Comprehensive Guide:World: Difference between revisions

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* RandomSpawn can be useful for transportation purposes when there is no need to move items.
* RandomSpawn can be useful for transportation purposes when there is no need to move items.
== Chat ==
== Chat ==
Chat is range restricted to be local. Messages are only seen within a 1000 block radius from the sending player {{Citation needed}}. This range restriction can be bypassed by using chat groups or direct messages.
Chat is range restricted to be local. Messages are only seen within a 1000 block radius from the sending player (plus an additional block in range for each each block above y=100). This range restriction can be bypassed by using chat groups or direct messages.


=== CivChat2 ===
=== CivChat2 ===
''{[https://github.com/CivClassic/CivChat2 source], [https://github.com/CivClassic/AnsibleSetup/tree/master/templates/public/plugins/CivChat2 config]}''
''{[https://github.com/CivClassic/CivChat2 source], [https://github.com/CivClassic/AnsibleSetup/tree/master/templates/public/plugins/CivChat2 config]}''


CivChat2 allows the creation of chat groups. Chat groups are managed with [[Namelayer]]
CivChat2 allows the creation of chat groups. Chat groups are managed with [[Comprehensive_Guide:Protection#Namelayer|Namelayer]] which includes functionality for inviting and removing players from groups.

[[File:Civchat Example.png|thumb|500px|The first line is output caused by typing <code>/g Circleblob</code>. The second and third line display a message that was types as-is. The fourth line, in yellow, is the output of typing <code>/g</code>. The fifth line was typed as-is.]]
[[File:Civchat Example.png|thumb|500px|The first line is output caused by typing <code>/g Circleblob</code>. The second and third line display a message that was types as-is. The fourth line, in yellow, is the output of typing <code>/g</code>. The fifth line was typed as-is.]]
/message
/msg
/tell

{|class="wikitable"
{|class="wikitable"
!width="30%"| Command
!width="30%"| Command
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| <code>/groupchat</code> <code>/gc</code>
| <code>/groupchat</code> <code>/gc</code>
| Changes chat group to specified group. If [message] is included it is sent to specified group.
| Changes chat group to specified group. If [message] is included it is sent to specified group.
|-
| /tell <player> ''[message]''
| <code>/message</code> <code>/msg</code>
| Changes chat to private message with specified player. If [message] is included it is sent to specified player.
|-
| /tell''
| <code>/message</code> <code>/msg</code> <code>/e</code>
| Leaves active private message
|-
|-
| /exit
| /exit
| <code>/e</code> <code>/g</code>
| <code>/e</code> <code>/g</code>
| Send any further chat messages to local chat (within ~1000 blocks), leaving any active group chats.
| Send any further chat messages to local chat (within ~1000 blocks), leaving any active group chats.
|-
| /tell <player> ''[message]''
| <code>/message</code> <code>/msg</code>
| Changes chat to private message with specified player. If [message] is included it is sent to specified player.
|-
|-
| /reply ''[message]''
| /reply ''[message]''
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|}
|}


If you are trying to ignore a group's [[Comprehensive_Guide:Protection#JukeAlert|snitches]], the use the command <code>/jamute [group]</code>
After using <code>/msg [player]</code>, the commands <code>/g</code>, <code>/g [group]</code> etc. do not make you leave direct message mode. To leave direct message mode, do <code>/msg</code> or wait for the other player to log off.

If you are trying to ignore a group's snitches, the command instead is <code>/jamute [group]</code>


== Orebfuscator ==
== Orebfuscator ==