, or the block on the side relative to where you're hitting if it is not the top side. For cocoa for example, you will want to hit a jungle tree on it's side to get meaningful growth time. This growth time includes all factors such as biome, light, and surrounding blocks. You can also do this with fishable items, but in this case the fishing probability will only be reported if it is not zero to spare you from chat spam.
* Right clicking a plant block with a stick
* Right clicking a plant block with a stick
** Returns how long it will take until fully grown for fixed growth time crops.
** Returns how long it will take until fully grown for fixed growth time crops. This can also be done to view animal growth rates (as fraction of vanilla).
* The player created [https://docs.google.com/spreadsheets/d/1isYlMQkJnYE065UAkZN7drongeYg73CwdjMrIXcf_Ns/edit?usp=sharing growth rate spreadsheet]
* The player created [https://docs.google.com/spreadsheets/d/1isYlMQkJnYE065UAkZN7drongeYg73CwdjMrIXcf_Ns/edit?usp=sharing growth rate spreadsheet]
In an optimal setting growth takes around 3 hours for small crops like wheat and potatoes, and for trees between 3 to 8 hours. Growth rates are generally lowest in realistic or reasonable corresponding biomes. For example, the biome of deep ocean has one of the worst growth rates. ReaslisticBiome's also changes fishing probabilities and one can hit the ground with a fishable item to see its fishing probability (if it is not zero). Fishing is restricted to water biomes{{Citation needed}}.
In an optimal setting growth takes around 3 hours for small crops like wheat and potatoes, and for trees between 3 to 8 hours. Growth rates are generally lowest in realistic or reasonable corresponding biomes. For example, the biome of deep ocean has one of the worst growth rates. ReaslisticBiome's also changes fishing probabilities and one can hit the ground with a fishable item to see its fishing probability (if it is not zero). Fishing is restricted to water biomes{{Citation needed}}.
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==== Sunlight ====
==== Sunlight ====
Most plants need sunlight, either directly above, or through transparent blocks such as glass. This is not the case for netherwarts and mushrooms, which recieve a boost from lacking sunlight {{Citation needed}}.
Most plants need sunlight, either directly above, or through transparent blocks such as glass. This is not the case for netherwarts and mushrooms, which receive a boost from lacking sunlight {{Citation needed}}.


==== Greenhouse ====
==== Greenhouse ====