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[[File:VaultSeige.jpg|thumb|The former Lexington Vault, an example of a ringed "megavault".]]
[[File:VaultSeige.jpg|thumb|The former Lexington Vault, an example of a ringed "megavault".]]


A vault is a fortified, mostly obsidian structure used to store [[Comprehensive_Guide:Combat#Exile_Pearl|pearled players]] and/or other valuables. Pearls are typically held inside a chest, encased by a mound of obsidian at the center called a pyramid. These pyramids are most commonly found in large holes in the ground that have been dug out from surface level all the way to bedrock level. Other fortifications are often built to protect the pyramid, such as concentric rings of bastions and obsidian walls. Bunkers or towers are often constructed above the main part of the vault to store materials, factories, and potions for vault defense and to supply fighters.
A vault is a fortified structure used to store [[Comprehensive_Guide:Combat#Exile_Pearl|pearled players]] and/or other valuables. Pearls are typically held inside a chest, encased by a mound of obsidian at the center called a pyramid. These pyramids are most commonly found in large holes in the ground that have been dug out from surface level all the way to bedrock level. Other fortifications are often built to protect the pyramid, such as concentric rings of [[Comprehensive_Guide:Protection#Bastion|bastions]] and obsidian walls. Bunkers or towers are often constructed above the main part of the vault to store materials, factories, and potions for vault defense and to supply fighters.


A much larger ringed vault is often referred to as a "megavault" or even "hypervault" depending on the size, but not all ringed vaults are megavaults—it depends on the specific implementation of defensive features. Ringed vaults generally take many hours to break, sieges against the largest vaults possibly even taking days. Some good examples of how ringed vaults vary in size include the rather small former USA North vault at a mere 4 rings, Columbia's megavault The Crucible currently at 8 rings, all the way up to Mir's hypervault Sanctaphrax at over 30 rings!
A large ringed vault is often referred to as a "megavault" or even "hypervault" depending on the size. Ringed vaults generally take many hours to break, sieges against the largest vaults possibly even taking days. Vaults vary in size from the 4 ring former USA North vault to the largest vault on civclassic, Mir's Sanctaphrax, which contains over 30 rings.


== History ==
== History ==
Vaults have existed since [[Civcraft 1.0|CivCraft 1.0]] after the PrisonPearl plugin was added. In those days, the original vaults were effectively just big obsidian pyramids located at bedrock level that would take hours to mine through to reach the pearl chest. As time went on and new mechanics like bastions were introduced, vaults got increasingly complex. The first ringed vaults claim to have been built by a few people or groups in [[Civcraft 2.0|CivCraft 2.0]], including: FAGT, Peter, and Clone.
Vaults have existed since [[Civcraft 1.0|CivCraft 1.0]] after the PrisonPearl plugin was added. In those days, the original vaults were effectively just big obsidian pyramids located at bedrock level that would take hours to mine through to reach the pearl chest. As time went on and new mechanics like bastions were introduced, vaults got increasingly complex. The first ringed vaults emerged on [[Civcraft 2.0]], attributed to individuals and groups such as FAGT, Peter, and Clone.


The first ringed vault to be tested in combat was Clone's vault which had only 2 rings, the outer being a conventional ring with reinforced web traps that did not follow bastion fields, and the inner being a lava ring designed to drown attackers. A short time later, the Titan Vault saw the logical progression of several features of Clone's vault on a larger scale. Reinforced web traps in the rings were devastating, and enabled the pearling of the person who went on to design the Titan Vault. Other increasingly antiquated concepts such as lava and water chambers were left behind as ring designs became more standardized across different schools of thought. Later on, more advanced vaults were pioneered by the World Police of the era during and after the fall of Titan. Some of those vault technicians included: Diet_Cola, TealNerd, and ShadedJon. The general bastion layout and ring shape designed by TealNerd around this time is also where the term "nerd rings" derives from.
The first ringed vault to be tested in combat was Clone's vault which had only two rings, the outer being a conventional ring with reinforced web traps that did not follow bastion fields, and the inner being a lava ring designed to drown attackers. A short time later, the Titan Vault saw the logical progression of several features of Clone's vault on a larger scale. Reinforced web traps in the rings were devastating, and enabled the pearling of the person who went on to design the Titan Vault. Other increasingly antiquated concepts such as lava and water chambers were left behind as ring designs became more standardized across different schools of thought. Later on, more advanced vaults were pioneered by the World Police of the era during and after the fall of Titan. Some of those vault technicians included: Diet_Cola, TealNerd, and ShadedJon. The general bastion layout and ring shape designed by TealNerd around this time is also where the term "nerd rings" derives from.


