Comprehensive Guide:World: Difference between revisions

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* Death and join announcements disabled
* Death and join announcements disabled
== RandomSpawn ==
== RandomSpawn ==
''Spawn in random locations {[https://github.com/CivClassic/RandomSpawn source], [https://github.com/CivClassic/AnsibleSetup/tree/master/templates/public/plugins/RandomSpawn config]}''

Players who have do not have a bed spawnpoint set will respawn in a random location in a 6500 blocks radius around 0,0.
Players who have do not have a bed spawnpoint set will respawn in a random location in a 6500 blocks radius around 0,0.
* [https://github.com/CivClassic/random-spawn/blob/master/README.md RandomSpawn] can be useful for transportation purposes when there is no need to move items.
* RandomSpawn can be useful for transportation purposes when there is no need to move items.
== Chat ==
== Chat ==


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=== CivChat2 ===
=== CivChat2 ===
[https://github.com/CivClassic/CivChat2 CivChat2] allows the creation of chat groups.
''{[https://github.com/CivClassic/CivChat2 source], [https://github.com/CivClassic/AnsibleSetup/tree/master/templates/public/plugins/CivChat2 config]}''

CivChat2 allows the creation of chat groups.


[[File:Civchat Example.png|thumb|500px|The first line is output caused by typing <code>/g Circleblob</code>. The second and third line display a message that was types as-is. The fourth line, in yellow, is the output of typing <code>/g</code>. The fifth line was typed as-is.]]
[[File:Civchat Example.png|thumb|500px|The first line is output caused by typing <code>/g Circleblob</code>. The second and third line display a message that was types as-is. The fourth line, in yellow, is the output of typing <code>/g</code>. The fifth line was typed as-is.]]
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== OreObfuscator ==
== OreObfuscator ==
[https://github.com/CivClassic/Orebfuscator OreObfuscator] makes certain types of blocks appear as stone when viewed from a distance. This exists in order to prevent x-ray cheating.
''{[https://github.com/CivClassic/Orebfuscator source]}''

OreObfuscator makes certain types of blocks appear as stone when viewed from a distance. This exists in order to prevent x-ray cheating.
* Blocks that are obfuscated are: Dispenser, Chest, Mob Spawner, Crafting Table, Furnace, Enchantment table, Anvil, Trapped Chest, Jukebox, Noteblock and Sponge. {{Citation needed}} These blocks will be rendered as a stone block if no player is within 8 blocks.
* Blocks that are obfuscated are: Dispenser, Chest, Mob Spawner, Crafting Table, Furnace, Enchantment table, Anvil, Trapped Chest, Jukebox, Noteblock and Sponge. {{Citation needed}} These blocks will be rendered as a stone block if no player is within 8 blocks.
* Because of the range of the OreObfuscator, it is advisable to [[dropchest]] at least 8 blocks below the ground.
* Because of the range of the OreObfuscator, it is advisable to [[dropchest]] at least 8 blocks below the ground.


== BlockLimits ==
== BlockLimits ==
''{[https://github.com/CivClassic/BlockLimits source]}''
Some blocks are limited ([https://github.com/CivClassic/BlockLimits BlockLimits]) on a per chunk basis to reduce lag. Exceeding the limit will print <code>"Limit reached for this chunk, you cannot place more of this type of block."</code>

Some blocks are limited on a per chunk basis to reduce lag. Exceeding the limit will print <code>"Limit reached for this chunk, you cannot place more of this type of block."</code>
{| class="wikitable"
{| class="wikitable"
|+Limit per chunk<ref>https://www.reddit.com/r/civclassics/comments/7nmb7j/changelog_for_122018/</ref>
|+Limit per chunk<ref>https://www.reddit.com/r/civclassics/comments/7nmb7j/changelog_for_122018/</ref>