Mechanics and Plugins (CivMC): Difference between revisions

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===Logging out and Combat tag===
===Logging out and Combat tag===
When disconnecting from the server you leave behind a CombatLogger for at least 60 seconds<ref>https://github.com/CivMC/CivDocker/blob/master/paper/config/plugins/CombatTagPlus/config.yml#L106</ref>, commonly referred to as logger, a CombatLogger is a player entity that can not move (or be moved) but can be killed, and it's death is treated as you dying meaning you can be pearled or lose your inventory. To avoid leaving this entity behind you can issue the /logout command, starting a 10 second process that, if not interrupted by PvP or movement, will disconnect you at the end without leaving a logger, this however is disabled while you're combat tagged
When disconnecting normally from the server players leave behind a CombatLogger for at least 60 seconds<ref>https://github.com/CivMC/CivDocker/blob/master/paper/config/plugins/CombatTagPlus/config.yml#L106</ref>, commonly referred to as logger, a CombatLogger is a player entity that can not move (or be moved) but can be killed, it's death is treated as the player dying meaning they can be pearled or lose inventory. To avoid leaving this entity behind you can issue the <code>/logout</code> command, starting a 10 second countdown that, if not interrupted by PvP or movement, will disconnect the player at the end without leaving a logger, this however is disabled while you're combat tagged


Besides entering PvP throwing an ender pearl also combat tags you
Besides entering PvP throwing an ender pearl also combat tags you