Comprehensive Guide:World: Difference between revisions
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== Terrain == |
== Terrain == |
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The world generation on CivClassic is different from vanilla. |
The world generation on CivClassic is different from vanilla. |
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=== Nether Islands === |
=== Nether Islands === |
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Nether islands are a new biome that randomly generate in oceans. These are replacements for the Nether as Nether blocks and mobs can be found there. |
Nether islands are a new biome that randomly generate in oceans. These are replacements for the Nether as Nether blocks and mobs can be found there. |
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== RandomSpawn == |
== RandomSpawn == |
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Players who haven't up a bed will respawn in a random location in a 6500 blocks radius around 0,0. |
Players who haven't up a bed will respawn in a random location in a 6500 blocks radius around 0,0. |
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Editor's note: Fastest way to reach a nation |
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== OreObfuscator == |
== OreObfuscator == |
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https://github.com/CivClassic/Orebfuscator |
https://github.com/CivClassic/Orebfuscator |
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OreObfuscator will hide certain type of blocks to stone in order to prevent xray. |
OreObfuscator will hide certain type of blocks to stone in order to prevent xray. |
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* The blocks that are obfuscated are: Dispenser, Chest, Mob Spawner, Crafting Table, Furnace, Enchantment table, Anvil, Trapped Chest, Jukebox, Noteblock, Sponge, < ... ?> |
* The blocks that are obfuscated are: Dispenser, Chest, Mob Spawner, Crafting Table, Furnace, Enchantment table, Anvil, Trapped Chest, Jukebox, Noteblock, Sponge, < ... ?> |
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* Because of the range of the OreObfuscator, it is advisable to drop chests at least 8 blocks below the ground. |
* Because of the range of the OreObfuscator, it is advisable to drop chests at least 8 blocks below the ground. |
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== BlockLimits == |
== BlockLimits == |
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Some blocks are limited per chunk. Exceeding the limit will print |
Some blocks are limited per chunk. Exceeding the limit will print <code>"Limit reached for this chunk, you cannot place more of this type of block."</code> |
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{| class="wikitable" |
{| class="wikitable" |
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|+Limit per chunk<ref>https://www.reddit.com/r/civclassics/comments/7nmb7j/changelog_for_122018/</ref> |
|+Limit per chunk<ref>https://www.reddit.com/r/civclassics/comments/7nmb7j/changelog_for_122018/</ref> |
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|10 |
|10 |
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|} |
|} |
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Notes: |
Notes: |
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* It is possible to make a system that exceeds the limit as long as it is spread on several chunks. |
* It is possible to make a system that exceeds the limit as long as it is spread on several chunks. |
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== References == |
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<references/> |
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Editor's note: Test the limits. |
Revision as of 04:20, 24 February 2020
Terrain
The world generation on CivClassic is different from vanilla.
- The world is 13'000 blocks in radius.
- The Nether is disabled. Instead, it is possible to find nether islands in the oceans
- Biome with very high altitude (y > 128) are common.
- There are only 3 end portals. A public one can be found at x=2300 z=450
- Blaze spawners can randomly be found in any biome.
- Nether fortresses can be found around nether islands and red deserts.
- Giant trees can be found.
- Several non-vanilla biomes have been added.
- The End generation is also custom. Cobweb and Lava can randomly spawn at the lower levels of the End.
- Custom biomes
Nether Islands
Nether islands are a new biome that randomly generate in oceans. These are replacements for the Nether as Nether blocks and mobs can be found there.
RandomSpawn
Players who haven't up a bed will respawn in a random location in a 6500 blocks radius around 0,0.
OreObfuscator
https://github.com/CivClassic/Orebfuscator OreObfuscator will hide certain type of blocks to stone in order to prevent xray.
- An obfuscated block will be rendered as a stone block if no player is within 8 blocks of it.
- The blocks that are obfuscated are: Dispenser, Chest, Mob Spawner, Crafting Table, Furnace, Enchantment table, Anvil, Trapped Chest, Jukebox, Noteblock, Sponge, < ... ?>
- Because of the range of the OreObfuscator, it is advisable to drop chests at least 8 blocks below the ground.
BlockLimits
Some blocks are limited per chunk. Exceeding the limit will print "Limit reached for this chunk, you cannot place more of this type of block."
Block | Limit per chunk |
---|---|
Comparator | 12 |
Dropper | 16 |
Hopper | 16 |
Furnace | 40 |
Dispenser | 16 |
Observer | 4 |
Slime block | 8 |
Piston base | 10 |
Sticky piston base | 10 |
Notes:
- It is possible to make a system that exceeds the limit as long as it is spread on several chunks.