Comprehensive Guide:Combat: Difference between revisions
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#REDIRECT [[Mechanics and Plugins]] |
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{{See also|Comprehensive Guide}} |
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Mechanics that change player versus player fighting. |
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== Exile Pearl == |
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See [[Exile Pearl]]. |
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=== EssenceGlue === |
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''Fuel pearls with activity {[https://github.com/CivClassic/EssenceGlue source], [https://github.com/CivClassic/AnsibleSetup/tree/master/templates/public/plugins/EssenceGlue config]}'' |
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Captors must periodically fuel pearls. The fuel for pearls is essence. Players can claim essence (often referred as mana) daily. <ref>https://www.reddit.com/r/civclassics/comments/ggtkdx/changelog_20200510/</ref> |
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* Essence is automatically claimed after playing for 30 minutes. Logging out does not reset the timer. |
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* Players have to wait 18 hours before being able to claim again. After that, they have a 24 hours window to claim again. |
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* The amount of essence that is received is equal to the number of times the player has claimed essence during the last 8 days. This amount is capped at 8. The streak can be checked using the <code>/streak</code> command. |
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* Voting for the server on a server ranking website will reward 1 essence per vote, per day. The 3 affected websites are [https://minecraft-mp.com/server/255779/vote/ minecraft-mp.com], [https://minecraftservers.org/vote/583559 minecraftservers.org] and [https://minecraft-server-list.com/server/459507/vote/ minecraft-server-list.com]. Players only get essence for voting every 20 hours. The voting links can be checked using the <code>/vote</code> command. The player must be online when voting to receive essence. |
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* Alts share the same pool of mana. It is not possible to claim essence several time on the same day but on different alts. |
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Placing the pearl in a chest with the required amount of mana will allow the player to continue to be bound to the pearl.<ref>https://github.com/CivClassic/Configs/blob/6196e45549efc7024ab79768f5334d9a26ec6bbe/ExilePearl/config.yml#L258</ref> Not remembering will have the pearl decay, by 8 health per hour. |
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== Combat Changes == |
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CivClassic changes combat to be more similar to pre-1.8 combat mechanics. |
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* Dual wielding is enabled. |
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* Clicking at rate higher than 8.5 (?) CPS will decrease the overall damages dealt. |
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* Ender Pearls have a cooldown of 15 seconds (vs. 1s in vanilla). |
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* Ender Crystals do not inflict damage on the player but will still destroy surrounding blocks. |
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* Snowballs and eggs do no inflict damage nor knock players back but will slightly damage armor. |
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Humbug plugin changes many combat mechanics : |
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* Buff bows by 20% |
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* Enchanted golden apples turn to normal golden apples when eat attempted. |
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* Increases damage reduction granted by the Protection enchantment |
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* Nerfs the strength potion back to pre-1.5 mechanics |
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* tripled added damage from strength potion levels |
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* 30% chance projectile causes slow debuff for 100 ticks |
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== CombatTag == |
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See [[Combat Tag]]. |
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== References == |
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<references/> |
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[[Category:CivClassic 2.0]] |
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[[Category:Mechanics]] |
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{{Template:CivClassics server mechanics}} |
Latest revision as of 23:45, 9 July 2022
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