Drowning: Difference between revisions
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'''Drowning''' is a mechanic in [[CivRealms 2.0]]. If you try to swim in water more than 2 blocks deep, while carrying more than 8 full stacks of items, you will be pulled downward into the water faster than you can swim up, and will eventually drown. |
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This effect only applies when the amount of water below your feet is 2+ blocks |
This effect only applies when the amount of water below your feet is 2+ blocks. So if you are on the floor of a lake or ocean, you can hop up a 1 high ledge at a time, even if you are at the bottom of a very deep section of water. This will usually save you if you accidentally jump into a natural body of water near a shore. |
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"Full stacks" refers to however many items of a type can be stored in a slot. So a single piece of armor is a "full stack", so is 64 normal blocks, 16 pearls, etc. 8 pearls is half a stack, so is 32 normal blocks. Examples of "stacks" are shown in the image. |
"Full stacks" refers to however many items of a type can be stored in a slot. So a single piece of armor is a "full stack", so is 64 normal blocks, 16 pearls, etc. 8 pearls is half a stack, so is 32 normal blocks. Examples of "stacks" are shown in the image. |
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Note that air bubble count will persist through rejoins, so drowning can't be evaded |
Note that air bubble count will persist through rejoins, so drowning can't be evaded through constantly quitting and rejoining the server. |
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[[Category: |
[[Category:Mechanics]] |
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[[Category:CivRealms 2.0]] |
[[Category:CivRealms 2.0]] |