Comprehensive Guide:World: Difference between revisions

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== Terrain ==
 
The world generation on CivClassic is different from vanilla.
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=== Nether Islands ===
 
Nether islands are a new biome that randomly generate in oceans. These are replacements for the Nether as Nether blocks and mobs can be found there.
 
== RandomSpawn ==
Players who haven't up a bed will respawn in a random location in a 6500 blocks radius around 0,0.
 
Editor's note: Fastest way to reach a nation
 
== OreObfuscator ==
 
https://github.com/CivClassic/Orebfuscator
OreObfuscator will hide certain type of blocks to stone in order to prevent xray.
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* The blocks that are obfuscated are: Dispenser, Chest, Mob Spawner, Crafting Table, Furnace, Enchantment table, Anvil, Trapped Chest, Jukebox, Noteblock, Sponge, < ... ?>
* Because of the range of the OreObfuscator, it is advisable to drop chests at least 8 blocks below the ground.
 
 
== BlockLimits ==
Some blocks are limited per chunk. Exceeding the limit will print the "<code>"Limit reached for this chunk, you cannot place more of this type of block."</code>
{| class="wikitable"
|+Limit per chunk<ref>https://www.reddit.com/r/civclassics/comments/7nmb7j/changelog_for_122018/</ref>
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|10
|}
 
Notes:
 
* It is possible to make a system that exceeds the limit as long as it is spread on several chunks.
== References ==
 
<references/>
Editor's note: Test the limits.