Mechanics and Plugins (CivMC): Difference between revisions

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==Misc==
==Misc==


=== Vanilla Differences ===
=== Fixes, exploit prevention, disabled features, etc ===
*AntiStasisChamber - disables ender pearl stasis chamber by limiting ender pearl duration
*AttrHider - hides item attributes from other players so CIT texture packs only work on your own
*AutoRespawn - respawns the player after a set period of not pressing the respawn button so they can't continue to observe after dying
*BeeKeeping - replaces some mob spawns with bees
*BuffSpanker - disables certain buffs and debuffs
*disableIronFarms - disables iron golem farms
*disableEnderCrystalDamage - makes end crystals do no damage
*canEquipBanners - allow players to equip a banners on their heads by punching the ground with a banner
*canEquipBanners - allow players to equip a banners on their heads by punching the ground with a banner
*preventPearlGlitching - prevent going through blocks with ender pearls, also prevents ender pearls from landing at times
==== disableGapples ====
what does this hack even do
===== PortalSpawnModifier ====
- noooot sure if false here means it disable spawns or is vanilla
*ShipOutOfLuck - no ice boat
*enderChestUse - disables accessing enderchests
*grindstoneUse - disables accessing grindstones
*chorusFruitTeleportation - disables teleporting with chorus fruits
*stopBedBombingInHellBiomes - stops exploding beds in the nether
*stopAnchorBombing - disables exploding respawn anchors in the overworld

*chunkLimits - limits these blocks to certain numbers per chunk (should probably be a table but idk how to make one yet)

HOPPER: 16
DISPENSER: 16
DROPPER: 16
COMPARATOR: 12
FURNACE: 40
BLAST_FURNACE: 40
BREWING_STAND: 40
SMOKER: 40
CAMPFIRE: 40
SOUL_CAMPFIRE: 40

*daytimeBed - allows setting spawn in daytime (although it's now a vanilla feature)
*oneToOneNether: true
stopTrapHorses: true
killTrapHorses: true
allowVillagerTrading: false

allowEnchantedApples: false

HorseStats:
enabled: true
wand: COMPASS

SaplingHack:
enabled: true
#Should we still roll the dice for people when using a fortune enchanted tool?
allow_fortune: true
blocks:
JUNGLE_LEAVES: 0.025
DARK_OAK_LEAVES: 0.05

todo format all this stuff under fixes and exploit prevention currently only copy pasting the info from github