Custom CivRealms Physics

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Revision as of 17:04, 2 December 2020 by Jman005 (talk | contribs) (Created page Custom Civrealms Physics and added sections Drowning and Tree Falling)
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CivRealms employs several plugins to modify serverside physics, used to increase both difficulty and convenience. These changes are critical for new players to be aware of, as many of them create new dangers which can easily hurt or kill them.


Drowning

(See Drowning)

Tree falling

Cutting trees down can be substantially more difficult in CivRealms than vanilla Minecraft. When a log block is broken, there is a high probability that others any distance above a small radius around it will fall to the ground. More specifically, trees will fall as you'd often expect them to in real life: the plugin uses code to realistically choose which blocks will fall, finding branches and other components of the tree as to not leave random logs in the air. Logs can also occasionally move a few blocks on the x/z axis before falling, making logging very unpredictable. Players hit by these blocks will take some damage and receive the nausea effect. The higher the log falls from, the more damage the player will receive.