CivRealm:FactoryMod: Difference between revisions

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#redirect [[Comprehensive_Guide:Production#FactoryMod]]
FactoryMod is a CivRealms [[plugins|plugin]] with specialized crafting machines that can consume and produce goods.

== Factory set up and utilization ==
=== Set up ===
To create a factory, a crafting table, oven and chest need to be placed alongside. If the crafting table is hit with a stick while the chest is full of materials corresponding to a factory, the factory is created. <

=== Utilization ===
In order to use a factory, the furnace must be loaded with charcoal, the good recipe selected, and the materials present in the chest. The recipe can be selected by hitting the crafting table with a stick. When the furnace is hit with a stick, the transformation process begins. If the process is interrupted, by the consumption of all the fuel, or if a player hit the furnace with the stick again, the materials won't be consumed, but the fuel will be. If the final recipe takes more inventory slots than the initial component and if the chest is full, some of the crafted materials can be destroyed.

== List of factory ==
There is a total of 37 factories. The list can appear when typing <code> /fm </code>. The image below can be used as a recap of the different blocks that can be crafted.
[[File:FactoriesListPage1.png|400px|thumb|left]]
[[File:FactoriesListPage2.png|400px|thumb|right]]

[[Category:Plugins]]
[[Category:CivRealms 2.0]]

Revision as of 22:36, 23 December 2021