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{{Infobox server|name=CivReign|startdate=AprilFebruary 9th24th, 20222023|owner=[[KannonKyle]], [[Cortwade]], [[Owain_X]]|admins=[[Longboyy]], [[MetalHusband]]|version=1.16 - 1.18|subreddit=[https://www.reddit.com/r/CivReign r/CivReign]|discord=[https://discord.gg/7ArMgp4p8q /7ArMgp4p8q]|image=CivReign-01.png|caption=Official logo of CivReign|franchise=[[CivUnion]]|other_basic_info_label_2=IP|other_basic_info_data_2=play.civunion.com|enddate=July 24th, 2023}}
 
'''CivReign''' iswas ana in-development civ[[Civ]] server currentlywhich inwas openreleased beta,on February 24 2023. whoseIt's development was announced publicly on the 12th of November, 2021<ref>https://www.reddit.com/r/CivReign/comments/qryxfy/announcing_civreign/</ref>. The first public beta was released on April 9th, 2022, with the informationformal launch of joining can be found on the Discordserver foundwas onplanned thisfor wikiFebruary page17, verification being required2023,<ref>Server viaLaunch byAnnouncement: DMinghttps://discord.com/channels/874786745600856114/874787095569391648/1058897562507161761</ref>but selectafter staffmultiple members (namely those with their names modified to show "DM ME FOR VERIFICATION")delays, itIt iswas plannedreleased toon eventuallyFebruary streamline24 this process2023. The goal of CivReign iswas to innovate the civ genre by expanding the tech tree by building off old plugins and introducing new plugins.<ref>Dev Diary 0: https://www.reddit.com/r/CivReign/comments/qsj4pw/development_diary_0_the_vision_of_civreign/</ref> The server is different from others by being much more hands on in terms of admin intervention, featuring a preban list, botting ban, and various rules and regulations in order to prevent server death and the growth of toxic communities. It ran for 5 months until sudden server shutdown and would not be back online since July 24th.
 
==History==
 
===Pre-Alpha===
CivReign had been in development since August 2021, but it was publicly announced on November 12th, 2021. The server was initially planned to be run on 1.12.2 but an expansion of the staff team allowed the server version to be moved to 1.16.5. The administration initially communicated to the community through DevDiaries posted on the subreddit. The alpha of the server was initially planned to be launched on January 22nd, but due to a lack of factory configurations it had to be delayed. The project remained inactive until it was announced that [[CivRev]] would be merging with CivReign to centralize development under the umbrella of [[CivUnion]], with [[CivRev]] acting as a test server. After more config work was done, the server pre-alpha was announced on February 22nd and launched on February 24th for patrons and their invitees only. A public beta was announced on March 28th, with a launch date of April 9th. It is unknown how long the beta will last.
 
[[File:CivRegin.jpg|thumb|200px|The start of the CivRegin meme]]
===First Beta ===
 
Released on April 9th, 2022, at 12pm EST, the first beta saw various successes, albeit with some much needed fixes. A tournament was held as well, to help rally up support, (along with giving people something to do during a much-needed reset to fix some problems with the resource pack), and was won by [[Bob_The_Builder]] after some minor errors allowed them to be respawned and duel off against a previous opponent, winning themselves a 20 dollar gift card. The first beta has officially ended on September 30th, 2022.<ref>https://discord.com/channels/874786745600856114/874787072991436830/968212906971901992</ref>
===First Beta ===
Released on April 9th, 2022, at 12pm EST, the first beta saw various successes, albeit with some much needed fixes. A tournament was held as well, to help rally up support, (along with giving people something to do during a much-needed reset to fix some problems with the resource pack), and was won by [[Bob_The_Builder]] after some minor errors allowed them to be respawned and duel off against a previous opponent, winning themselves a 20 dollar gift card. The first beta has officially ended on September 30th, 2022.<ref>https://discord.com/channels/874786745600856114/874787072991436830/968212906971901992</ref> However, as the Beta progressed, a larger issue was revealed in terms of balancing. Rather than production and resource collection fostering trade and innovation, as was the goal, the inclusion of the plugin "Descent" took control of the economy and progression of the server. Though fun initially, as time wore on and the server became more mature, it was stated that CivReign was a "descent server with civ mechanics, not a civ server with descent." Further, due to the instability of the plugin and its nature to cause severe lag spikes, the decision was made to cut descent and overhaul the entirety of the server.
 
