Comprehensive Guide:World: Difference between revisions
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* RandomSpawn can be useful for transportation purposes when there is no need to move items.
== Chat ==
Chat is range restricted to be local. Messages are only seen within a 1000 block radius from the sending player
=== CivChat2 ===
''{[https://github.com/CivClassic/CivChat2 source], [https://github.com/CivClassic/AnsibleSetup/tree/master/templates/public/plugins/CivChat2 config]}''
CivChat2 allows the creation of chat groups. Chat groups are managed with [[Comprehensive_Guide:Protection#Namelayer|Namelayer]] which includes functionality for inviting and removing players from groups.
[[File:Civchat Example.png|thumb|500px|The first line is output caused by typing <code>/g Circleblob</code>. The second and third line display a message that was types as-is. The fourth line, in yellow, is the output of typing <code>/g</code>. The fifth line was typed as-is.]]
/tell▼
{|class="wikitable"
!width="30%"| Command
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| <code>/groupchat</code> <code>/gc</code>
| Changes chat group to specified group. If [message] is included it is sent to specified group.
|-▼
| /tell <player> ''[message]''▼
| <code>/message</code> <code>/msg</code>▼
| Changes chat to private message with specified player. If [message] is included it is sent to specified player. ▼
|-
▲| /tell''
| <code>/message</code> <code>/msg</code> <code>/e</code>
| Leaves active private message
|-
| /exit
| <code>/e</code> <code>/g</code>
| Send any further chat messages to local chat (within ~1000 blocks), leaving any active group chats.
▲|-
▲| /tell <player> ''[message]''
▲| <code>/message</code> <code>/msg</code>
▲| Changes chat to private message with specified player. If [message] is included it is sent to specified player.
|-
| /reply ''[message]''
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|}
If you are trying to ignore a group's [[Comprehensive_Guide:Protection#JukeAlert|snitches]], the
▲If you are trying to ignore a group's snitches, the command instead is <code>/jamute [group]</code>
== Orebfuscator ==
|