Mechanics and Plugins: Difference between revisions
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{{Mechanics series}}
[[Civ]] servers include many mechanics and plugins which are designed to encourage emergent behavior between players,
Though not every
== Core Mechanics ==
These five mechanics have been present in every [[mainline]]
* [[Citadel]] - reinforce blocks to make them harder for others to break
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== Common Mechanics ==
These mechanics are commonly included in both mainline and non-mainline
* [[Orebfuscation]] - hidden blocks are rendered as junk, to prevent x-raying
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== Minor Mechanics ==
These mechanics are either only occasionally included in
* [[Spawning]] - players spawn randomly in the world, potentially at predetermined "new player friendly" locations
* [[Chunk Limits]] - redstone related blocks can only be placed a limited number of times per chunk
* [[RailSwitch]] - allows automated rail switching
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* [[CastleGate]] - allows for redstone-activated retractable vertical gates
* [[One Time Teleport]] - new players can teleport to a player of their choice once within the first 24 hours
* [[
== See Also ==
* [[The Civ Breakdown]] -
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