===Server Release===
On December 31st, 2022, at 7pm EST, the official release of the server was dated for January 27th, 2023. While it has been confirmed certain elements from the previous beta such as Descent has been removed, various other plugins and additions have been added in order to facilitate the growing vision of the server, including an overhaul of the tech tree, various additional plugins to help facilitate the need of travel and economics, but will still include the preban lists, and a new ruling being placed outright banning botting. Along with that, on January 9th, a hint was given to the release time, which would be followed up the next day as 5 pm EST, or 10 PM UTC. The release was forced to be pushed back to February 17th, 2023 due to prior unforeseen issues with the map of the server. Though the map was overhauled, it forced the team to wait until it was no longer feasible to get all mechanics ready and tested for the January 27th launch. To compensate, the CivReign team began releasing more teasers to maintain interest until it's release day. On February 24th, 2023. CivReign would officially release. The server would see over 100 players during it's launch.
 
=== Server Shutdown ===
After 5 months of running the server, it shut down abruptly on the 5th month anniversary. Prior to the shutdown of the server, it would see only between 1 to 0 player every day throughout Summer of 2023 until July 24th<ref>Civ Info Statistics: https://civmc.tk/stats</ref>. The server shut down due to the admins' financial situations as well as the CivReign team disbanding.
 
== Server Rules ==
CivReign's full rules may be found [https://cdn.discordapp.com/attachments/962079741391802368/1066873373025632347/Copy_of_CivReign_Rule_Book.pdf here,] but a synopsis can be seen below:
 
=== GameplayCommunity Rules ===
 
* All content affiliated with CivReign is expected to follow the same guidelines, including in Nation discords.
* No cheating. Any modded client which causes undue load on the server may be kicked or banned for resource abuse.
* Zero tolerance policy for bigotry, harassment, discrimination, etc.
*Players are limited to 1 account, and no alts. Botting will be allowed on this account.
* Keep to a PG-13 age rating
*No VPNs or bypassing the whitelist. To appeal your loss of access, simply message a moderator or the Community Manager.
* Breaking rules, failure to report rulebreaking, and circumventing bans are all themselves against the rules.
* Cooperation with admins in investigations is mandatory
* CivReign reserves the right to deny service to individuals if it is deemed they are harmful to the integrity of the server
 
===Botting Gameplay Rules===
*'''Cheating is against the rules. Cheating includes, but is not limited to:'''
**Using xray or any other kind of tool to retrieve information about blocks that would not be retrievable in a vanilla client
**Using auto clickers, kill aura, reach or any other kind of client side modification which gives a direct advantage in PvP combat.
** Using fast break, interact hacks or any other kind of modification allowing behavior which is impossible to achieve with a vanilla client.
**Intentionally exploiting unintended mechanics to circumvent major aspects of the server's balance.
** Abusing bugs of any kind, especially item duplication.
 
* King of the Ashes (KOTA) playstyles are prohibited.
===Botting Rules===
** This is defined as actions that harm the integrity of the server, including but not limited to, duplication glitches to destroy server economy, excessive use of [[Citadel]] to permanently destroy civilian areas, lag machines, threatening technical stability of the server, etc.
** To clarify, Raiding, Obby-bombing, and other forms of ingame warfare are not considered to be KoTA noncompliant unless it is proven to be with the intent to cause the victimized party to leave the server.
*No cheating.
*No alts, you are limited to one account.
*Botting is banned in its entirety, though macros are allowed. In general, if you can replicate an action by taping down a key, you can use a macro for it.
*Using Optifine Resourcemay Packsnot (CIT)be used to visualize additional item information not availableseen in the vanilla client (like armor durability or enchants) is not allowed.
*No vaults or similar infrastructure within 500 blocks of the world border.
*References to historical hate-regimes such as, but not limited to, Nazism, Fascism, Apartheid, etc. are outright banned.
 
==Plugins==
*Bots are allowed to read any inventory, their selected hot bar slot, their own location, their health, their hunger, their potion effects, their EXP, their boss bar, chat messages, kick reasons, player logins/logouts, the tab list and nothing else.
*Reading environmental data in particular is not allowed. This includes the location of any entities and any block.
* You are only allowed to read server provided chat messages, not ones generated by client side mods
* If you are developing your own botting framework, different rules may apply so that your bot obeys the laws of physics. Contact an admin if you need further clarification
*Bots/scripts are not allowed to automate mining or the building of infrastructure. If you are unsure if your bot meets requirements, reach out to the admin team for clarification.
 
{{See also|Mechanics and Plugins}}
===General Rules===
 
*Assisting another player in avoiding a ban or otherwise circumventing the rules is bannable. Entrapping or threatening another player into avoiding a ban or otherwise circumventing the rules is also bannable.
 
