Getting Started in Pavia: Difference between revisions

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== Gathering materials and general amenities ==
<blockquote>'''Quick fact:''' A staple of the civ-genre is the inclusion of the [[Realistic Biomes]] plugin. This plugin changes the growth rates for crops, saplings and other growable blocks based on the biome in which they have been planted. While playing on CivMC, you will notice some crops including saplings may a day or longer to grow to maturity, or may not grow at all in the given biome. You can find the growth time of a crop by left-clicking while holding the crop, or by entering the command <code>/rb</code> into chat.</blockquote>Factories allow the creation of materials at a cheaper cost than traditional crafting or smelting, and are used as the only method of producing experience (XP) or high-tier civ items such as bastions.
<blockquote>'''Quick fact:''' ~~something about [[Realistic Biomes]]~~</blockquote>
 
Factories have varying costs to create and as a result, some factories are kept away from the public for security.
=== Factories ===
 
Factories provide a way to produce bulk materials
Citizens of Pavia can access all common factories at the Pavian Grand Exchange. More expensive factories are not available but can be accessed by proxy through the Pavian Ore Exchange, and XP and tool exchanges available within the Pavian Grand Exchange.
 
[[Factories (CivMC)|Click here for detailed information on FactoryMod.]]
 
=== Food and agricultural infrastructure in Pavia ===
 
 
=== Wood ===
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