NameLayer: Difference between revisions

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[[File:Namelayer Main GUI Example.png|thumb|250px|The overview screen in the in-game NameLayer interface, as shown by <code>[[NameLayer#Interface|/nl]]</code>. Each chestplate is a group, and the material is the player's rank in that group.]]
{{Mechanics series}}
'''NameLayer''' is a common plugin on civ[[Civ]] servers which allows for the creation of shared '''groups'''. Any player can create a group, and there is no limit on the number of groups a player can be a member of. Each group has a tiered rank structure, with players having varying level of permissions inside a particular group.
 
Groups interact closely with [[Citadel]], which allows reinforcing a block to a specific group. The group a block is reinforced to informs several other plugins. For instance, Citadel protections can be bypassed by players on their group, [[Snitch|snitches]] and [[Bastion|bastions]] will not affect players on their group, and [[Item Exchange|item exchanges]] can be locked to a specific group. Groups can also be used to send chat messages visible [[Chat|only to players on that group]].
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=== Default group ===
Each player has a ''default group'', which is the group used by commands when no group is specified. This is the player's personal group by default, but can be changed with the <code>/nlsdg</code> command, or from [[NameLayer#Interface|the interface]].
 
=== Global group ===
A ''global group'' is a group intended to provide a global chat, effectively bypassing the [[Chat|distance restriction of chat messages]]. This group is usually called <code>!</code> or <code>g</code>.
 
The concept of a global group was first introduced in [[Devoted]], where the global group was player-owned and managed, requiring players to join with a publicly shared password. On [[CivClassic]] and proceeding mainline server, global chat was cemented as a gameplay mechanic, with the group being owned by the server and players automatically added to it when they first join.
 
== Interface ==
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