*Knowledge about severe rule breaking is incriminating. If you know about someone breaking the rules but fail to report it you may be punished as well. Even more so the case if you actively profited from their rule breaking.
*You are not allowed to play CivReign if you are below the age of 13
* Any violation of Local, State, Federal, or any other jurisdiction where our services are located, law will be reported to the proper authorities and met with a ban
*Severe rule violations on our out of game services like Reddit or Discord may lead to ingame bans
*Use of the world download mod, replaymod, or other mod that creates an offline version of areas of CivReign, for the purposes of obtaining otherwise unknown information is not permitted.
*Using VPN, VPS or any kind of proxy to avoid a ban or alt ban is not allowed.
*Trading ingame goods or services for out of game goods or services (including RMT) is not allowed. If you are unsure whether this applies to what you are planning, ask first.
*Using Optifine Resource Packs (CIT) to visualize additional item information not available in the vanilla client (like armor durability or enchants) is not allowed
*Distributing malicious software of any kind is not allowed
 
==Plugins==
 
=== Citadel===
[[File:Citadel.jpg|thumb|Citadel Infographic (by Seekinq)]]
[[File:Bastions.jpg|thumb|Bastion Infrographic (by Seekinq)]]
Citadel allows placed blocks to be reinforced. This makes griefing more difficult; however, reinforcing a block costs resources. These resources vary depending on the server. CivReign's resources and their assigned values are listed in the table below. This plugin works by requiring reinforcement blocks under a foreign group to require multiple block breaks before the block is finally destroyed. When the block has been broken the designated number of times(based on the reinforcement material) it will look like a regular block. The amount of times a block must be broken depends on the level of reinforcement used. In order to break reinforced blocks more efficiently, multiple players can break the same block simultaneously.
{| class="wikitable"
Line 85 ⟶ 77:
|Warded
|2000
|48 hrs
|}
 
Line 91 ⟶ 83:
In order to combat grief using reinforced blocks, acid blocks(gold blocks in game) can be used remove reinforced blocks. To use acid blocks, the player must put the acid block under the reinforced block that they want to get rid of, and reinforce it with the same material that the unwanted block is reinforced with. Once the acid block is matured, the player will need to look at the acid block and type <code>/ctacid</code>. The gold block and its reinforcement will be recovered, but the unwanted block will disappear.
{| class="wikitable"
|+Acid Block Values (First Beta)
|+
!Reinforcement Material
!Acid Maturation
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Realistic biomes changes the rate at which crops grow depending on the biome that they are planted in. Other factors such as light level, light object, soil depth, etc also affect the growth times. As a general rule of thumb, most crops will grow best when put in direct sunlight and on solid ground.
{| class="wikitable sortable mw-collapsible"
|+CivReign Beta Realistic Biome Values
!Biome
! Wheat
Line 431 ⟶ 423:
|N/A
| 96 hr
|}
 
=== Descent===
After the official end of CivEx, Descent was left without a home, until the suggestion of the Reign staff team led to Kannon contacted Samnrad and EarthComputer about their plugin, eventually leading to the pair officially joining the Reign's team, finishing the final touches on their plugin (Descent was essentially finished by the end of CivEx). The current status of Descent is unknown as to whether or not it will be in full release as it is not planned to be added in the second beta.
 
In game, Descent "caves" are spawned randomly when mining and are shown as shulker boxes but have a custom look when using the server texture pack. To enter a cave, a player must click on the chat message and they will be teleported to a new dimension. A player can leave the cave by either exiting through the same portal or by typing <code>/descent leave</code> in chat, however this has a 15 minute cooldown. Each cave is procedurally generated and therefore has it's own unique mobs, ores, fauna, and terrain. These caves are necessary to obtain certain materials that are not available in the default dimension but are required to advance along the tech-tree.<ref>Dev Diary 1: https://www.reddit.com/r/CivReign/comments/qx3sdh/development_diary_1_its_the_little_things/</ref>
 
===Namelayer ===
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Admins: MetalHusband, Longboyy
 
Moderators: TheJmqn, [[TTastic]], [[Ferro]]
 
Devs: Owain_X, Requalre, [[Orinnari]], MetalHusband, [[Diet Cola]], Rektangle, TheMineKeeper, IceKeeper
 
Map Maker: Zem (Paralon), Ivain
 
(If you feel you can contribute, please contact any Owners on Discord)
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|$25 gift card
|}
==References==
==<ref>https://discord.com/channels/874786745600856114/874787095569391648/1059927992635244645</ref><ref>https://discord.com/channels/874786745600856114/874787095569391648/1058897388024102932</ref>References<ref>https://discord.com/channels/874786745600856114/874787095569391648/1062392833887191131</ref>==
<references />
 
 
CivRegin:
[[File:CivRegin.jpg|thumb|The start of the CivRegin meme]]
[[Category:CivUnion]]
[[Category:Stub]]
[[Category:CivReign]]
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