Mechanics and Plugins: Difference between revisions
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{{Mechanics series}}
Civ servers
Though not every civ server uses the same set of mechanics, those used by [[mainline]] servers have stayed relatively consistent throughout the years.
== Core Mechanics ==
These five mechanics have been present in every [[mainline]] civ server, and are core to the identity of Civ as a genre. Additionally, almost all non-mainline civ servers have included mechanics similar to these, though some servers may rework, tweak, or rename them.
* [[Citadel]] - reinforce blocks to make them harder for others to break
* [[NameLayer]] - create groups of players to manage permissions and infrastructure access
* [[Bastion]] - protect
* [[Snitch]] - receive messages when somebody walks near a snitch block
* [[Exile Pearl]] - kill someone to exile them, heavily restricting their gameplay
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== Common Mechanics ==
These mechanics
* [[Orebfuscation]] - hidden blocks are rendered as junk, to prevent x-raying
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== Minor Mechanics ==
These mechanics are either only occasionally included in civ servers, or are so inconsequential to gameplay that they could be easily removed without impacting the experience.
* [[Vanilla Tweaks]] - balances vanilla gameplay around civ mechanics by removing or tweaking some vanilla mechanics
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* [[Miscellaneous Commands]] - miscellaneous commands that have a small to zero impact on gameplay
== See Also ==
* [[The Civ Breakdown]] - commentary on the design decisions of these mechanics
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