Comprehensive Guide:World: Difference between revisions

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Mechanics that change terrain and how players can interact with terrain.
== Terrain ==
{{See also|Geographical Regions}}
 
[[File:CCmap.png|thumb|300px|The player-made interactive map, [https://ccmap.github.io/ CCMap] shows the terrain as well as marked settlements]]
 
The world generation on CivClassic is different from vanilla.
* The world is 13'00013000 blocks in radius.
* The Nether is disabled. Instead, it is possible to find nether islands in the oceans
* Biome with very high altitude (y > 128) are common.
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=== Humbug tweaks ===
==== Mobs ====
 
* Disable villager trades
* Disable ender chest usage
* Disable endermen stealing blocks
* Disable wither explosions destroying blocks and wither insta-break ability
* Wither skulls have .4 % drop rate {{Citation needed}}
* Set base movement speed of mounted horses to 0.3 (from .17 default)
* Enchanted books cannot be made (Placing book in enchantment table)
* Removes iron ingots from being dropped by mobs
* Creeper drops doubled
 
==== Blocks ====
* End portal tiles are indestructible
* Disable ender chest usage
* Enchanted books cannot be made (Placing book in enchantment table)
* Disables teleportation with chorus fruit
* Disables mounting or dismounting elytra
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* prevent inventory minecarts from being opened
* prevent players in vehicles from opening inventories
* Set base movement speed of mounted horses to 0.3 (from .17 default)
* Boats placed on land will break upon being entered
* Prevents ender pearls being saved when unloaded
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* sanitize sign length to 100 text row length
* Water and lava above y 180 has limited propagation
* Removes iron ingots from being dropped by mobs
* Creeper drops doubled
* Death and join announcements disabled
* Lava water cobble stone generation disabled (cobble_from_lava: false)<sup>citation {{Citation needed</sup>}}
 
For all humbug options, including those not configured on CivClassic, see [https://github.com/CivClassic/Humbug/blob/master/README.md the ReadMe]