CivReign: Difference between revisions

1,564 bytes added ,  2 years ago
added factory mod info
(added rules section from discord)
(added factory mod info)
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[[File:Factorymod.png|thumb|390x390px|FactoryMod Setup]]
 
=== FactoryMod ===
The FactoryMod plugin allows the production of materials at a higher efficiency. Some items in game can only be produced with factories. Each factory varies and they all have different recipes. A player can access all the factories and their recipes by typing <code>/fm</code> in game. Each factory has a set amount of health that gradually degrades over time. When a factory's health reaches zero, it must be repaired using the repair recipe within the factory menu. If a factory is left at zero health for too long, it will break permanently and will no longer be repairable.
 
==== Setup ====
A factory can be created by placing a furnace, crafting table, and a chest side by side.
 
* The furnace is where fuel for the factory run is placed. When there is a fuel in the furnace, hit the furnace with a stick to start the factory.
* The crafting table is used to select the recipe to run. A player can open the factory's menu by hitting the crafting table with a stick. Mouse over the wanted item and click it to select that recipe.
* The chest holds the recipe's ingredients and is where the output is deposited. The factory health can be seen when the chest is hit with a stick.
 
To finish the factory creation, place the exact ingredients required for a specific factory in the chest an then left-click the crafting table. Factory recipes and required materials can be seen through the FactoryMod menus, accessed by typing <code>/fm</code> and <code>/fm [factory name]</code>.
 
== Team ==
16

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