CivMC: Difference between revisions

189 bytes added ,  6 months ago
add pvp changes to mechanics
(move vanilla differences to main server page)
(add pvp changes to mechanics)
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* More useful [[Brewery]]
* Reinforcement decay is localised, forcing players to be physically near their reinforcements to refresh them as opposed to decay which refreshed simply by logging in, like on CivClassic.
* 1.8 [[PvP]], including the following changes:
* 1.8 [[PvP]] (originally it was announced that CivMC would have 1.9 PVP until said announcement was revealed as a prank on April 1, 2022<ref>https://www.youtube.com/watch?v=BBEIn42KLLY</ref>)
** Sweeping attacks are disabled
** Attack cooldown is removed
** The cooldown of ender pearls and golden apples is set to 16 seconds
** Clicks per second are limited to 9
** Custom food health regeneration and knockback values are set
** All non-sword damage is reduced by 20%
** Instant health regenerates 12 points of hp (6 x ♥)
* A limited number of nether portals that can be used to access the nether, which is 1:1 with the overworld and where pearled players are now sent instead of the End.
* Nether Only Reinforcement Materials: Netherbrick - 50 Breaks Gold Ingot - 300 Breaks Gilded Blackstone - 2000 Breaks
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