CivWiki:Featured/June 6, 2022: Difference between revisions

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[[File:Civmcfirstday.png|thumb|A picture of the CivMC server listing on the first day.|200x200px]]
* [[CivMC]] was released last Thursday, June 2. On the day of launch, Wingzero [https://www.reddit.com/r/CivMC/comments/v3e5pe/launch_in_6_hours_feature_summary/ released notes] on the new features that would be arriving on launch. A new [https://www.youtube.com/watch?v=D3XiTMFo6qY trailer] was created by Dilluexe in anticipation of itlaunch.
* The launch saw ''nearly 450'' players attempting to joining the server at launch, making it one of the biggest Civ server launches on record. However, players [https://www.reddit.com/r/CivMC/comments/v3lhpt/first_civmc_death_real/ faced queues of over 150] and [https://discord.com/channels/912074050086502470/952312337065451530/982074777512595486 TPS counts of less than 5]. Continuous technical support was made throughout the launch.
* AnMany abundancecountries of nationssurprisingly posted their claims withinon 24the hoursfirst after launchday, with some notable [[Jargon#Conversation|crayon claims]] getting posted by nations like [[Estalia]] and [[Rhode Island]].
* However, most people [https://www.reddit.com/r/CivMC/comments/v4gpr9/civball_the_queue_experience/ were still stuck in the queue] by Day 3 of the server, with SoundTech restarting the server by the weekend to increase the player count to relieve the queue.
 
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