Iria: Difference between revisions

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== History ==
=== Civcraft ===
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==== Founding and the Corum Years (Early 2013) ====
Lottosprayer and HorizonLeap founded Iria in 2.0 and were soon joined by Wolf. Iria grew quickly and greatly benefited from trade.
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=== Civcraft 3.0 ===
 
To be added.
 
=== Devoted ===
 
To be added.
==== A divided Iria ====
 
=== CivClassic ===
 
==== The Next Generation ====
Iria was among the states who migrated from Devoted, with the large majority of Devoted Irians joining Iria on CivClassics. Migrants included Bella, Anon, LadyKat, Retyu, 7Tys7, ElementKZ, PopKoren (aka x3pnZ). Some went to other states, including John3112. Some, including Wolfeyes, were lost in the shuffle, and disappeared. PopKoren, a former Almuj refugee, was the only one left who had been a member of Iria during Civcraft 2.0. A new generation was now leading Iria, but they very much retained the spirit and values of their forefathers.
 
==== Exodus From Normandy ====
 
They would also face similar challenges. Initially, Iria set up in a redwood forest in the shallow plus minus. The Irians named this settlement Normandy. However land was tightly contested in this area, and not all neighbors were particularly neighborly. Normandy was raided. In a difficult discussion, the Irians decided they should flee their fleeting homeland for greener pastures. The scouting process began, and eventually a location in the deep plus minus was selected. The new home of the Irians was a chain of small and diverse islands, which would be hospitable for XP production. It was also nearby the town in which friend of Iria John3112 had settled, Anguish.
 
==== A Productive Isolation ====
 
New XP farms were created and the old expanded as daily life became a rush to find the next limiting factor. The domestic rail station was constructed and the rail network expanded. The new generation of Irians built infrastructure that Civ 2.0 Irians could have only dreamed of. Yet, all was not well in Iria. The town lusted for an identity, yet found none. Irian flags were not adorned on houses. There was virtually no trade, no diplomacy. Iria had no formal relations with any state, including their neighbor Anguish. The core group of Irians remained strong, but Iria did not attract newfriends. The lone newfriend who Iria did attract was pearled by Anguish when they unwittingly entered Anguish territory during the Somber War.
 
==== ANationalism dividedLifts Iria ====
 
In late December, a new breed of Nationalism swept Iria as returning Devoted Irian SquareBlob began posting Irian memes. SquareBlob inspired wolfeyes to return in a limited capacity, and other Civcraft Irians (Gobblin, Greenble, PointyBagels) also returned. Iria also managed to recruit a few newfriends, including one who would turn out to be particularly productive. XP production accelerated, as did construction of buildings, aided by Gobblin's architectural skills. Iria also emerged from isolated, conducting trade with Mount Augusta, and establishing formal diplomatic relations with their old ally and once again neighbor Garundistan. The Irian flag was proudly raised over many buildings, including a new town hall constructed by Gobblin.
 
[[File:Iria Map Devoted.png|thumb|left|A map of Iria in Devoted 3.0.]]
 
=== CivclassicCivClassic ===
[[File:IriaCivball.png|thumb|The symbolism for Iria's flag shown in the background. The white of clouds, the green of Forrest and pasture and the blue of lake all reflect Iria's initial location ]]
====NormandyThe Next Generation====
When any nation moves new struggles and opportunities await. Iria faced a drop in players from those who did not wish to start from scratch. However the prospect of a new frontier reinvigorated the remaining members.
 
Iria was initially founded relatively close to the center as the town of Normandy. The frequency of early raids led to the migration far east, and Normandy was eventually annexed by [[Verda]]. Across the map from most major nations and still secretive due to fear of raids, Iria struggled to attract new players. In this secret period much progress was made, particularly in infrastructure, an extensive rail system linking the disparate islands and farms.
 
====Age of inefficient XP====
New XP farms were created and the old expanded as daily life became a rush to find the next limiting factor. Behind this veil of efficiency lay much more fundamental issues. Iria used intermediate cauldron recipes for far too long, the small number of Macromod users and the smaller number of trading partners compounded issues. Wolf was gone, new players would not come and Iria faced stagnation. Some notable developments occured in this time. The domestic rail station was constructed and the rail network expanded. Why did Iria stagnate? In part Iria lusted for an identity yet found none. Irian flags were not adorned on houses. There was virtually no trade, no diplomacy.
 
Towards the end of this period, Iria's ally, [[Anguish]] fell. Many Anguish members were originally Irian and the close proximity to Anguish was a significant factor for Iria's second settlement location. Early Iria's large size recruitment vigor meant that many players on both sides of the Somber War had roots in Iria.
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====Yet Another Revival====
In early December the first stirrings of revival began. Quickly XP was saved and an advanced cauldron and the remaining armor factories constructed. More houses were built above ground and for the next few months progress, little by little was made. The largest events occurred in late February to early/mid March. Swift work was done to built up the still unfinished rail station. A number of old Irians, including Wolf returned and the international rail was completed.
 
=== Ongoing Projects ===
 
Historical list of government officials.
 
== Ongoing Projects ==
4

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