CivReign: Difference between revisions

added information for descent
(Added table for realistic biomes data. Only current known values/subject to change)
(added information for descent)
Line 80:
 
=== Realistic Biomes ===
Realistic biomes changes the rate at which crops grow depending on the biome that they are planted in. Other factors such as light level, light object, soil depth, etc also affect the growth times. As a general rule of thumb, most crops will grow best when put in direct sunlight and on solid ground.
{| class="wikitable sortable mw-collapsible"
|+CivReign Realistic Biome Values
Line 389 ⟶ 390:
|}
 
=== Descent ===
After the official end of CivEx, Descent was left without a home, until the suggestion of the Reign staff team led to Kannon contacted Samnrad and EarthComputer about their plugin, eventually leading to the pair officially joining the Reign's team, finishing the final touches on their plugin (Descent was essentially finished by the end of CivEx).
 
In game, Descent "caves" are spawned randomly when mining and are shown as shulker boxes but have a custom look when using the server texture pack. To enter a cave, click on the chat message and it will teleport you to a new dimension. A player can leave the cave by either exiting through the same portal or by typing <code>/descent leave</code> in chat, however this has a 15 minute cooldown. Each cave is procedurally generated and therefore has it's own unique mobs, ores, fauna, and terrain. These caves are necessary to obtain certain materials that are not available in the default dimension but are required to advance along the tech-tree.
 
== Team ==
16

edits