Such large, advanced ringed vaults were thought to be unbreakable and became known as megavaults. This mindset would hold true for a long time, until the fall of the Nox Vault after a prolonged siege towards the end of the iteration.
Such large, advanced ringed vaults were thought to be unbreakable and became known as megavaults. This mindset would hold true for a long time, until the fall of the Nox Vault after a prolonged siege towards the end of the iteration.
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However, throughout the [[Somber War]] between the [[Western Alliance]] and Lexington's alliance, a new form of skybridge pioneered by Frensin took the stage. A primitive initial draft of this new skybridge was seen at the first attack on the Anguish Vault, and by the final attack on the Lexington Vault, it had been perfected. The fully-developed form of the "Frensin Skybridge" as it became known includes a multi-layered obsidian box fully encasing and protecting attacking bastion-breakers, who are able to break bastions from the front of the bridge by standing against a wall of closed trapdoors and placing blocks against the front of a set of ladders. This style of skybridge is still the main tactic employed in a sky attack against an enemy vault, largely because of the relative safety and ease of maneuverability it provides a group of attackers, and because it has had an excellent record of successfully breaking to the center of almost every vault it has been employed against.
However, throughout the [[Somber War]] between the [[Western Alliance]] and Lexington's alliance, a new form of skybridge pioneered by Frensin took the stage. A primitive initial draft of this new skybridge was seen at the first attack on the Anguish Vault, and by the final attack on the Lexington Vault, it had been perfected. The fully-developed form of the "Frensin Skybridge" as it became known includes a multi-layered obsidian box fully encasing and protecting attacking bastion-breakers, who are able to break bastions from the front of the bridge by standing against a wall of closed trapdoors and placing blocks against the front of a set of ladders. This style of skybridge is still the main tactic employed in a sky attack against an enemy vault, largely because of the relative safety and ease of maneuverability it provides a group of attackers, and because it has had an excellent record of successfully breaking to the center of almost every vault it has been employed against.


Largely as a result of the new advances in skybridging technology during the Somber War, many vault designers expended a much greater amount of effort developing more sturdy and elaborate sky defenses, as well as more clever bastion fields specifically designed to cause problems for a typical skybridge. Some notable developments in sky defense theory included denser walls of archer positions sometimes referred to as "archer rings" or "electric fences," as well as towers designed to enable defenders to counter-skybridge an attacking skybridge. However, many groups of players have yet to fully catch on to such methods of countering skybridges.
Largely as a result of the new advances in skybridging technology during the Somber War, many vault designers expended a much greater amount of effort developing more sturdy and elaborate sky defenses, as well as more clever bastion fields specifically designed to cause problems for a typical skybridge. Some notable developments in sky defense theory included denser walls of archer positions sometimes referred to as "archer rings" or "electric fences," as well as towers designed to enable defenders to counter-skybridge an attacking skybridge. However as of late 2020, many groups of players have yet to fully catch on to such methods of countering skybridges.


As of now, beyond mostly small differences between different schools of design and a few more closely guarded secrets, the meta behind vault design has largely stagnated, with years of development leading to relatively idealized defenses and tactics being implemented across most surviving vaults.
As of now, beyond mostly small differences between different schools of design and a few more closely guarded secrets, the meta behind vault design has largely stagnated, with years of development leading to relatively idealized defenses and tactics being implemented across most surviving vaults.
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== Other Vaults ==
== Other Vaults ==
===Lexington [Destroyed]===
===Lexington [Destroyed]===

[[File:BothSkybridgesLexingtonAttack.png|thumb|Lexington : Initial attack from east compared with final attack from west. On the far left the Western Alliance vault is visible]]

[[Lexington|Lexington's]] vault was located at North world border, has a 300 block radius trench surrounding it. This vault was the collective effort of a few Lexington players, but mostly taking influence from Aegis designers (most notably the ring layout). It was broken by [[SATO]]/Mir at the end of the [[Somber War]], in the [[Fall of Lexington]]. It had 8 rings and two separate snitch curtains.
[[Lexington|Lexington's]] vault was located at North world border, has a 300 block radius trench surrounding it. This vault was the collective effort of a few Lexington players, but mostly taking influence from Aegis designers (most notably the ring layout). It was broken by [[SATO]]/Mir at the end of the [[Somber War]], in the [[Fall of Lexington]]. It had 8 rings and two separate snitch curtains.


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=== Bang City (Ransakistan/Corvus/Holy Jaded Empire) [Destroyed] ===
=== Bang City (Ransakistan/Corvus/Holy Jaded Empire) [Destroyed] ===
A 7 rings large vault in the -,- quadrant built by Ransacki players. It was disabled and flooded on December 18th 2019 by a coalition of nations at the end of the [[War_of_The_Coalition|Ransacki war]].
A 7 rings large vault in the -,- quadrant built by Ransacki players. It was disabled and flooded on December 18th 2019 by a coalition of nations at the end of the [[War_of_The_Coalition|Ransacki war]]. See [[The_Fall_of_Corvus]]


=== Mount Doom ([[Laconia]]) [Destroyed] ===
=== Mount Doom ([[Laconia]]) [Destroyed] ===
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=== Sky Defenses ===
=== Sky Defenses ===

[[File:SkybridgeProximityAtColumbia.png|left|thumb|Example Skybridge used during Siege of Sempiternal]]


Vaults will often have strong sky defenses against sky bridges attacks.
Vaults will often have strong sky defenses against sky bridges attacks.


Sky "rings" can be built for that purpose. They feature archer positions and dividers.
Sky "rings" can be built for that purpose. They feature archer positions and dividers.
They are aligned over a ring to prevent people from breaking the bastion behind it.
They are aligned over a ring to prevent people from breaking the bastion behind it. Skybridges have also been successfully defended against using dispensers and debuff potions (see [[First Siege of Sempiternal]])


=== Buffer area ===
=== Buffer area ===